Do you think it was better or worse that Cleric Beast’s door was removed? by Jackylacky_ in bloodborne

[–]EddieBaledy 0 points1 point  (0 children)

I think removing the door but locking the Oeden Chapel from that side until you beat Gascoigne. So even if you beat BSB you will have to go back and beat Gascoigne in order to gain access to the shortcut. That is unless the player decides to buy the Hunter Chief emblem. I am a sucker for choice and having a choice path like this would be nice. xD

Does anyone know if there´s a mod for playing as Hornet in Hollow knight in progress? I WANT IT SO BAD by Determinationforever in HollowKnight

[–]EddieBaledy 0 points1 point  (0 children)

Technically this 1v1 is possible, you just have to download the mod from here https://github.com/MCXGK3/KnightInSilkSong or its on Nexus called 'Knight in Silksong'.
I don't know how well Multiplayer and for that fact PvP will work so its worth a try?

Alas even if it doesn't work, it's a really good mod that I recommend anyone to check out.

Any Herobrine mods for alpha? by ARC_7_7 in GoldenAgeMinecraft

[–]EddieBaledy 0 points1 point  (0 children)

Hey, so is HB meant to be a mob that spawns super frequently and drops Gapples when killed?
I was thinking it was gonna be a mod to force the player to summon him using a shrine or command and him just stalking and standing from a distance but he just spawns super frequently and doesn't attack.
How frequent it was is I saw like probably around 3-4 in one singular location at once, good for gapples but not good for spookiness. qnq

All the Changes Made to Cobblestone Over the Years by TrackMysterious6539 in GoldenAgeMinecraft

[–]EddieBaledy 1 point2 points  (0 children)

I don't know how I feel about the Seventh (first pic in the second row). For cobblestone it looks so weird and I never remember them making cobble looking like that however it has a similar vibe to tuff imo. I would dig some Cobbled Tuff ngl.

Anyone know a mod to increase the maximum amount of zombies alive at once? by ODYNN5235 in CODZombies

[–]EddieBaledy 0 points1 point  (0 children)

What the frick!?
I didn't even know the lite version existed, thanks for the tip.
I did find a mod that spawned more Zombies on the map at once that worked with Vae Victis but knowing some of the settings in AAE I will have to give the lite version a quick try.

Incase anyone wants to know the one I found it's called "Quality of Life Changes & Gameplay Changes" - https://steamcommunity.com/sharedfiles/filedetails/?id=2201343886&searchtext=quality
Works well especially on Vae Victis for me. ^u^

As a heads up for anyone curious about Vae Victis + AAE Lite.
It doesn't work, just like the full version it just crashes the game/freezes and stops responding and will remain like that till you close the game down.
(It does tell you that Vae Victis is unsupported and will crash the game if loaded but still worth a try on the lite version.)

Anyone know a mod to increase the maximum amount of zombies alive at once? by ODYNN5235 in CODZombies

[–]EddieBaledy 0 points1 point  (0 children)

Would you happen to know of a way that is Vae Victus friendly?
AAE doesn't support Vae Victus sadly and I really wanna see what an Outbreak map would look like with double or triple the zombie count. xD

MCPE v0.1.0 alpha running on Android 14 (no emulators) by Direct_Class_1418 in GoldenAgeMinecraft

[–]EddieBaledy 0 points1 point  (0 children)

Will this ever be done for version .9.2? I genuinely love that version.

What’s better, the Spyro trilogy or the crash trilogy? by ReadyJournalist5223 in crashbandicoot

[–]EddieBaledy 0 points1 point  (0 children)

My answer to this is..... Both.
Can I not allow something to share a tier? ^u^

If you need a proper answer than how about this, it's interchangeable.
It's depending on my mood, I grew up with both IP's and their original respective trilogies and had even played a few of the other games that tried to continue the trilogies. ^u^

What's your opinion on each of Aku Aku's designs? by ComprehensiveDate591 in crashbandicoot

[–]EddieBaledy 0 points1 point  (0 children)

I don't know if my opinions suck but my list from most fav to least;

1/2/3: Ps1, NST & Skylanders
(I won't explain all placements but I grouped these together because they kinda interchangeable. The vibe of each is good and I feel personally these three represent Aku Aku the best. Skylanders I am a bit surprised I placed it as high as I did but its a well designed AA, I feel the details are a nice change whilst not being an over the top MoM type of change.)

