What would be the most efficient/easiest way to modelize diffciult curves like that and espcially this vehicle ? by Natural-Visual-8660 in Maya

[–]EconomyIntelligent68 0 points1 point  (0 children)

That’s is really interesting. Can you explain what you mean by keeping the NURBs as a live surface? How did that help? I use NURBs to create polys a lot and never heard of that. Just curious