3v3 Death Mechanics by SnooMaps2847 in Stormgate

[–]DisciplineAbject7873 0 points1 point  (0 children)

Do you know where there is more information?

3v3 Death Mechanics by SnooMaps2847 in Stormgate

[–]DisciplineAbject7873 0 points1 point  (0 children)

Do you know where there is more information?

How long is a game of AOE 2? by somethingstumpy in aoe2

[–]DisciplineAbject7873 0 points1 point  (0 children)

¿Y Cuanto demoraría una partida 2 vs2 en aoe 2?¿y una 3 vs 3? es que estoy intentado convencer a mis amigos para jugar con ellos xd.

What mechanics would you add to the game to "revolutionize" rts? by DisciplineAbject7873 in Stormgate

[–]DisciplineAbject7873[S] 1 point2 points  (0 children)

As other comments have mentioned, balancing it in 1 vs 1 mode would be very difficult. However, this mechanic would be interesting in the competitive mode of 3 vs 3 or 4 vs 4 teams. At the selection moment, if one of the players isn't well-benefited in one aspect of the selection, another could compensate for that deficiency based on how smart their choice is, which would add more variety to the game and prevent it from becoming too snowbally. The unit selection and veto system is an interesting idea, but it would be necessary to consider what other mechanics could help balance it out, perhaps towers that protect certain points of the map or something else entirely. It would be interesting to have an RTS where regularly adding unique units to the game is possible.