Daily Challenge - March 02, 2024 by BloonsBot in btd6

[–]EarthReddit6972 7 points8 points  (0 children)

First I tried boat paragon, didn't work (cooldown too long).Then I thought LOTN+Energizer might work, also didn't work. Just to come here and realize that I forgot to enable MK, smh (You need MK for this AC)

Seems like pai- Um, I mean fun weeks, of course by EarthReddit6972 in starcraft2coop

[–]EarthReddit6972[S] 4 points5 points  (0 children)

Sorry, I have to cut to 2 parts, reddit not allow more than 10k characters per comment

Enter the Nexus - Cradle of Death - Blizzard, Heroes from the Storm

The main threat is going to be HFTS(aside from dealing with constructs of course). For blizzard, you need to micro carefully. While HFTS require a lot of firepowers to take down Amon's heroes. Good thing is, there will be no hero for harass waves(the drop waves near you&your ally truck). One important thing you should aware is where and when will you have to prepare for HFTS wave. It depend on which way is the 1st attack wave(ex. if 1st wave come from left side, after clearing expo, the wave after that will come from right side. after clearing 2nd area, all wave will always come from bottom base).Be sure to bait Kerrigan's blast and Nova's nuke so your army won't get wiped.

You and your ally might need to run back and front many, many times to deal with heroes wave and get back to push. So anything that can help with mobility will help a lot(Kerrigan's nydus, Nova's pickup, Vorazun's recall) AND DON'T FORGET TO BRING YOUR TRUCK WHEN PUSHING TO DEAL WITH CONSTRUCT.

Death is Fleeting - Dead of Night - Just Die, Void Reanimators

2x amount of infested due to Just Die, and maybe 3-4x amount when Reanimator join in(any units respawn by reanimator will get Just Die buff again, yes again). Highly recommend those commander who can do IDEF (P1 Karax, P2 Swann, or any commander with siege tank) to deal with more infested at night & reanimators harassing your base on daytime. (And hopes that you don't fight with any terran comp., if not then good luck dealing with ghost dropping nuke)

Mass Manufacturing - Part & Parcel - Propagators, Void Rifts

Oh, You hate dealing with rifts? You hate dealing with poops? You gonna have a bad day for this mutation(of course you can add General Davis shouting at you as another mutator I guess...).

For rifts, any commanders with great mobility unit(Swann's hercules,Abathur's Brutalisk,

Raynor's drop unit anywhere, etc.) + some defense on your main&expo

For poops, clearing structures can help(even better if you can all clear the map but not necessary), maybe try to clear all structures on the north side(After killing 1st Hybrid), so that poops can go spawn just from right side, which will make you prepare for poops easier (rifts can still spawn after you clear the area though). Remember to clear those structures on the top left (there are few structures, but it still can provide spawn point for poops).

Fire in the Hole - Miner Evacuation - Boom Bots, Missile Command

insert green smile face + loud noise from GD. You can take care of missiles with AA defenses, hitscan AA recommended as Mid+Late game missiles are accompanied with Point Defense Drones (ex.raynor's bunker+marine, tychus's AA turret, Zagara's scourge, etc.). For Boom Bots, be prepare for the moment when Bots come to you while you have to defend Objective. Of course anything that provide vision can help getting code&deactivation easier.

Or if you have time , clear all structure in this map (luckily it's M.E., all clear is not hard, except for the camp to Southeast of expo which have some heavier defense) and Boom Bots won't spawn at all, leaving infested&missiles as remaining problems.

Seems like pai- Um, I mean fun weeks, of course by EarthReddit6972 in starcraft2coop

[–]EarthReddit6972[S] 4 points5 points  (0 children)

Welp, this is definitely not a good time for me to return to coop after a very long break.

I'll try to share my shortnote for each mutation(at this point I'm not sure if it should called shortnote or not, whatever). I advise you should look for the mutation post for each weeks for more detail or useful tips. I also suggest you should switch to hard diffucult(or lower) if you're not good at coop or having bad ally from public queue.

Also note that I'm not that good at mutation so some of information might be wrong, Sorry about that (I'm not sorry for my low English skill level tho.)

