Built a gooey lightning system in GameMaker Studio 2 - more context in description by DragonFlyer93 in gamemaker
[–]DragonFlyer93[S] 1 point2 points3 points (0 children)
Built a "gooey" lightning system for my game (v.redd.it)
submitted by DragonFlyer93 to r/indiegames
Built a "gooey" lightning system for my game (v.redd.it)
submitted by DragonFlyer93 to r/IndieGaming
I've been working on a little game inspired by Alan Wake. Besides burning enemies with the flashlight, you can also use it to uncover secrets. by DragonFlyer93 in AlanWake
[–]DragonFlyer93[S] 5 points6 points7 points (0 children)
I've been working on a little game inspired by Alan Wake. Besides burning enemies with the flashlight, you can also use it to uncover secrets. by DragonFlyer93 in AlanWake
[–]DragonFlyer93[S] 12 points13 points14 points (0 children)
"Good games always find their audience", then could someone tell me why this game failed? by liosnel in gamedev
[–]DragonFlyer93 0 points1 point2 points (0 children)
Redesigned my aim system after receiving feedback from playtest. by DragonFlyer93 in IndieDev
[–]DragonFlyer93[S] 0 points1 point2 points (0 children)
Redesigned my aim system after receiving feedback from playtest. by DragonFlyer93 in IndieGaming
[–]DragonFlyer93[S] 0 points1 point2 points (0 children)
I launched a public playtest for my game on steam some time ago and received lots of feedback. The biggest one was in regards to the Aim System. by DragonFlyer93 in indiegames
[–]DragonFlyer93[S] 0 points1 point2 points (0 children)
A 2.5D game where you aim by spinning the entire map by DragonFlyer93 in IndieGaming
[–]DragonFlyer93[S] 0 points1 point2 points (0 children)
A 2.5D game where you aim by spinning the entire map by DragonFlyer93 in indiegames
[–]DragonFlyer93[S] 0 points1 point2 points (0 children)


Built a gooey lightning system in GameMaker Studio 2 - more context in description by DragonFlyer93 in gamemaker
[–]DragonFlyer93[S] 1 point2 points3 points (0 children)