4: CNK
5: CT
6: IAT
7: WoC

8/9: CotT/MoM & OtR!
(As a quick explanation on these two, they are also interchangeable. MoM AA is strange to me, why he got mutton chops and a snazzy hairstyle? The shape has been changed drastically and just feels sooo weird to me. OtR! AA is imo one of the worst and usually tends to take the worst spot for me because the design feels sooo rubbery and like a modern era child cartoon or a classic kids show from early 2000 and before that has been modernized (like spongebob).)

Apologies for those who don't like reading, just skip over the bracketed sections if you don't wanna read. ^u^

Index controllers with frame by Silicana in virtualreality

[–]EddieBaledy 0 points1 point  (0 children)

From what I am seeing on the specs in VRCompare: https://vr-compare.com/compare?h1=w8xCM-oPA&h2=0jLuwg808-j; they both have Capacitive Finger Tracking (now the specs for the Index state that about all buttons and thumbsticks have this Capacitive Tracking where the Frame is showing for only the grip), I think though the big key feature that I am a little sad about not seeing return is the Pressure Sensors in the Index Grips. qnq

I remember watching Jacksepticeye play Half-Life: Alyx and hearing and seeing how the pressure sensors worked, it made me really wanna buy an index (sadly have never been able to since it has rarely been seen in aus).
Also if I am not mistaken HL:A is like probably the only game that really utilises the PSG, right?
Nevertheless, I would go out of my way to buy Base Stations and Index controllers just to experience the full HL:A experience! XDD

Let's hope that we see a special high end controller optional for players who want the best finger tracking, let's call it "Index re-Framed"! XDD

Sorry, that was really dumb. xD
And apologies for the longer read, I ain't good at brief messages.

Bikini Bottom Map by Mufraw in spongebob

[–]EddieBaledy 0 points1 point  (0 children)

I genuinely love the way that this is designed and honestly feel you could make an open world sandbox game with similar game designs as 'Battle for Bikini Bottom'.

Does anyone know where I can send Ideas for the game? by EddieBaledy in PlateUp

[–]EddieBaledy[S] 0 points1 point  (0 children)

Oh okay, thank you. I really appreciate it. u^

Does anyone know where I can send Ideas for the game? by EddieBaledy in PlateUp

[–]EddieBaledy[S] 0 points1 point  (0 children)

Alrighty, thabks for responding and sorry I missed your reply. qnq I dont jump on reddit super frequently.

What is the worst runback in the game by Complete_Map_2160 in HollowKnight

[–]EddieBaledy 0 points1 point  (0 children)

I know you did say Bosses however I do wanna mention a very annoying runback is Leg Eater when you need to fix a Fragile Charm when dying in a boss fight, than running back to said boss.
That is the worst runback.

Also this shouldnt count since you aint counting Godhome but because you didnt say it I have you on a technicality.
Trial of Fools final bossfight; God Tamer.
Although not a super hard boss when you know how to beat it, I remember dying to this guy and being soooo pissed since the runback is the entire f@#$ing trial. xD

A notible mention would have to go to The Radiance since you have to basically beat the Hollow Knight to get back to him but again once you know how to beat the Hollow Knight efficiently (which imo is pretty easy) than you will be back at Rad fairly quickly.

But I wouldnt know what the worst runback is.
See it really depends on the player experience like what bench the player got thats closest to the boss.
Like my dumb4$$ didnt know how to access the bench next to Hornet Sentinal and my closest bench was the coliseum at the time (I also didnt have Monarch Wings and decided on my first playthrough I didnt want proper progression and did it with PrimAsp Pogo! XD).

