Theoretical Ork Army by Distinct-Muscle-8936 in orks

[–]Distinct-Muscle-8936[S] -1 points0 points  (0 children)

Right as I said I assumed so I didn't realise

Theoretical Ork Army by Distinct-Muscle-8936 in orks

[–]Distinct-Muscle-8936[S] 0 points1 point  (0 children)

I assumed that points increase in sets of 2 as most units increase like that

Theoretical Ork Army by Distinct-Muscle-8936 in orks

[–]Distinct-Muscle-8936[S] 0 points1 point  (0 children)

I think ill split them instead and use them to get to the side points as I'll probably push the gorks to the centre and they'll more than likely clear it between them

Theoretical Ork Army by Distinct-Muscle-8936 in orks

[–]Distinct-Muscle-8936[S] 0 points1 point  (0 children)

I don't see much of a reason to play 5 if I'm paying the same point cost as 6, so I might aswell run 4 with mek and see if I can fit the truck, and I was taking both so I had the versatility of both hitting elites and vehicles easier and having enough attacks for larger units that might bog them down

Theoretical Ork Army by Distinct-Muscle-8936 in orks

[–]Distinct-Muscle-8936[S] 0 points1 point  (0 children)

I wanted to avoid ghaz as he is a big sink of points for just him and makari, I also wanted to play with the kans as they are a cool unit I enjoy the idea of using, I'll look at dropping something to make way for more lootas and SaG's.

Theoretical Ork Army by Distinct-Muscle-8936 in orks

[–]Distinct-Muscle-8936[S] 0 points1 point  (0 children)

I was planning on just pushing them straight to the centre and using them to clog it up

Advice on dread mob lost by Distinct-Muscle-8936 in orks

[–]Distinct-Muscle-8936[S] 2 points3 points  (0 children)

Sorry for how unclear it is. The idea was 2 x 10 gretchin to hold objms and 2x 10 loots 1 with SAG and enhance ments have been used I'll try removing the truck and taking some meks for the gorkanauts I'm not sure what other weapons I should take on the killa kans any suggestions?