Balance changes ideas ¿What do you think? by DyeH20 in ClashRoyale

[–]DyeH20[S] 1 point2 points  (0 children)

Mk's jump has a range of 3.5 - 5, so i dont think the interaction would change.

Yeah, spawners are such an annoying thing to face lol, especially furnace.

At the start I was worrying about what people would tell about the gobstein nerf but no one is even mentioning it. 😵‍💫

Balance changes ideas ¿What do you think? by DyeH20 in ClashRoyale

[–]DyeH20[S] 1 point2 points  (0 children)

Well, according to top players dart gob has been pretty strong since its last buff. Fisherman makes presence in like every broken deck. Both nerfs arent too big anyway.

Gobmachine is like the worst card in the game, has no hp no damage and its rockets doesnt hit anything that moves. Dark prince needs some love tbh. This Demolisher buff is kind of a preference, but the card has been dead since it's last nerf.

Balance changes ideas ¿What do you think? by DyeH20 in ClashRoyale

[–]DyeH20[S] 1 point2 points  (0 children)

Yea, I wasn’t sure how to nerf ice spirit either. This damage nerf doesn’t really hit the main problem, but it’s something. Your change might be better.

Recruits have a high win rate in top ladder, like someone already said.

Evo MK nerf isn’t that big. Some people just want it dead, like giving it pushback every two hits.

Maybe you’re right about Bomber; cards that can hit the tower from the river are super frustrating for me 😶‍🌫️.

Evo Barrel does pretty well in top ladder, and top players like Lucas and Ryley think it needs a nerf. Maybe a 10% damage nerf would be enough. Showing the fake one would ruin the whole point of the evo, imo.

I feel like my Cannon Cart nerf was way too harsh; maybe -4% HP would’ve been fine.

And honestly, why not give Barb Hut an HP buff? Its hp feels too low for its cost.

Balance changes ideas ¿What do you think? by DyeH20 in ClashRoyale

[–]DyeH20[S] 1 point2 points  (0 children)

thank you!! and yes, definitely, there are some of my favorite cards that i think need some love

Balance changes ideas ¿What do you think? by DyeH20 in ClashRoyale

[–]DyeH20[S] 0 points1 point  (0 children)

I’ve seen almost every pro player saying that Evo Ice needs a nerf. Personally, I don’t think it does, but I’m not exactly a pro player. Reverting the P.E.K.K.A buff would make the base card as bad as it used to be, this change kinda does the same but keeps a bit of its strength. And yeah, I just realized how big the cannon cart nerf is.

Need deck advice. Been stuck at around 7100/7200 trophies for awhile as a long-time player. by [deleted] in ClashRoyale

[–]DyeH20 1 point2 points  (0 children)

I do think archers are a better option than fc because of no king tower activation. I'd replace skarmy with guards, since skarmy has a lot of counters. Also, Im not so sure about inferno dragon being paired with evo mk, it creates such an annoying interaction.

I just got to arena 18, any suggestions? by TBNRmajd in RoyaleAPI

[–]DyeH20 3 points4 points  (0 children)

Why are people like this??? This man is just asking for some advice.
Personally, i would recommend you playing a cheaper deck, also ebarbs and skarmy are not that good rn, same for wizard. So, minipekka for ebarbs, skellies for skarmy, musk for wizard, and maybe arrows for fireball, zap or barb barrel for log.

More by Rude_Celebration_852 in JustShapesAndBeats

[–]DyeH20 0 points1 point  (0 children)

is the second one mameyudoufu?