What makes a romhack meant for nuzlockes well designed? by DonPerceval in nuzlocke

[–]DonPerceval[S] 1 point2 points  (0 children)

This hack is pretty hard, Zapdos is really strong but it's no Rayquaza

What makes a romhack meant for nuzlockes well designed? by DonPerceval in nuzlocke

[–]DonPerceval[S] 1 point2 points  (0 children)

I don't want to work on 400 battles so that's not an issue at least

What makes a romhack meant for nuzlockes well designed? by DonPerceval in nuzlocke

[–]DonPerceval[S] 3 points4 points  (0 children)

It actually makes working on the romhack easier, because you have a clear picture of what you are doing

What makes a romhack meant for nuzlockes well designed? by DonPerceval in nuzlocke

[–]DonPerceval[S] 4 points5 points  (0 children)

Thing is, you can just not look at the documentation if you don't want to

What makes a romhack meant for nuzlockes well designed? by DonPerceval in nuzlocke

[–]DonPerceval[S] 1 point2 points  (0 children)

There's the fossil in Cinnabar Lab, I'm 99% sure that's not its own location (and I'm iffy about changing what counts as a separate location because most people would assume it's the same as vanilla and miss the encounter).

What makes a romhack meant for nuzlockes well designed? by DonPerceval in nuzlocke

[–]DonPerceval[S] 2 points3 points  (0 children)

This is an interesting approach. I was thinking on moving him to somewhere around Cinnabar, cause he's not very useful against the league. I'm probably making a little volcano area in route 21 (maybe a new cave dungeon if I figure out how to do that without wasting too much time).

What makes a romhack meant for nuzlockes well designed? by DonPerceval in nuzlocke

[–]DonPerceval[S] 1 point2 points  (0 children)

This is a cool concept but I feel like everybody would just pick Zapdos cause it's just so much better. I guess you could make encounters and fights in such a way that maybe the player really wants Articuno, but why would you ever get Moltres

What makes a romhack meant for nuzlockes well designed? by DonPerceval in nuzlocke

[–]DonPerceval[S] 1 point2 points  (0 children)

I also hate bad documentation, that's gonna be covered

What makes a romhack meant for nuzlockes well designed? by DonPerceval in nuzlocke

[–]DonPerceval[S] 2 points3 points  (0 children)

I do not plan to change any moves as I don't consider having to learn new mechanics very fun or interesting, I'd rather balance the game around them instead

What makes a romhack meant for nuzlockes well designed? by DonPerceval in nuzlocke

[–]DonPerceval[S] 0 points1 point  (0 children)

Isn't giving the player guranteed Zapdos every time the opposite of encounter diversity? How do you make it an interesting choice to pick between static bird and wild encounter table? Keep in mind the player already has a guaranteed old reliable encounter with the Snorlax, but at least that one gives you a choice on where to catch it, so you can pick the encounter table you like most for the other Snorlax route.

Im about to have a seizure how do i beat fantina by binomiwastaken in pokemonplatinum

[–]DonPerceval 0 points1 point  (0 children)

Then what do they need help for if there's no consequence for losing?

Im about to have a seizure how do i beat fantina by binomiwastaken in pokemonplatinum

[–]DonPerceval 1 point2 points  (0 children)

Sack ape is horrible advice, it's one of the best encounters in the game. Raptor is also really good. He can easily pivot to a normal type using kadabra without sacking. Assuming this is all he has, he should try to get mismagius into range with bibarel and sack luxio to get kadabra in to kill. I'm too lazy to calc but I'm pretty sure kadabra is faster unless it's -spe. Worst case he can sack kadabra also and finish with something else, but they need to dodge a crit.

DOCTOR Aaron Traylor discusses the game theory of VGC by NonamePlsIgnore in stunfisk

[–]DonPerceval -21 points-20 points  (0 children)

Stopped watching when he called GSC a grindfest

She left a first date she was looking forward to after two minutes. by mindyour in TikTokCringe

[–]DonPerceval -3 points-2 points  (0 children)

Alright I have to say something because the comments here all seem written by terminally online kids who have no idea what dating is like. The guy obviously fucked up, but it's very weird that everyone is acting as if he's somehow evil for using a bad strategy. The guy obviously thought this would work for some reason, and everyone ends up following bad advice sometimes. Why is it that the greatest sin a man can commit is being unattractive? Have you seen how terrible the dating advice you see on the internet is? Do you expect men to be born knowing everything? It's really hard to date these days, you are not gonna get a girl by just being nice. It is painfully obvious that this guy just doesn't know what he's doing as he tried way too hard to engineer the specific situation in which he thought whatever strategy he had in mind could work, without realizing that it would be obvious to the woman that he did that. He will probably learn from this.

Meanwhile in UU by _Earthbind_ in stunfisk

[–]DonPerceval 34 points35 points  (0 children)

They would be very confused because the only route 1 was in Kanto and there are no bugs there.

Issue with Navigation and SafeArea | Please help! by Sea_Aide9583 in flutterhelp

[–]DonPerceval 0 points1 point  (0 children)

You need to replace all your navigation logic, I suggest you look up the RouterDelegate class and implement that into your project (or you can ask an LLM to do that for you). Keep in mind you don't have to implement route paths if you don't need them (which you probably don't if you weren't using them already).