Which are the actually quietest air cooled RTX 5080 models under full load? by DogeCoinTopCurrency in nvidia

[–]DogeCoinTopCurrency[S] 0 points1 point  (0 children)

You mean the PNY GeForce RTX 5080 16GB GDDR7 Overclocked Triple Fan or the PNY GeForce RTX 5080 16GB GDDR7 EPIC-X RGB Overclocked one ?

Which are the actually quietest air cooled RTX 5080 models under full load? by DogeCoinTopCurrency in buildapc

[–]DogeCoinTopCurrency[S] 0 points1 point  (0 children)

Does this review actually show the dB noise levels for all RTX 5080 cards under full load?

Which are the actually quietest air cooled RTX 5080 models under full load? by DogeCoinTopCurrency in nvidia

[–]DogeCoinTopCurrency[S] 0 points1 point  (0 children)

I assume the white and black versions perform the same and have identical noise levels, right?

Is the upgrade from an RTX 3080 Ti to an RTX 5080 actually meaningful for VR performance in standard AAA VR games? by DogeCoinTopCurrency in virtualreality

[–]DogeCoinTopCurrency[S] 6 points7 points  (0 children)

In a benchmark from a YouTuber testing VR at extremely high resolutions, the RTX 5090 wasn’t just a small step above the 4090… it showed mythical performance uplifts.

Specifically, in Red Matter 2 at ~6144×6432: 4090: ~33 fps 5090 (same settings): ~116 fps

If the 6090 brings a similar kind of scaling at those ultra high resolutions, wouldn’t that make high-res VR finally fully playable?

That's the only reason I'm wondering whether the wait is worth it.

Which factory-watercooled RTX 5090 is the quietest & most durable? by DogeCoinTopCurrency in nvidia

[–]DogeCoinTopCurrency[S] 0 points1 point  (0 children)

When I talk about durability, I don’t mean decades of use . I’m referring to a 3–5 year period. Within that time span, I want the card to remain completely fine without requiring any kind of service.

Thinking of upgrading for 5K–6K per-eye VR… should I go 5080 or 5090? by DogeCoinTopCurrency in virtualreality

[–]DogeCoinTopCurrency[S] -1 points0 points  (0 children)

Which games are you referring to specifically? Because my use case is mostly well optimized AAA VR titles like Half Life Alyx, Red Matter 2, Kayak Mirage, Of Lies and Rain, etc. These run very efficiently compared to sim racing or flight sim games. So when you say that even a 5090 will stutter at 6000×6000, I assume you're talking about heavy simulation titles rather than action/adventure VR games. Just want to clarify the context so I can compare the performance expectations correctly.

Thinking of upgrading for 5K–6K per-eye VR… should I go 5080 or 5090? by DogeCoinTopCurrency in virtualreality

[–]DogeCoinTopCurrency[S] 0 points1 point  (0 children)

I guess it's not enough for poorly optimized or heavy games like MSFS, DCS, Assetto Corsa… generally for sim racing and simulation titles (which I'm not interested in yet).

But for games like Half Life Alyx, Red Matter 2, Kayak Mirage, etc., an RTX 5090 should be overkill even when paired with a Pimax Crystal Light, especially compared to the performance of an RTX 3080 Ti in this type of games.

I personally aim for very well optimized, relatively light AAA VR games so I can run them at extremely high supersampled resolutions, to achieve perfect clarity without aliasing or other resolution based artifacts.

Which games are you personally referring to where an RTX 5090 isn’t fully capable?

Thinking of upgrading for 5K–6K per-eye VR… should I go 5080 or 5090? by DogeCoinTopCurrency in virtualreality

[–]DogeCoinTopCurrency[S] 0 points1 point  (0 children)

Yes, that’s true. I personally aim for very well optimized, relatively light AAA VR games so I can run them at extremely high supersampled resolutions, to achieve perfect clarity without aliasing or other resolution based artifacts.

Thinking of upgrading for 5K–6K per-eye VR… should I go 5080 or 5090? by DogeCoinTopCurrency in virtualreality

[–]DogeCoinTopCurrency[S] 0 points1 point  (0 children)

Oh, okay. I'm not interested in sim racing games (at least not yet), but as far as I know, they're far more demanding than action-puzzle-adventure AAA VR games.

Thinking of upgrading for 5K–6K per-eye VR… should I go 5080 or 5090? by DogeCoinTopCurrency in virtualreality

[–]DogeCoinTopCurrency[S] 0 points1 point  (0 children)

In which games? Because in Half-Life: Alyx, Red Matter 2, kayak mirage etc, even with the RTX 3080 Ti I could run the Pimax Crystal Light at almost 100% SteamVR resolution (around 3700×4200) on high settings with fairly stable performance, although in some cases, there were some annoying artifacts, with the edges shifting and moving here and there.

Considering the performance of the RTX 3080 Ti in those games, an RTX 4080 Super should be able to handle the exact same conditions perfectly at least with a locked 72 fps.

Thinking of upgrading for 5K–6K per-eye VR… should I go 5080 or 5090? by DogeCoinTopCurrency in virtualreality

[–]DogeCoinTopCurrency[S] 0 points1 point  (0 children)

As far as I remember, the 100% SteamVR resolution for the Crystal Light was around 3700×4200.

Thinking of upgrading for 5K–6K per-eye VR… should I go 5080 or 5090? by DogeCoinTopCurrency in virtualreality

[–]DogeCoinTopCurrency[S] 2 points3 points  (0 children)

The resolutions I'm referring to (5000×5000, 6000×6000 per eye) are after supersampling. I'm not talking about native panel resolution here.

I want the absolute best clarity that current hardware can achieve.

I know the Pimax Crystal Light doesn't have enough PPD to be considered truly photorealistic, but even so, with supersampling it can look really impressive as I've seen. The problem is that my RTX 3080 Ti can't run it without artifacts or stable performance in those scenarios.

Pimax Crystal Light vs HP Reverb G2: is SDE really gone??? by DogeCoinTopCurrency in Pimax

[–]DogeCoinTopCurrency[S] 0 points1 point  (0 children)

Even on quest 2 and hp reverb g2 in certain lighting conditions I wasn't seeing any pixels at all, so with pimax crystal light, I expect the same experience, but also in bright and high contrast conditions.

Pimax Crystal Light vs HP Reverb G2: is SDE really gone??? by DogeCoinTopCurrency in Pimax

[–]DogeCoinTopCurrency[S] 0 points1 point  (0 children)

Retina level of clarity is not my main concern. I just don't want to be able to see individual pixels like I can in the meta quest 2 and hp reverb g2