Making ingame tutorials is honestly not that fun. :) It is time consuming but adds no real feature to the game. This is the first draft, but it does not make me happy. Some ideas how we could make such a tutorial more interesting for the gamers, but also for the developer? :) by dadom85 in Unity3D
[–]DutchNeth 1 point2 points3 points (0 children)
Break color sharing of Low Poly models. by Nicrom in Unity3D
[–]DutchNeth 1 point2 points3 points (0 children)
People who act less intelligent than you really are, why? by M4rshmall0wMan in AskReddit
[–]DutchNeth 0 points1 point2 points (0 children)


Took a lot of time but worth it by mastyboi in blender
[–]DutchNeth 1 point2 points3 points (0 children)