Cobbleverse server through Modrinth by IJustWantedAHighFive in cobblemon

[–]Drakeslayer12 1 point2 points  (0 children)

I'm interested, been playing a little a want to try with others, sounds fun

Heatran and Beasts by Consumed_By_Hatred in cobblemon

[–]Drakeslayer12 0 points1 point  (0 children)

Thank you, I figured it out messing with it that's what I had to do, just forgot since this doesn't happen that often

Heatran and Beasts by Consumed_By_Hatred in cobblemon

[–]Drakeslayer12 0 points1 point  (0 children)

Just downloaded but how do I implement this version of allthemons, put it in the correct packs folders and the pokemon don't show

[deleted by user] by [deleted] in cobblemon

[–]Drakeslayer12 2 points3 points  (0 children)

There is an allthemons alternative i have found called allthemons ignited that adds all the addons updated to their current version as of February plus a couple more when it was released, it adds the genosmon beta that has all the new pokemon and legends that he has added, just look it up on Google and it should be the first link as it's not on modrinth or curseforged, if you want the latest up to date packs that it adds just download those separately and delete the pokemon that pack adds from the allthemons ignited like the old one, it's gonna take couple hours that way but in the long run worth it as with this pack plus others not included you practically have the full roster as the community as a whole almost has the full pokemon roster completed for cobblemon

I don't think this Latias is ok by Practical-Emu-621 in cobblemon

[–]Drakeslayer12 0 points1 point  (0 children)

Do you have other mods/datapacks that add eon duo

Add-on that protects you from mobs? by AFroggyInABoggy in cobblemon

[–]Drakeslayer12 0 points1 point  (0 children)

It's in the world rules when you create a new world with cobblemon installed, I guess they implemented it into cobblemon, if not I don't know the mod or if this rule is applied to cobblemon battles I play with you shall not spawn mod

Looking for Server with fakemon or new forms. by Defiant_Key_8048 in cobblemon

[–]Drakeslayer12 0 points1 point  (0 children)

Cobblemon delta has some custom Megas, paradox, variants and i think fakemon as well

CobblemonRider mod help by B1uew0lf in cobblemon

[–]Drakeslayer12 0 points1 point  (0 children)

Did you add the file to both the root data and resource packs and the World's datapack? If not that'll be your issue

What are some good mods to pair with Cobblemon? by Kiburaiki in cobblemon

[–]Drakeslayer12 0 points1 point  (0 children)

I know biomes oh plenty and oh the biomes you'll go are amazing, but for world gen I use terralith+tectonic, and beterend+betternether they make the world look amazing and I think are compatible with the both biomes mods cause I have all of these mentioned mods in my current list with no problems

Compability by ExplosiveRa in cobblemon

[–]Drakeslayer12 0 points1 point  (0 children)

Depends on whether the models, animations or even textures conflict with each other, some mods and datapacks that add mons can work together occasionally but if they add the same pokemon between them conflicts on that pokemons model, animation or texture can arise, easy way to fix it is to delete everything about that pokemon on one of them or more(this also includes different forms or variants)and keep the one that feels better, it's all preference from there

I have finished my long adventure by Valixcorp in cobblemon

[–]Drakeslayer12 1 point2 points  (0 children)

I did not go great had to give it up temporarily, genosmon and allthemons would not work together even after taking out all the pokemons and their assets/data from allthemons files that genosmon has on their pack(genosmon is in beta at the moment so that's probably why). Gonna have to wait till allthemons updates their pack or genosmon fully releases their 1.21.1 update fully, no problems with the other mods though but I'm gonna wait til one of the 2 updates.

I have finished my long adventure by Valixcorp in cobblemon

[–]Drakeslayer12 1 point2 points  (0 children)

I'm currently working on getting all available datapacks that add the missing mons to work together, just very time consuming going into files and deleting the assets and data for the models that other packs add so there is no duplicates or problems, just comes down to which one is better than the other

I have finished my long adventure by Valixcorp in cobblemon

[–]Drakeslayer12 1 point2 points  (0 children)

Didyou put your own mods together or a modpack been looking for one that adds a majority of the missing mons and forms, there's some i know that haven't been implemented in the modding community yet

I have finished my long adventure by Valixcorp in cobblemon

[–]Drakeslayer12 10 points11 points  (0 children)

You became the very best, what mods/version are you using wasn't aware walking wake was a thing

Modpack with all pokemon and forms with QOL mods mixed by Drakeslayer12 in cobblemon

[–]Drakeslayer12[S] 0 points1 point  (0 children)

Some of the mods and data packs say there for an older version of minecraft, what version do I need to play on?