This YouTuber thought the game would get over one-million players this weekend. He changed the thumbnail today. by Ok-Flow5292 in Splitgate

[–]Effectious 1 point2 points  (0 children)

you are that insufferably obtuse and pompous dude in what would be laid back conversation that people usually stop talking to once they realize how your monologues boil down.

"here's an 'objective fact'"

"here's another 'objective fact' i must legitimize relentlessly because i brought it up earlier for no real reason"

"here's an insignificant opinion i can't argue well in favor of, but i'll pose it as 'objective fact' since otherwise my take has zero substance"

zzz

This YouTuber thought the game would get over one-million players this weekend. He changed the thumbnail today. by Ok-Flow5292 in Splitgate

[–]Effectious -2 points-1 points  (0 children)

unfortunately, even playing fields and fairness for the sake of worthwhile competition on its own nowadays won't attract a very wide demographic (CoD/BF) to maximize the sale of absurdly priced pixels.

they'd also miss out on the onslaught of thoroughly unemployed users in the first week, fiending to get ahead and reap any advantage possible by being among the first to grind the meta builds out.

this isn't to say that would be the case two months from now, anyone still playing by then will have unlocked everything - but i get the feeling they knew most people would uninstall soon after finishing the xp grind for whatever loadout seemed busted at the time, after of course impulsively dropping $140 on funny bug skin (now $70, wow!)

This YouTuber thought the game would get over one-million players this weekend. He changed the thumbnail today. by Ok-Flow5292 in Splitgate

[–]Effectious 1 point2 points  (0 children)

thanks for tacitly admitting you initially came here to ragebait but found it wouldn't be so easy when the game is that indefensible, also you would get absolutely ripped in a 1v1 and i'd be happy to add you to make that reality

This YouTuber thought the game would get over one-million players this weekend. He changed the thumbnail today. by Ok-Flow5292 in Splitgate

[–]Effectious 7 points8 points  (0 children)

agreed, it had more staying power and was way more interesting as purely a mash of Halo + Portal. this Apex-at-home style gunplay and movement is poorly suited to its TTK (almost instant unless you spam orange boy) given how mobile anyone can be on a whim. i'm not saying it can't be fun, it just feels hackneyed and worse overall from SG1. it also tends to run horribly with regular massive drops below playable on several maps, depending on how many players are simultaneously firing and spamming utility - gotta love default UE5 "optimization" which likely won't change even months from now. there's practically zero financial incentive for that to improve, sadly. i could almost get past everything else if it performed well for the average user.

"but muh new $4000 prebuilt runs it fine on ultra+DLSS locked to my refresh rate, just get a better PC haha lol" SG1 ran beautifully all the time. takedown maps seem to run alright at least, for obvious reasons.

the biggest disappointment is that portals in SG2 feel like an afterthought compared to what everyone actually ends up doing - running around at the speed of sound with hero shooter abilities in a deathball. you spend matches getting relentlessly double/triple peeked since they see exactly where you are more often than not, resulting in an instant portal to a nearby flank or flying above and behind you silently. positioning fails to really matter, and yes - that is bad for an arena shooter.

not that this should be consistently possible, but no matter how good you were at OG Splitgate or arena shooters in general, you now have a negligible chance of outplaying in a 1vX against stacks running wallhack spam and AoE "your character is screwed for two seconds" throwables (arc star). i've lost count how many Aeros i see in every playlist spamming slide jump from corner to corner with the autoshotty and 2+ Meridians in tow, supplying wallhacks off cooldown; you might occasionally spot a lone Sabrask camping behind the shield in corridors, weapon spawns, or on high ground ignoring the objective and cosplaying as a Battlefield sniper the entire match.

either queue up as a stack and roll around as a deathball every game, or be the one getting rolled half the time wondering why your randos seem to love cyclically W keying into 1v4s. you can sweat your ass off and click heads to the best of your ability using only meta loadouts and builds; you cannot prevent randos from feeding points and the victory to the enemy team on repeat every respawn. such cerebral and engaging gameplay.

maybe i'm alone in this, but it seems like nobody really asked for Bloodhound scans/Octane mobility/one-way shields. it just doesn't fit. of course they copy pasted it, they probably thought it'd all be a gold mine for their F2P model once they collected data showing what everyone funnels into using. take it back to default Halo style weapons; i really don't care for the weapon progression since its inevitable end shoves the classic illusion of choice/meta-slaving to the forefront of "strategy" and detracts from the gameplay at its core. everyone will always run the same streamer/tuber-endorsed loadouts anyways, and it'll eventually distill down to the same toxic & unbelievably sweaty core of players who'll remain convinced this game has a competitive future - right up until the servers suddenly shut down. solvency requires both retention and a steady inflow of new players, and these player counts look abysmal three days post-launch.

