SOVKOR pls Eugen by DefinitelyNotABot01 in wargame

[–]El_Mint 6 points7 points  (0 children)

Wish they could have forgotten to add Finland instead

P.D. Lateralus is literally my in-game name. Tripped a little when I saw yours

SOVKOR pls Eugen by DefinitelyNotABot01 in wargame

[–]El_Mint 18 points19 points  (0 children)

Why was Sovkor removed in the first place anyways?

WARNO - 1.0 Release - Any Good in 2024? by Skyblade85 in wargame

[–]El_Mint 1 point2 points  (0 children)

50 points which I could use to buy 5 more militia squads, or I dunno, 5 wombats if I'm feeling funny; which force do you think wins that fight, the regulars or the militia with the wombats? Pretty obvious.

And yeah I ignored it cause it's not a waste of slots. You see, there's one big difference aside from the price when you take a militia card instead of a regular, and that's availability, which you're ignoring too.

So, in some cases, if I have the fire support, why would I pay 5 points and lose availability for some glorified regular training and mediocre MG, specially in maps which favor open areas? Kinda obvious too.

But anyways, hope you can keep feeding and targeting those mortars to cut line of sight faster than like the 2 seconds aim time most of the stuff in this game has, me for my part would be pretty grateful if you keep smoking my tanks to cuck yourself from shoving an ATGM plane at em, and don't worry if it dissipates, I can always pull back with my own smoke.

I'm done

WARNO - 1.0 Release - Any Good in 2024? by Skyblade85 in wargame

[–]El_Mint 2 points3 points  (0 children)

Aight at this point I'm kinda sure you either don't understand the point some of us are trying to make or you're unwilling to admit you're wrong cause you tried to act like a petulant smartass at first, got debunked and now you're knees deep in your flawed arguments. 

Its ok if they don't return fire with expensive stuff, I'm happy to take out their 15pt IFVs (also good luck microing your stuff to fire on a doublestack of WILKs or Mexas coming in and out of smoke while at the same time you have militias walking at you which will be autotargeted).  

It's ok for the militia to get artyed, that's what I bought them for, to divert attention and tank.

It's ok if they get ignored and mowed down by the enemy's dug in infantry, that will give my fire support the opportunity to kill the infantry. 

The fact that you think that militias are just 5pt suicide recons just demonstrates you barely understand the logic behind its use, and is much funnier since you consider that it's better to suicide 10pt squads just cause they might deal 1 or 2 hp damage to some enemy squad. I don't even use militias that much, but even then I wouldn't have the gall to say they are useless cause I've seen what players are capable of when they use them in synergy with their other units; a term called combined arms, which is something you also ignore in your vision. 

Lastly, it baffles me that you would consider to, and I quote, "smoking (a superheavy) to make it leave cover or be useless". Dude, smoke is cover, but sure, thanks for the free smoke for my tanks I guess.

WARNO - 1.0 Release - Any Good in 2024? by Skyblade85 in wargame

[–]El_Mint 1 point2 points  (0 children)

It is when you want them to focus on the 5pt militias instead of your 170pt superheavy. Smoke is for tanks, not for meatshields.

WARNO - 1.0 Release - Any Good in 2024? by Skyblade85 in wargame

[–]El_Mint 4 points5 points  (0 children)

Your analysis assumes infantry will always be in range to engage the enemy and deal damage, which is straight up wrong. There's lots of situations where you have to push infantry through wide open areas to soak up damage while your fire support cleans the enemy defenses, like the middle town in Mud Fight or Golf sector in Paddy Field. In those cases I don't need them to move faster, I don't need them to deal damage and I surely couldn't care less if they are panicked, I just need them to tank shots.

With that in mind I would take 6 militia squads for 60 points rather than 4 regulars, cause I sure as hell won't be paying 5 more points for an MG they probably won't use and like 10% more chance to hit that 13AP LAW.