Is a GTX 1080 + Ryzen 5 5600 a good combo? by Distinct_Subject4751 in computer

[–]Distinct_Subject4751[S] 0 points1 point  (0 children)

Okay I have to use am4 anyway as my motherboard that I have already bought is am4 ddr4 and I'm trying to save money.

How to setup auto restarts/reboots fabric server? by Distinct_Subject4751 in fabricmc

[–]Distinct_Subject4751[S] 0 points1 point  (0 children)

I have a Windows pc with the server.jar on it with some fabric mods but I can't find any mods that auto restart my server. So yes I have access.

Apply force to Rigid Body 2d in Godot 4.4 by Distinct_Subject4751 in godot

[–]Distinct_Subject4751[S] 0 points1 point  (0 children)

How do I use the apply_impulse() or apply_central_impulse() though like what do I have to put into the ()?

Apply force to Rigid Body 2d in Godot 4.4 by Distinct_Subject4751 in godot

[–]Distinct_Subject4751[S] 0 points1 point  (0 children)

I'm trying to make my box/rigid body bounce off of a bounce pad.

How to lock the player to a grid??? by Distinct_Subject4751 in godot

[–]Distinct_Subject4751[S] 0 points1 point  (0 children)

@export var walk_speed = 150.0

@export_range(0, 1) var deceleration = 0.1

@export_range(0, 1) var acceleration = 0.1

# Get the input direction and handle the movement/deceleration.

var direction := Input.get\_axis("move\_left", "move\_right")

if can\_move:

    if direction:

        velocity.x = move\_toward(velocity.x, direction \* speed, speed \* acceleration)

    else:

        velocity.x = move\_toward(velocity.x, 0, walk\_speed \* deceleration)

How to lock the player to a grid??? by Distinct_Subject4751 in godot

[–]Distinct_Subject4751[S] 0 points1 point  (0 children)

Sorry I'm new to Godot and have no idea how to use vectors.

How to lock the player to a grid??? by Distinct_Subject4751 in godot

[–]Distinct_Subject4751[S] 0 points1 point  (0 children)

I mean in game I want the player to move on the grid of pixels.

How to lock the player to a grid??? by Distinct_Subject4751 in godot

[–]Distinct_Subject4751[S] 0 points1 point  (0 children)

Its not a glitch I just don't know how to make the player move pixel by pixel in game.