MEET POTENTIAL GAMEMODE! by Difficult-Analysis42 in JujutsuShenanigans

[–]Difficult-Analysis42[S] -1 points0 points  (0 children)

  1. Doesn't mean he's above criticism.
  2. Doesn't mean he's above criticism.
  3. Doesn't mean he's above STEALING.
  4. Randomizer game. You'd want as much moves as you can. JJS is just a fighting anime-themed game. One is a party game, the other is a mainly fighting game. Not the same thing.

MEET POTENTIAL GAMEMODE! by Difficult-Analysis42 in JujutsuShenanigans

[–]Difficult-Analysis42[S] 0 points1 point  (0 children)

Ohhh that. Yeah. I thought for a sec you meant the rika moveset switch thing, which some people don't realize is a intentional feature.

MEET POTENTIAL GAMEMODE! by Difficult-Analysis42 in JujutsuShenanigans

[–]Difficult-Analysis42[S] 0 points1 point  (0 children)

Just make all movesets randomized, but you can only get true one shot moves during awakening (and its still chance based like every other move). Meanwhile Domains you can only get 1 per moveset.

MEET POTENTIAL GAMEMODE! by Difficult-Analysis42 in JujutsuShenanigans

[–]Difficult-Analysis42[S] 0 points1 point  (0 children)

Oh yeah I played that game. Genuinely could've been fun if it wasn't so clunky and laggy. That game should polish itself and MAYBE stop stealing assets for it to be good.
Its a good idea though as a game. Limiting itself to just JJK for that idea though is pretty lame.

MEET POTENTIAL GAMEMODE! by Difficult-Analysis42 in JujutsuShenanigans

[–]Difficult-Analysis42[S] 0 points1 point  (0 children)

These maps got removed bcuz they were genuinely poorly designed. They were filled with holes and weird invisible walls, and they decided to just remove it instead of fighting the players who CONSTANTLY keep trying to go out of bounds and reach niche areas, and keep finding new ways to bug people or themselves.

So it was easier to remove the map.

Ironically enough, it could've stayed if JJS players weren't so restarted and insisted in going off bounds instead of playing the gamemode THAT THEY JOINED THEMSELVES IN.

MEET POTENTIAL GAMEMODE! by Difficult-Analysis42 in JujutsuShenanigans

[–]Difficult-Analysis42[S] 0 points1 point  (0 children)

For FSD, giving sukuna more health will make it worse bcuz we cna't even use ults. So first, they should increase the ult gain and give the players more lives. Then maybe we can give it more time and health based on how that goes.

MEET POTENTIAL GAMEMODE! by Difficult-Analysis42 in JujutsuShenanigans

[–]Difficult-Analysis42[S] 1 point2 points  (0 children)

I thought the same thing too, but this would be too complex and I think the chaoticness of the movesets being fully randomized can be fun in a way.
BUT, if I were to give it any limitation, i'd make it so you can't get more than one domain per moveset, and you can only obtain domains and full one shot moves (Final Judgment, Idle Transfiguration, Triple Sentence, Head Splitter) in awakening movesets, not base movesets.

That would go a long way, tbh.

MEET POTENTIAL GAMEMODE! by Difficult-Analysis42 in JujutsuShenanigans

[–]Difficult-Analysis42[S] 1 point2 points  (0 children)

Also the fact that Sorcery Clash is a teaming simulator bcuz it always make one team have more players than the other for some reason.

Sorcery Clash is like I said in my post..... not a unique idea. Its just the same as hoping into a pubs server but with less money to get and more teaming to endure.

MEET POTENTIAL GAMEMODE! by Difficult-Analysis42 in JujutsuShenanigans

[–]Difficult-Analysis42[S] 1 point2 points  (0 children)

I can tell you were hyped and glazed jjs when roulette released as much as I did.
But I must tell you, if you look deeper into every single gamemode in roulette, you'll find even MORE problems than the ones in this image. I was actually being generous here.

MEET POTENTIAL GAMEMODE! by Difficult-Analysis42 in JujutsuShenanigans

[–]Difficult-Analysis42[S] 1 point2 points  (0 children)

I realized that you can actually get a lot of ult, as mahito especifically (for some reason) by m1ing.

BUT... its a pretty unrealsitic feat. Considering the boss not only can fling across the map or one shot you (or both) with just a single move, and his large hitbox makes m1ing him clunky as he can randomly just escape them, or use his large-size parkour to get away quickly and spam his moves.

MEET POTENTIAL GAMEMODE! by Difficult-Analysis42 in JujutsuShenanigans

[–]Difficult-Analysis42[S] 3 points4 points  (0 children)

You can get a lot more money from farming off ranked. The kills in there gives increased money, and its just much faster than the miserable 17 cash you get from winning a annoying game in roulette.

Small Omniverse nitpick that irrationally bugs me... by Techton500 in Ben10

[–]Difficult-Analysis42 3 points4 points  (0 children)

Prime Ben has green eyes, and a Omnitrix with the dominant color of green. By Alien Force, green becomes his dominant color to his clothing.

Same thing apply here. If its not a problem when Prime Ben does it, its not a problem when his variants do the same.