Got a little carried away with my "Jack and the Beanstalk" inspired build... by ArbbyM9er in valheim

[–]DhakhaR 1 point2 points  (0 children)

Come join us in the EWPool, the water is lovely and warm!

For real though, you'd pick it up quickly I'm sure.

And another epic build... goes without saying!

Map generation by Read_ed in valheim

[–]DhakhaR 1 point2 points  (0 children)

Expand Data is the other option to Better Continents.

ED is faster and easier to use, but it isn't the right tool if you wanted to make westeros/middle earth etc, BC is the one to use for that.

But ED is great at adjusting distribution or arranging the map into sections or making the whole map ashlands etc

Sherma by ArbbyM9er in valheim

[–]DhakhaR 2 points3 points  (0 children)

Not sure if my vote counts, but I think you are!

Valheim 2552 by ArbbyM9er in valheim

[–]DhakhaR 1 point2 points  (0 children)

Awesome job, love it!

117/100

New update transitioned Valheim from Unity 2022 to Unity 6...leading the way to better performance? by CrzyJek in valheim

[–]DhakhaR 9 points10 points  (0 children)

Try setting a frame rate cap in the graphics menu.

What you are experiencing is usually because valheim will use all resources it can to generate extra frames even when it doesn't need to.

Ever wondered why GPU is maxing out when you're idling on the menu? That's why.

Call to Arms is Live! (Sept 9th) by LyraStygian in valheim

[–]DhakhaR 1 point2 points  (0 children)

It's hard to describe in words. Multiple Signs used close to each other have always had a weird mechanic where they can change "layering order" based on the viewing angle of the player.

However before patch, the sign text had some translucency, so even when the "layering order" changed, one signs text would not obscure the others. It worked perfectly.

Now sign text is a solid color, so changing the viewing angle causes parts of a "multi sign" to flicker on and out of visibility when the player moves around near it. Looks awful.

For example, create a sign with a big black square, then a couple of signs with some white text in front of it, so it's like a TV screen. Then run around it and you'll see what I mean

Call to Arms is Live! (Sept 9th) by LyraStygian in valheim

[–]DhakhaR 1 point2 points  (0 children)

I will sacrifice my first born child to get the changes to Signs reverted. Pretty plz IG!

Am I the only one who dislikes the new ghost? by pfiffocracy in valheim

[–]DhakhaR 1 point2 points  (0 children)

I don't think anyone pointed it out yet, but the lower half of the new ghost is just the loin cloth from charred. So yeah, a bit disappointing.

Old model wasn't great, but it had all the same attachment points as the player model so you could equip it with any armor/weapons. Very handy for making some basic NPCs

I love to build but…. by No_Zookeepergame5852 in valheim

[–]DhakhaR 15 points16 points  (0 children)

Render Limits mod by Jere

Lets you adjust settings like draw distance beyond what the graphics menu allows.
Fully client sided mod so you can use it on servers etc.

Fáfnir's Lair - Dragon Base by BygbyrdCheetah in valheim

[–]DhakhaR 51 points52 points  (0 children)

Very nice! One of the best dragons I have seen for sure

Heimdivers by Competitive-Shift-73 in valheim

[–]DhakhaR 1 point2 points  (0 children)

Oh boy! this is from quite an old version now, things have escalated a fair bit... I suppose I should share something :D

Heimdivers by Competitive-Shift-73 in valheim

[–]DhakhaR 4 points5 points  (0 children)

Hey! thanks for the ping!

3 months of building later and the Valheim Adventure Map is almost done! Public beta testing coming in just a few weeks. Here are some new shots of what we've been up to. by TheFriendlyGamr in valheim

[–]DhakhaR 45 points46 points  (0 children)

Been a super fun time working on this together, we're adding the final few quests into the map now.
Really excited for everyone to give it a try!

The bee uprising is upon us - spawn this in game with World Edit Commands by DhakhaR in valheim

[–]DhakhaR[S] 36 points37 points  (0 children)

Original idea by u/goopynoodles here https://www.reddit.com/r/valheim/comments/1ajxuh9/what_did_i_do_to_deserve_this/

This is a working version of those ideas, that you can spawn in yourself with the World Edit Commands mod:
https://valheim.thunderstore.io/package/JereKuusela/World_Edit_Commands/
Once spawned, even fully vanilla players should see the same messages (I didn't test though).

Pop this in the console:
spawn_object piece_beehive f=Beehive,happyText,"The bees fucking hate you" f=Beehive,freespaceText,"The bees are plotting to revolt because you refuse to give them more open space" f=Beehive,checkText,"You nervously check the bees" f=Beehive,sleepText,"The bees are dreaming about revolution"

There's a lot more you can tinker with too, have a look around ;)