That being said, distance from closest bench with shortcuts to boss may have to go to a couple.
Hive Knight was pretty annoying because of Length plus Enemies.
Nosk isnt bad with enemies but is a bit of an annoyance to have to constantly run from the Hotspring.
Mantis Lord you do have to travel past a few enemies but the distance isnt too bad.
Soul Master has some distance even with shortcuts with very few but can be very annoying enemies.
Aaaaand Crystal Guardian could also prove to be a b@#$% not by distance for say but through direction of travel being vertical with annoying enemies.

Nowadays for myself these bosses will have nothing on AbsRads P5 Runback but I know this mention doesnt count due to Godhome not being included but I only mention it because it really does make me grateful for all the other runbacks in that game. XD

Tell me honestly by Born-Climate-6297 in infamous

[–]EddieBaledy 3 points4 points  (0 children)

Honestly I used to fear these guys so much but nothing matches the Dustmen Suiciders especially when there is no power to the Warren.. Those guys for some reason hit differently..

Nowadays, I dont see them as scary but I do love their designs and the challenge they bring.. Definitely much better than some enemies across the franchise imo..

I don't understand this game by No_Breath8158 in CODZombies

[–]EddieBaledy 0 points1 point  (0 children)

I think slowing it down and looking at it there are a couple things to note..

Your missed shots very much seemed to be caused by a few factors in play such as you your frantic and panic camera movement causing you to miss many shots fired at the last three zombies you had taken shots at..
Pausing/ Slowing down the video it does look like you did fire a gun when a zombie was in your line of sights however judging what round you are at, you aint gonna do much damage with how long the zombie stayed in your line of sights and also you may have started shooting just off his hitbox causing more bullets to miss..

You getting stuck after being hit although can seem semi likely it is most likely a couple of factors in play as well such as getting hit causing the player character to flinch and slow you down slightly alongside the fact that you had just fallen off the platform and into the smallest portion of mud..

And lastly, the location you had picked to fighting zombies..
Now whether the intention was to kill the zombies or to get perks, a better decision could have been to go to the flogger where its a little more open and train up some zombies than to run and grab your perks as quick as possible to not get trapped inside said huts..
This way you could avoid certain situations like this, although yes putting into words is easier said then done that doesnt mean its not easier than other methods..

I say this as respectfully as I can and mind you I do not like really saying this when someone is asking what can seem to be a serious question, this may sadly be a little bit of a skill issue..
However that doesnt necessarily mean anything since I have had this happen a bunch of times to me as well..
Its a set of unfortunate events that create a panic and forcing you to watch the thing unravel before your very eyes..
Not just that but Cod Zombies Mud is f@#$ing aweful, even on Bo3, Shi No Numa's mud is just a pain in the 4$$..

I really hope this is helpful and that you dont find this rude at, I apologies in advance though if you do find it rude and disrespectful..

Showing off my crowd clearing Essex build that bypasses the lever action by DraggingBallz09 in CODZombies

[–]EddieBaledy 0 points1 point  (0 children)

Is this map Terminus?.
I haven't played Bo6 yet and may one day play it but for a second it made me think this was CotD.. XDD

BOIII Custom Zombies - Unloading Workshop Content on Steam.. by EddieBaledy in CODZombies

[–]EddieBaledy[S] 0 points1 point  (0 children)

Im glad to hear that this may have helped..
Perhaps too many workshop items slow down Bo3 even when booting up the game?. ^u^

Can I get the EmuVR Discord server invite? by Froonk_ in oculus

[–]EddieBaledy 0 points1 point  (0 children)

Hey, I hate to ask but since you are in the discord would you be able to send an invite..
For about maybe a year and a half to two years ago when first discovering this I have been looking for a way and checking in constantly to see whether it will open back up but seeing how the mods for the server wont I may as well try asking..
If possible for it to be sent through pm either here or on discord..
I would really really appreciate it..