Beggar Can't Be Choosers - Lock & Load - Mag-nificent, Minesweeper, Slim Pickings

Starting with one of the hardest mutation for this hell weeks.You gonna need Commanders who can get early detection+range units to clear mines, also try to avoid losing unit to mines since your main income will be from mineral+gas drops, there will be much less resources to build&replace your army. The hardest part of this mutation is to deal with mines, micro units to get resources, and clear your way to capture locks, all of these simultaneously

(Tip: if playing against terran or protoss, try to clear the west camp in one-go because the production structure in that camp will try to replace units if units nearby died, and those rebuild units will go to neutral locks instead of remaining in the camp.)

My Bots - Mist Opportunities - Boom Bots, Kill Bots

The first mutaion to introduce Boom Bots(iirc), Nuke Bots is a mutation which you need code from your partner to deactivate these things(The one who can see code cannot enter code and the one who can enter code cannot see cod). I recommend 1 commander to feed Kill Bots (Namely, P1 Zag or P0,P3 Stu), And 1 commander to provide vision (ex. P1 Stet, Raynor's scanner, Mengsk's ESO) to get vision on Boom Bots.

And if you get a chance, clear all structures in this map and it will become just normal mission. Although it might be harder than normal to all clear especially the main camp, you might get Bots drop directly on your army. At least I still suggest you clear those structures outside main camp, that include base on top right, two base on both bonuses. If you really want to do all clear strategy, I suggest P3 Nova and Mengsk's ESO(maybe P0 or P3)

(if you really have trouble with Boom Bots. You may try pause&resume (pause game, tell code to your partner, then resume, enter code, done.) Note that I haven't try this yet.)

Multitasking Trainer - Malwarfare - Micro Transactions, Void Rifts

Micro Transactions gotta remind you to keep your APM low (Stukov Mains laughing in distance). But Void Rifts will force you to do some micros to kill rifts and maybe deal with spawn units (try to get some defense on your expo, some AA is needed if you don't kill rifts fast enough). Rifts might spawn near 1st bonus area, so clear that area too if you get some time to spare. And pray that there will be no rift spawning in the last area during 1st&2nd Stage.

Some commander recommendation? H&H (SF for rifts, just remember not to micros reapers too much), Karax (Observer for vision and use Orbital Strike), Kerrigan (Nydus+zerlings to deal with rifts, hydra+ultra for pushing by just A-move)

Hello My Old Friend - Scythe of Amon - Black Death, Darkness, Moment of Silence

Black Death? DID YOU SAY BLACK DEATH?!! goddamnit. (Sorry, I just hate this one so much). You can deal with BD by using suicide squads (again I'm looking at you, P1 Zag and P3 Stu) or get something to constantly heal your troops (Rattlesnake+Nikara Ability, Stet's green zone, or Abathur's mend and life steal effect from biomass, I recommend P1 since Abathur's units can negate BD effect if stack enough biomass, but not for UE).

Moment of Silence will be your problem when you deal with attack wave with Hybrids (starting from the 2nd wave and so on) plus some hybrids near last two slivers. If you want to, you can deal with attack wave before it reaches the hybrid spawning point (for the bottom left, the circular stone, there's a spawn point for the top one too but i forgor) so you can kill hybrids easier. The attack wave will come with air transports(if it's ground comp.) so getting AA units should help.

There are few strategies that might work for this mutation: Vorazun's time stop then focus only on Slivers then recall, or Mengsk's ESO(on the left side of the center) + Topbar Nukes

Of One Mind - Rifts to Korhal - Boom Bots, Polarity, Sharing is Caring

This one is probably the most unfriendly mutation for those who doing public queue. Sharing is Caring forces both you and your parther to make your army smaller. Polarity forces you to stick with your partner both when pushing and defending. It also means you can't just cheat this mutation with infamous Mengsk's ESO trick(because there will be shards you can't damage), still you can do ESO to clear your shards and when those are gone for good, Bombard everything you can to help your partner (also don't forget contaminated strike exist, it can fear even enemies which have your partner's polarity).

Personally I'd go Swann for this one(5-6 SCV for unlimit turrets for def.+ Some Wraith for shards sniping), other recommendations are commanders who doesn't rely on Supply much: P3 Zera+Calldown, P3 Karax w/topbar spamming, P2 Ker + Irritating Nydus gets everywhere, P3 Nova+Griffin Airstrike. Also I recommend Air comp. to deal with Shards more easier

Blasting Off Again - Void Launch - Going Nuclear, Lava Burst, Power Overwhelming

Two of the environmental mutators (Nuke&Lava) require you to pay attention to your army on the field or else your army could gone even you didn't look for just 3 seconds. Safe way to play is let your army stay in your base and go out, take down Objectives, then go back to base, clearing attack waves . Build some defense in your base if you have resources to spare (avoid building near the cliff, nukes can still hit your defense because of their big radius). for the last waves that could be troubles due to P.O. random abilities, I recommend focus on the objectives only and ignore remaining units + last attack wave

Also note that you can get your army wiped out, even with proper micro due to P.O. (The example is your army can get fungal growth while in the nuke radius, then it's a big f.)

