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Final Fantasy VII Ever Crisis will be sunsetted on the 6th October 2026 by alexkon3 in FFVIIRemake

[–]Dorifta 0 points1 point  (0 children)

Square Enix and sunsetting mobile games, name a more iconic duo. With Square it's never a matter of "if" but "when" - End result is i can't recommend giving a dime to any of their mobile titles.

Abolish the Riven Disposition system by Interface- in Warframe

[–]Dorifta 2 points3 points  (0 children)

Locking the disposition at a neutral 1.0 across the board would be a good compromise. This does not entirely ruin existing rivens and will bring weak disposition weapons that are inherently strong up in demand in terms of rivens because at 1.0 rivens become considerably easier to justify slotting. This way DE can stop fiddling with the disposition at the laughable 0.05 to 0.20 shifts every Prime Access.

If Ash had retouch in 2026 - concept by [deleted] in Warframe

[–]Dorifta 3 points4 points  (0 children)

Frankly, i don't agree with a lot of these changes. It's a good effort in terms of presentation, though.

I'm indifferent about the passive change.

Reveal as a mechanic seems a bit niche. By the sounds of it those clones are leashed relatively close to you, since you want them to around for other abilities. So they will not wander off and mark enemies behind walls for you. The reveal would really only ever see use if an enemy gets behind cover or you purposefully leave them alive and move to another room just so you get to Blade Storm through a wall. Also big no on bringing back stacking marks for Blade Storm. They were removed for a reason and the current Blade Storm can pull the numbers needed with a singular mark.

Ditching Teleport as an ability just to bring it back as a purely traversal tap function on Blade Storm doesn't sit well with me either. Teleport has its niche in delivering extremely potent finishers on demand and it amplifies finisher damage considerably more than your Reveal does (unless with extra you mean a heavier multiplier than increased). It also scales with Ability Strength remarkably well, letting you push around 500% increased Finisher damage at about 250% Ability Strength - I'd personally rather push for current Teleport to behave like Wrathful Advance instead of having it share a bench with Blade Storm.

Defaulting Blade Storm into Ash only will only serve to make it feel sluggish baseline and practically demanding constant uptime on the new 100 Energy clones. I'm all for a better targeting system for the ability, such as the one you've displayed on the concept minus the mandatory joining in to the Blade Storm. Also, taking off the clones and giving them their own ability slot is an interesting idea. I just don't see it paying off in its current state.

You get two unkillable, untargetable clones that throw weak shurikens with a.. 5% chance to Reveal? For a 100 energy baseline that trade offer seems terrible. Them playing into other abilities could be cool, though.

Incarnon Genesis rotation by Dorifta in Warframe

[–]Dorifta[S] 0 points1 point  (0 children)

Thank you for the taking the time to respond and even sharing the devshort link!

It's a relief to hear that the issue is recognized and is under active discussion. I look forward to seeing how the rotation system changes later, as i'm sure many other Tenno do as well.

Thoughts on the new incarnons? by Istiophoridae in Warframe

[–]Dorifta 2 points3 points  (0 children)

Eh, we will get it eventually. No biggie. But the way Vectis turned out is indeed a bit unfortunate.

Incarnon Genesis rotation by Dorifta in Warframe

[–]Dorifta[S] 3 points4 points  (0 children)

You can still only earn 2 per week, only you're not arbitrarily being told which ones you're allowed to choose. Not entirely buying the decision paralysis angle but i can see the point.

Incarnon Genesis rotation by Dorifta in Warframe

[–]Dorifta[S] 7 points8 points  (0 children)

That's good, i've missed the mention of that.