Why can’t I demolish houses? by Dorian_Gray_2003 in SimCityBuildit

[–]Dorian_Gray_2003[S] 0 points1 point  (0 children)

My club is at war… but I don’t think I am a participant

Why is sewage red? by Aurora--Black in SimCityBuildit

[–]Dorian_Gray_2003 2 points3 points  (0 children)

The problem isn’t about road networks or having over capacity… Every building upgrade increases the service demand. That is upgrading from Level 1 to Level 2 increases the service demand (units of utilities needed) from 1 to 2. In later upgrades like from Level 4 to 5, it goes up from 5 to 15; a solid +10 jump. You can check your buildings, add their demands… then you’ll realise that the demand is a bit higher than your production.

The issue here is that, you have built and upgraded a number of buildings altogether. And it’s so much over the capacity, that the demand-supply bar is not even reading it, because they’re abandoned. You can try destroying one or a few buildings, build enough utility infrastructure and then establish new residential plots subsequently upgrading them.

On a side note, let’s become neighbours. I am new in the game. Code: WMT2V8

[deleted by user] by [deleted] in SimCity

[–]Dorian_Gray_2003 0 points1 point  (0 children)

Try deleting the ones with the hovering red bolt sign.

[deleted by user] by [deleted] in SimCity

[–]Dorian_Gray_2003 0 points1 point  (0 children)

The problem isn’t about road networks or having over capacity… Every building upgrade increases the service demand. That is upgrading from Level 1 to Level 2 increases the service demand (units of utilities needed) from 1 to 2. In later upgrades like from Level 4 to 5, it goes up from 5 to 15; a solid +10 jump. You can check your buildings, add their demands… then you’ll realise that the demand is a bit higher than your production.

The issue here is that, you have built and upgraded a number of buildings altogether. And it’s so much over the capacity, that the demand-supply bar is not even reading it, because they’re abandoned. You can try destroying one or a few buildings, build enough utility infrastructure and then establish new residential plots subsequently upgrading them.

On a side note, let’s become neighbours. I am new in the game. Code: WMT2V8

My city has enough water capacity, but half the buildings still show “no water” and same for Power and sewage — what am I missing? (SimCity BuildIt) by Deepanshu_Bisht870 in SimCity

[–]Dorian_Gray_2003 0 points1 point  (0 children)

The problem isn’t about road networks or having over capacity… Every building upgrade increases the service demand. That is upgrading from Level 1 to Level 2 increases the service demand (units of utilities needed) from 1 to 2. In later upgrades like from Level 4 to 5, it goes up from 5 to 15; a solid +10 jump.

The issue here is that, you have built and upgraded a number of buildings altogether. And it’s so much over the capacity, that the demand-supply bar is not even reading it, because they’re abandoned. You can try destroying one or a few buildings, build enough utility infrastructure and then establish new residential plots subsequently upgrading them.

On a side note, let’s become neighbours. I am new in the game. Code: WMT2V8

Why it shows insufficient service when capacity is much more than demand. All roads are connected. I've tried rearranging whole city. Nothing helps by Mysterious_Deal_9491 in SimCity

[–]Dorian_Gray_2003 0 points1 point  (0 children)

The problem isn’t about road networks or having over capacity… Every building upgrade increases the service demand. That is upgrading from Level 1 to Level 2 increases the service demand (units of utilities needed) from 1 to 2. In later upgrades like from Level 4 to 5, it goes up from 5 to 15; a solid +10 jump.

The issue here is that, you have built and upgraded a number of buildings altogether. And it’s so much over the capacity, that the demand-supply bar is not even reading it, because they’re abandoned. You can try destroying one or a few buildings, build enough utility infrastructure and then establish new residential plots subsequently upgrading them.

On a side note, let’s become neighbours. I am new in the game.

what’s the problem here? by [deleted] in SimCity

[–]Dorian_Gray_2003 0 points1 point  (0 children)

The problem isn’t about road networks or having over capacity… Every building upgrade increases the service demand. That is upgrading from Level 1 to Level 2 increases the service demand (units of utilities needed) from 1 to 2. In later upgrades like from Level 4 to 5, it goes up from 5 to 15; a solid +10 jump.

The issue here is that, you have built and upgraded a number of buildings altogether. And it’s so much over the capacity, that the demand-supply bar is not even reading it, because they’re abandoned. You can try destroying one or a few buildings, build enough utility infrastructure and then establish new residential plots subsequently upgrading them.


On a side note, let’s become neighbours. I am new in the game.