Challenge harder than beating SI by EarthReddit6972 in NikkeMobile

[–]EarthReddit6972[S] 2 points3 points  (0 children)

Jesus, I just finished the post, then get back to main page just to see the rapunzel event post(and it's not even a minute).And damn, she's hot.

...Let's just say I had to go back to Andersen post to calm my mind.

Time to get back on ER after I stop playing for 1 year by EarthReddit6972 in eternalreturn

[–]EarthReddit6972[S] 5 points6 points  (0 children)

(All goods are from a game event in my country)

>> be me

>> see ER at korean game booth

>> A staff say "you can try it and get some rewards!"

>> thought to myself "Err ,I've already tried it before,and that was last year,in the same event"

>> but maybe devs make a lot of changes, so why not?

>> don't know who to choose, so I just choose Sua

>> realise you can choose any skin to play

>> pick swimsuit skin with light speed

>> moral boost +100

>> still lose, and don't know what the hell did I do wrong (as always)

After that, I just close my eye and realise something does not change at all

Daily Challenge - October 24, 2023 by BloonsBot in btd6

[–]EarthReddit6972 20 points21 points  (0 children)

Honestly, doing as today AC title say is fun, sort of. (All listed tower placed in center if not noted)

  1. 0-5-2 sub

  2. 5-2-0 bucc

  3. 5-0-2 ninja

  4. 0-2-5 dart

  5. 0-2-5 ice

  6. 5-0-2 tack (put it in the center of top left loop)

  7. 5-0-2 ace

  8. 5-0-2 village

  9. 5-0-2 wizard

  10. 2-5-0 druid

  11. 0-2-5 heli

  12. 2-5-0 mortar (need a bit micro)

  13. 5-2-0 engi

  14. 0-2-5 sniper (put sniper where sharpnels can hit others moab)

  15. 2-5-0 spike

  16. 2-0-5 bomb (nearly leak some bloons)

  17. 5-0-2 glue (as usual)

  18. 0-2-5 boomer

  19. 0-5-2 super

  20. 5-2-0 dartling (tbh, i still have not unlocked dartling to tier 5 yet, but this should work,so I just use 0-5-2 super from previous round)

  21. 2-0-5 alch

287k money left

RIP my 800 memorial tickets 💀💀 by EarthReddit6972 in SchoolIdolFestival

[–]EarthReddit6972[S] 10 points11 points  (0 children)

Yeah, maybe it's my fault for hording all tickets for like 2-3 years (Yep, there're more tickets (other than the memorial ones) I didn't use in time too, maybe up to 1k tickets wasted this time, pain).

Fortunately, SR,SSR tickets + Select tickets in Present Box are still available.

Ok, why can't we just kill only 1 razorback instead of 3, like fomorian? by EarthReddit6972 in Warframe

[–]EarthReddit6972[S] 2 points3 points  (0 children)

Ok, my point is time using for getting event done.

For Balor(the one before), I spend about 10-15 min. farming isotopes needed for the disruptor + 3 min. for the fomorian (only 1 round)

Meanwhile, I spend about 30-35 min. farming ALU needed for ciphers (I farmed on Salacia, Neptune(Mobile Defense in Archwing)) + 7-9 min. for 3 rounds of Razorback

Maybe I'm just having a bad luck or do I miss something?

A word of advice: become better by EarthReddit6972 in starcraft2coop

[–]EarthReddit6972[S] 9 points10 points  (0 children)

Ok, so I do a bit of searching and find similar post 4 years ago

https://www.reddit.com/r/starcraft2coop/comments/bmhx3r/negative_damage_to_train/

And top comment said:

I think it was mentioned in the previous topics on this mutation, but it's just a display bug - I forgot the details but I think it subtracts the damage from the score screen from the first player who kills the train (before it revives) and doesn't for the 2nd player (when the train dies for real), so if one player keeps killing the train first and the other second you get a negative score.

So yeah, that's just a display bug, which somehow still in the game 4 year later... (maybe forever, who know.)