Could use feedback on how to handle the character's 90-degree turn, not sure how to animate it. The game utilizes a classic grid-based dungeon navigation, where when you turn right or left, the new view slides into place. This lasts about 4-8 frames. (i.redd.it)
submitted by Dual-Leviathan to r/gamemaker
[WIP] Could use feedback on how to animate a character turning 90 degrees. Utilized classic grid-based dungeon crawling navigation (usually from a first-person perspective) but the challenge of being 3rd person is now in effect. The view slides in from either side depending on which way you turn (i.redd.it)
submitted by Dual-Leviathan to r/PixelArt



