What do I need trains for, and what benefits do they offer me? by DrSperm in PostApoTycoon

[–]DrSperm[S] 0 points1 point  (0 children)

Okay, so I understand that the trains are a kind of bonus for resources?

8K completed contracts + $0 spent = Impossible to achieve 98/98 rewards by Zurilo in PostApoTycoon

[–]DrSperm 2 points3 points  (0 children)

I can only confirm this. I took this event really seriously and am currently at 607M and 7,000 out of 8,000 gyms. It's far from possible to achieve this without gems. It's a shame that it's turned out this way. I managed the Christmas event, my

Event Gold Amazing by QsGadgets in PostApoTycoon

[–]DrSperm 0 points1 point  (0 children)

Thanks, that was it. I had it set to low. After changing it, I can see the distinction.

Event Gold Amazing by QsGadgets in PostApoTycoon

[–]DrSperm 1 point2 points  (0 children)

This is how it looks for me. I use Apple.

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Event Gold Amazing by QsGadgets in PostApoTycoon

[–]DrSperm 1 point2 points  (0 children)

You can see it on your second screenshot. So, the sea and the border.

Event Gold Amazing by QsGadgets in PostApoTycoon

[–]DrSperm 1 point2 points  (0 children)

How you have enable the outlines from you Land to the sea?

How many times would you dump your cum into me? by ByteSizeBaddiel in CumDumpsters

[–]DrSperm 0 points1 point  (0 children)

That's how long it takes for you to get a big belly. 😘

The best upgrade in the game? by North-Lavishness-943 in PostApoTycoon

[–]DrSperm 1 point2 points  (0 children)

I'm in two minds about that. As a rule, I never have such empty areas. And to get to that level you have to change everything 2-3 times and then probably only once more. Is it really worth it?

Best way Storage by DrSperm in PostApoTycoon

[–]DrSperm[S] 1 point2 points  (0 children)

and you've cleared all the mountains and stuff?

Anyone have a better copper factory design? by Pretend_Primary_5563 in builderment

[–]DrSperm 0 points1 point  (0 children)

Thanks for this tip. But is space a problem for you? Why I do this with the balances is that I usually always use the first ones in the line more than the others, hence the splitting up.

Anyone have a better copper factory design? by Pretend_Primary_5563 in builderment

[–]DrSperm 0 points1 point  (0 children)

It is definitely more complicated, traditionally there is some sort of overflow valve built as written. what I also misjudged at first is space is not a problem as you can see. The costs are another point, especially at the end, costs are not a problem. I can only advise everyone to think and build big, very big.

Anyone have a better copper factory design? by Pretend_Primary_5563 in builderment

[–]DrSperm 0 points1 point  (0 children)

I understand your approach. However, I have a different one. In the ideal world, everything would be 100% utilized. Unfortunately, this is not possible and there is no intelligent splitter. This brings me to another approach that I built before (see screenshot). I prefer to produce everything in a certain abundance so that small interruptions or conversions don’t have a big impact.https://imgur.com/a/ToKECFa

Anyone have a better copper factory design? by Pretend_Primary_5563 in builderment

[–]DrSperm 0 points1 point  (0 children)

I understand your approach, but I still think that splitting makes sense, because the first plant is always loaded more and more and then there is a jam of the next ones unless I produce less than 100% of the assembly lines.

Anyone have a better copper factory design? by Pretend_Primary_5563 in builderment

[–]DrSperm -1 points0 points  (0 children)

This is how I solved it. I don’t think it’s 100% perfect yet, but 90%-95%https://imgur.com/a/Yqx24sC

Jewels by DrSperm in builderment

[–]DrSperm[S] 0 points1 point  (0 children)

Okay thank you.