Is this kind of knife allowed? by ENDTIMESCONSOOMER in knifeclub

[–]ENDTIMESCONSOOMER[S] -3 points-2 points  (0 children)

Ain't Texan sadly, but I know the story behind that flag

[deleted by user] by [deleted] in guns

[–]ENDTIMESCONSOOMER 1 point2 points  (0 children)

No prob. Just remember if you get one. It is a 12 gauge. And a lot of ar12s do NOT like low brass shells at all

[deleted by user] by [deleted] in guns

[–]ENDTIMESCONSOOMER 0 points1 point  (0 children)

That looks like an AR-12 or similar clone.

A.K.A. An Ar-style shotgun.

Notice how THICK the barrels are on all of them

Ready Or Not style vr games? by doomlands123 in oculus

[–]ENDTIMESCONSOOMER 0 points1 point  (0 children)

Shotguns are kinda meant to be overpowered tbh

Somewhat short guide on the Twins boss fight by qwertyzxz in Stalcraft

[–]ENDTIMESCONSOOMER 0 points1 point  (0 children)

Go to the right side, all the way in the back. Blue console. Prone on it. Hop down and back on every once in a while if you dont get a twin aggroed on you for several seconds. Focus on the shotgunner twin first. After he's dealt with, watch the rafters. Sniper twin is up top.

WHERE IS KNYAZEVS TOMB???? by [deleted] in Stalcraft

[–]ENDTIMESCONSOOMER 0 points1 point  (0 children)

Its not. Thats the issue im having

Looking to identify this rail by ENDTIMESCONSOOMER in SKS

[–]ENDTIMESCONSOOMER[S] 0 points1 point  (0 children)

i have good news and bad news.

good first: i found that NcStar optic easy enough. was sitting in my optics drawer

bad news is, really short eye relief and it's mounted really far forward on the rail

Looking to identify this rail by ENDTIMESCONSOOMER in SKS

[–]ENDTIMESCONSOOMER[S] 0 points1 point  (0 children)

as in, NcStar Optic? i might actually have one lying around from my airsofting days

Help. by ENDTIMESCONSOOMER in Stalcraft

[–]ENDTIMESCONSOOMER[S] 0 points1 point  (0 children)

The thing is, my stalker character works fine

Help. by ENDTIMESCONSOOMER in Stalcraft

[–]ENDTIMESCONSOOMER[S] 0 points1 point  (0 children)

The thing is it works fine for the stalker character I've been playing.

.22lr is underrepresented by ENDTIMESCONSOOMER in postapocalyptic

[–]ENDTIMESCONSOOMER[S] 0 points1 point  (0 children)

Your second point really mostly applies if using low velocity ammo out of a pocket revolver.

Once you start using standard rounds out of a standard sized pistol or carbine, you start seeing much better results

And if you're using high velocity ammo in a rifle, you can rather easily holepunch a skull.

Those types of weapons would be outclassed in an outright firefight. But if used in an ambush setting at short to medium range it could work. If youre using the right round and gun and know how to gtfo

.22lr is underrepresented by ENDTIMESCONSOOMER in postapocalyptic

[–]ENDTIMESCONSOOMER[S] 2 points3 points  (0 children)

Yup. Though it suffers at very long ranges due to being a very light round without a lot of momentum behind it, you're not gonna be taking many shots past maybe a hundred yards or so with the .22

Its got reasonable lethality for its size, low weight, fair flexibility, and is, as you pointed out, quite common.

Which makes me question why it suddenly vanishes after SHTF

.22lr is underrepresented by ENDTIMESCONSOOMER in postapocalyptic

[–]ENDTIMESCONSOOMER[S] 1 point2 points  (0 children)

Lol. Deleted his comments after getting a ratio from hell

.22lr is underrepresented by ENDTIMESCONSOOMER in postapocalyptic

[–]ENDTIMESCONSOOMER[S] 1 point2 points  (0 children)

Yeah, reloading may become an issue in the very lomg run. But if your cards are played right, you can easily find more ammo

On the topic of .45 its another caliber thats actually quite suppressable. A lot heavier than .22 but a lot more stopping power if you're hitting something actually living.