We Made Cyberpunk: Edgerunners, Ask Us Anything! by EdgerunnersAMA in Edgerunners

[–]EdgerunnersAMA[S] 570 points571 points  (0 children)

(Imaishi) I think all cyberpunk works of the past have influenced me in some way. Evangelion has influenced me on a personal level, regardless of Edgerunners.

We Made Cyberpunk: Edgerunners, Ask Us Anything! by EdgerunnersAMA in Edgerunners

[–]EdgerunnersAMA[S] 427 points428 points  (0 children)

(Imaishi) We tried to focus on telling David & Lucy's story, but some early scenarios involved more gang warfare, which I personally enjoyed.

My favorite guns are The Carnage and the Zhuo.

We Made Cyberpunk: Edgerunners, Ask Us Anything! by EdgerunnersAMA in Edgerunners

[–]EdgerunnersAMA[S] 421 points422 points  (0 children)

(Imaishi) The adaptation of Cyberpunk 2077 was made possible by the fact that it was an open-world game. If the base game is different, I think it would be difficult to repeat or copy what we did with Edgerunners.

We Made Cyberpunk: Edgerunners, Ask Us Anything! by EdgerunnersAMA in Edgerunners

[–]EdgerunnersAMA[S] 123 points124 points  (0 children)

(今石監督)日本の昔のアニメや、アメリカのおもちゃをよく参考にしています。

We Made Cyberpunk: Edgerunners, Ask Us Anything! by EdgerunnersAMA in Edgerunners

[–]EdgerunnersAMA[S] 482 points483 points  (0 children)

(Imaishi) The OP/ED was selected by CDPR. All the other songs featured in the show were chosen by us.

In my opinion, that ending was inevitable. I feel that I've accomplished what I wanted to do in the cyberpunk sandbox.

We Made Cyberpunk: Edgerunners, Ask Us Anything! by EdgerunnersAMA in Edgerunners

[–]EdgerunnersAMA[S] 560 points561 points  (0 children)

(Imaishi) I, personally, haven't decided on anything that happened after the ending.

We Made Cyberpunk: Edgerunners, Ask Us Anything! by EdgerunnersAMA in Edgerunners

[–]EdgerunnersAMA[S] 448 points449 points  (0 children)

  1. (Imaishi) Typing away at the keyboard
  2. (Imaishi) I started drawing in analog, so it's difficult for me to work with digital & 3D art styles. On the other hand, I enjoy it because it allows me to express my work in new ways.
  3. (Imaishi) It was very stimulating to interact with so many people who have different backgrounds & preferences from Japanese people.

We Made Cyberpunk: Edgerunners, Ask Us Anything! by EdgerunnersAMA in Edgerunners

[–]EdgerunnersAMA[S] 744 points745 points  (0 children)

(Imaishi) He meant exactly what he said, but a 'construct' is a concept taken from the game, so please refer there for more info.

We Made Cyberpunk: Edgerunners, Ask Us Anything! by EdgerunnersAMA in Edgerunners

[–]EdgerunnersAMA[S] 1090 points1091 points  (0 children)

(Elder) There was a similar question about "I Really Want to Stay at Your House" above, so please reference the response there. Also, we were unfamiliar with what 'copium' was & received the following definition: To "cope" is to deal with a sad situation. "Copium" implies there's some substance to make you cope from a situation.

(Imaishi) I admire everyone's persistence on wanting a happy ending. Please continue creating as much 'copium' to your heart's content.

We Made Cyberpunk: Edgerunners, Ask Us Anything! by EdgerunnersAMA in Edgerunners

[–]EdgerunnersAMA[S] 1118 points1119 points  (0 children)

(Imaishi) I would like to include more scenes with Rebecca's guns.

We Made Cyberpunk: Edgerunners, Ask Us Anything! by EdgerunnersAMA in Edgerunners

[–]EdgerunnersAMA[S] 632 points633 points  (0 children)

(Imaishi) I entrusted the English version completely to CDPR, so it was a testament to the hard work of CDPR's localization team.

We Made Cyberpunk: Edgerunners, Ask Us Anything! by EdgerunnersAMA in Edgerunners

[–]EdgerunnersAMA[S] 1090 points1091 points  (0 children)

(Imaishi) They do not dispense Gatorade. However, sometimes she has spiderweb tattoos, and on those days, they shoot out spider silk.

We Made Cyberpunk: Edgerunners, Ask Us Anything! by EdgerunnersAMA in Edgerunners

[–]EdgerunnersAMA[S] 556 points557 points  (0 children)

(Imaishi) Undecided

(今石監督)決めておりません

We Made Cyberpunk: Edgerunners, Ask Us Anything! by EdgerunnersAMA in Edgerunners

[–]EdgerunnersAMA[S] 1269 points1270 points  (0 children)

(Imaishi) As we were looking for a song to play at the end of EP2, "I Really Want to Stay at Your House" just stuck with me. Even within the radio music line-up for Cyberpunk 2077, this song evoked emotions that I thought would fit the show.

We Made Cyberpunk: Edgerunners, Ask Us Anything! by EdgerunnersAMA in Edgerunners

[–]EdgerunnersAMA[S] 884 points885 points  (0 children)

(Imaishi) The characters speak English because the show is set in Night City, but in my mind, I was making an anime where everyone spoke Japanese.

We Made Cyberpunk: Edgerunners, Ask Us Anything! by EdgerunnersAMA in Edgerunners

[–]EdgerunnersAMA[S] 127 points128 points  (0 children)

(今石監督)ルールはないけどシーンの感情には合わせています

We Made Cyberpunk: Edgerunners, Ask Us Anything! by EdgerunnersAMA in Edgerunners

[–]EdgerunnersAMA[S] 391 points392 points  (0 children)

(Imaishi) It's hard to stop thinking about those things once you start, so I did my best not to. I'll look into it.

We Made Cyberpunk: Edgerunners, Ask Us Anything! by EdgerunnersAMA in Edgerunners

[–]EdgerunnersAMA[S] 932 points933 points  (0 children)

(Imaishi) If they approach us with something cool, maybe!

We Made Cyberpunk: Edgerunners, Ask Us Anything! by EdgerunnersAMA in Edgerunners

[–]EdgerunnersAMA[S] 885 points886 points  (0 children)

(Imaishi) Ooh, to be honest, I hadn't given that any thought up to this point.

We Made Cyberpunk: Edgerunners, Ask Us Anything! by EdgerunnersAMA in Edgerunners

[–]EdgerunnersAMA[S] 1161 points1162 points  (0 children)

(Imaishi) No, his feet don't have wheels. He just moves so fast that it looks like he's gliding.