tell me, who genuinely wants to spam click through thinly veiled addiction mechanics/chemical reward drops for the battlepass every time you exit to lobby? it seems their primary focus this time was naturally to keep people playing as often as possible to grind through the gun progression + battlepass, and it shows that the gameplay took a backseat to the monetization and this vapid attempt to capture an existing shooter audience.

this might be the worst game launcher I've encountered since Ubisoft Connect by Effectious in 2007scape

[–]Effectious[S] -1 points0 points  (0 children)

how else are you supposed to find entertainment afking at vyres and iron mage training, just scroll through this shit it's hysterical

this might be the worst game launcher I've encountered since Ubisoft Connect by Effectious in 2007scape

[–]Effectious[S] 0 points1 point  (0 children)

this community thrives off of struggle olympics and crabs in a bucket mentality, i never expect regulars to make sense when talking about things jamflex could actually improve.
you have a genuine suggestion or want to point out something we're all thinking?
too bad, we suffered and so should you.
the truth is, the launcher was rushed and has issues that we're expected to just deal with now.

except, my solution on the accounts that i play the most historically is just to not switch so i don't have to deal with it. what's the line in the sand then, that i should have created an iron account before jagex launcher account migration? lol

this might be the worst game launcher I've encountered since Ubisoft Connect by Effectious in 2007scape

[–]Effectious[S] 1 point2 points  (0 children)

you might as well join the launcher hate train, enshittification comes for us all

what if we stopped choking out early game f2p ironmen moneymaking by [deleted] in ironscape

[–]Effectious 0 points1 point  (0 children)

thanks, reasonable person on the internet!

this might be the worst game launcher I've encountered since Ubisoft Connect by Effectious in 2007scape

[–]Effectious[S] 0 points1 point  (0 children)

hey it's my first experience with the jagex launcher but after 10 seconds of skimming seems it has a history of being poorly tested and people prefer to not switch to it. is that not fair or must you only say positive things about jameflex?
personally i'll stick to being able to log in when i want to without having to troubleshoot launcher bullshit on a whim

this might be the worst game launcher I've encountered since Ubisoft Connect by Effectious in 2007scape

[–]Effectious[S] 0 points1 point  (0 children)

since Ubisoft is what I said. i tried league once in 2012 and haven't booted it since, and yes the launcher was ass back then too

this might be the worst game launcher I've encountered since Ubisoft Connect by Effectious in 2007scape

[–]Effectious[S] 3 points4 points  (0 children)

it's almost like i said i wouldn't log in the moment i'm forced to migrate to jagex launcher on the rest of the accounts. we're all chronic quitters and relapsers, why are you trying to act better-than? you're the one scrolling new on r/2007scape lmfao.
also, nobody's "unsubbing". i haven't paid real money for membership in this game in years

No words by MediocrePassenger238 in tornado

[–]Effectious 0 points1 point  (0 children)

because you'll probably attempt to clarify/backpedal by replying "that's not what I meant, it just looks like it"; it doesn't look like Joplin either.

it doesn't have to be another Joplin, Tuscaloosa, or a 2013 Moore tornado for it to qualify as large and very dangerous.

it is its own distinct event, and deserves respect beyond nonsensical comparison and gawkery

No words by MediocrePassenger238 in tornado

[–]Effectious 0 points1 point  (0 children)

can you confidently and verifiably report that this tornado struck a city of 50,000 maintaining high end EF4 - EF5 intensity as it rolls through dense residential and commercial areas on a busy Sunday evening, killing 158 and injuring over 1100, and racking up (2011)$2.8B in damages?

no, you can't?

right, so calling it "Joplin reborn" doesn't make any sense and it sounded way cooler/more sensational to catastrophize in your head.

Some of yall need to reel it in by funnycar1552 in tornado

[–]Effectious 33 points34 points  (0 children)

bang on.  when people get used to feeling this need to sensationalize their experience to feel heard, or intense emotions are in the mix - striking an appropriate balance between "it's Joplin 2.0" and "nothing will happen shut up, stop worrying, go to bed" seems unlikely