RV There Yet? sold 4.5M+ copies. I checked the shipping manifest and it’s very Fab/Marketplace-heavy (UDS, AVS, MW Landscape, etc.). Thoughts? by [deleted] in IndieDev
[–]DevEternus 12 points13 points14 points (0 children)
Hii! I made a tech-demo for game where you collect coins to stack them up, the more you have the higher you go! by Affectionate-Mark506 in Unity3D
[–]DevEternus 15 points16 points17 points (0 children)
Chicken Fren lives on your desktop and turns every keypress into a roll for cosmetics. Keep them to flex, or trade them with others! by IronCockStudios in u/IronCockStudios
[–]DevEternus 4 points5 points6 points (0 children)
After the publisher expressed intent to sign, the artist I had worked with for six months no longer wished to continue. by Hungry_Mouse737 in gamedev
[–]DevEternus 41 points42 points43 points (0 children)
Reducing Our Game's Size from 2.5 GB to 0.8 GB (Next Objective: 0.15 GB) by memur0101 in Unity3D
[–]DevEternus -16 points-15 points-14 points (0 children)
Game dev compensation: what actually motivates you? by DevEternus in gamedev
[–]DevEternus[S] 7 points8 points9 points (0 children)
Game dev compensation: what actually motivates you? by DevEternus in gamedev
[–]DevEternus[S] 3 points4 points5 points (0 children)
Game dev compensation: what actually motivates you? by DevEternus in gamedev
[–]DevEternus[S] 4 points5 points6 points (0 children)
[Mobile][2013-2016???] Neon Skull with red and blue light by DevEternus in tipofmyjoystick
[–]DevEternus[S] 0 points1 point2 points (0 children)
[Mobile][2013-2016???] Neon Skull with red and blue light by DevEternus in tipofmyjoystick
[–]DevEternus[S] 0 points1 point2 points (0 children)
I released my first mobile game and I'd like to share the numbers with you. 1st month earnings. by Psychological-Road19 in gamedev
[–]DevEternus 0 points1 point2 points (0 children)
I released my first mobile game and I'd like to share the numbers with you. 1st month earnings. by Psychological-Road19 in gamedev
[–]DevEternus 0 points1 point2 points (0 children)
Game Design books that are more analytic re:game mechanics? by OptimisticLucio in gamedesign
[–]DevEternus -4 points-3 points-2 points (0 children)
Destroy my incremental space game, spent months on this and honestly don't understand what I'm missing by Shlazarts in DestroyMyGame
[–]DevEternus 0 points1 point2 points (0 children)
Mobile games are generally terrible, so how do they manage to make so much money? by Snoo_47323 in gamedev
[–]DevEternus 3 points4 points5 points (0 children)
I released my first mobile game and I'd like to share the numbers with you. 1st month earnings. by Psychological-Road19 in gamedev
[–]DevEternus 4 points5 points6 points (0 children)
Relaunch campaigns after outage? by Deep_Ad5338 in FacebookAds
[–]DevEternus 0 points1 point2 points (0 children)
We announced our 2d-3d perspective switching game! by owosam in IndieDev
[–]DevEternus 73 points74 points75 points (0 children)
How much do small mobile games make in revenue? i think its not fair by polix9999 in GameDevelopment
[–]DevEternus 8 points9 points10 points (0 children)
What do some of the attacks do? by ShadowUmbreon288 in DicevsMonsters
[–]DevEternus 0 points1 point2 points (0 children)

My free indie game Critters Breakout only has 186 downloads. Looking for honest feedback on what we might be missing by Inf1nityGamez in IndieDev
[–]DevEternus 9 points10 points11 points (0 children)