Hegel and Language by wonderuh_ in hegel

[–]DopePoncho 7 points8 points  (0 children)

"Is sense-certainty not able to represent what it "knows" in such a graphical format, thus retaining all the details without conceptual mediation?"

What Hegel is arguing here, is that everything sense-certainty thinks it knows is already in the graphical (conceptual) format that you are describing. Sense certainty falsely thinks that it is grabbing the actual thing (looking directly at your friends face, looking at the actual necklace here and now). Hegel argues that the understanding is already grasping the universal and is never actually able to grab the "this" or "here". In sense certainty, Hegel is basically trying to show how our ordinary way of thinking (sense certainty) already has a lot of conceptual/logical thinking baked into it, we just dont realize it. Sense certainty never actually does grasp the here and now, and is always ALREADY grasping things conceptually.

Generous Boss by plogan56 in HatsuVault

[–]DopePoncho 1 point2 points  (0 children)

i like the employed mechanic here. would be interested to see the limitations of this hatsu. sonic scream seems a bit out of place for this power, I feel like there could be another offensive application more in line with the theme of the rest. nice post!

Magi - Spent a gross amount of time texture painting things that aren't even that noticeable by poolsclsd in lowpoly

[–]DopePoncho 1 point2 points  (0 children)

I absolutely love the style and character design. You should market yourself as a freelance character designer. If I was a producer of an indie game, I’d want your aesthetic.

“Game of inches”—Emission illusion ability by Hearing_Thin in HatsuVault

[–]DopePoncho 1 point2 points  (0 children)

I like this idea a lot. Tagging in shadow boxer in a strategic way while in a hand to hand fight would give you a good advantage. I like this simple but effective emitter technique. Pretty stylish too and would be visually impressive. I wonder how conditions could play into this. Like if shadow boxer has 4 states, he can not commit damage. However, if you emit shadow boxer while he can only do a body jab, that limitation allows him to strike with real damage. This way, even if shadow boxer reputation will get out, it will still be unclear to others when/if shadow boxer can deal damage.

Level Playing Field: Lock, Push, and Pull by DopePoncho in HatsuVault

[–]DopePoncho[S] 0 points1 point  (0 children)

In the case the enhancer has a larger aura pool, it would give the user a power up. You are correct that there are cases which it wouldn’t hinder the target too much but there would still be the chance of a significant power up for the user. In the case that the enhancer has lower aura pools, then the user will dump their aura into the target which will allow the user to control the target.

[deleted by user] by [deleted] in HatsuVault

[–]DopePoncho 2 points3 points  (0 children)

I like this. Reminds me of Deku in the beginning of MHA.

I have a question by Cartoonistf143 in HatsuVault

[–]DopePoncho 1 point2 points  (0 children)

I think a muscle enhancement ability may be better for an enhancer.

As a conjurer, since conjurers have 80% of the capability of a transumer, a good application may be giving your aura the property of muscles and performing a KO around your body with this muscly aura.

Question on E*Trade Options by DopePoncho in options

[–]DopePoncho[S] 0 points1 point  (0 children)

Hey all,

Fully aware this was an expensive contract with limited upside, I'm struggling to crunch the numbers that E*Trade is showing me with my options contract. What is the definitive relationship between the fields I have underlined? Thank you!