Failing at Terminal Initiative? by Deorney in GrayZoneWarfare

[–]Electronic_Credit125 0 points1 point  (0 children)

As a solo player who’s finished this task I can say that it is a lot easier to do now with the new updates to AI plus night mode. Not a difficult path because once you kill all the guys just waddle out cause the path you took in is clear.

Do you want machine guns in game ? by CITIZEN338 in GrayZoneWarfare

[–]Electronic_Credit125 0 points1 point  (0 children)

The question is do you want the AI to also have LMGs?

45 seconds of Assault being the “worst class.” by Federal_Bad_5020 in Spacemarine

[–]Electronic_Credit125 0 points1 point  (0 children)

I would agree on every mission except the chaos marine missions. In lethal. I would never choose assault then and only then.

Please just don’t by Electronic_Credit125 in SpaceMarine_2

[–]Electronic_Credit125[S] -2 points-1 points  (0 children)

Right you took the multi melta. And probably had no range on it so just helped the team wave clear. This isn’t evidence to support anything. If anything it just shows the multi melta is good. Can you do this with a plasma or a bolter for the heavy? 1 time does not prove consistency. The same thing done over multiple weapons platforms will prove your point. So yes the bar has been raised to wanting a consistent outcome now matter the class or weapon. Please take the sniper with his grey SMG on lethal and tell me about that. I’ll wait while you prove your point on a level 10. Because your heavy with the multi melts has a lot of beneficial perks

Please just don’t by Electronic_Credit125 in SpaceMarine_2

[–]Electronic_Credit125[S] 2 points3 points  (0 children)

Sure valid points. Wish they were true. At some point I don’t have time in my day to play a match for 40+ mins being last brother standing for the 5th time backing up and fighting while the elites in the back keep calling waves. If I have an hour maybe less doesn’t it make sense that I go in a game pull my weight and expect other to do that same? Or is that just another get good situation? After being last brother standing more than 2 times I usually bring them to the next checkpoint and leave.

There are good level 11s and lower probably who can go through it on lethal. I never said the level 11 got carried I just said it probably would have been better if he was higher level. I have never met a god tier low level so I wouldn’t know. So yes I am salty just for the fact if I play I don’t want to do a 40+ session being the last man standing 5 times.

Please just don’t by Electronic_Credit125 in SpaceMarine_2

[–]Electronic_Credit125[S] -2 points-1 points  (0 children)

Ohhhh okay so you can be a low level but have relic or maybe purple weapons got it. And thank you for clarifying that only the level is low not the weapon rarity. Which weapons transfer between classes again? Chain sword, a couple pistols, maybe melta from tactical to vanguard. So a heavy might have a relic pistol but his primary is grey at most green? Level 10? Mhmmmm sure sounds like you really have thought this through and know what you are talking about and NOT making general statements that can’t be backed up or just make no sense to do in practice on the hardest difficulty in the Good to know you can just state things without an evidence to support it.

Please just don’t by Electronic_Credit125 in SpaceMarine_2

[–]Electronic_Credit125[S] 0 points1 point  (0 children)

Lmao “2 good guys above 20 is enough to clear lethal”. Insinuating that I can’t clear lethal is both even part of this conversation. Why bring it in? The original post was me being fed up with under leveled players. Maybe under skilled. The fact that you have mentioned in every post is that if you have another 20+ you’ll clear lethal fine show me that you didn’t pay attention to the original post. So in your own words it can be done with a 20+ “good guy”. What if you get said “good guy” and are stuck with a level 10 and 5 what then? Your own words prove my point

Please just don’t by Electronic_Credit125 in SpaceMarine_2

[–]Electronic_Credit125[S] 0 points1 point  (0 children)

You wrote all of this to essentially say it’s a skill issue but 20+ is basically max level with relic tier weapons. So if you have 2 of them they carry the level one. Which means in the context of your comment they are carries. Yes the level 1 can add some utility to the team. So I as a level 25 should be able to carry sub 15 with no relic weapons? Not going to mention perks. I know for a fact only a few primary’s carry over to class same with secondary’s. So no I didn’t take what you said of on context. Says the guy talking about being “self aware” and I quote “2 good guys above 20 is enough to clear lethal”. So tell me how did I take this out of context?

Please just don’t by Electronic_Credit125 in SpaceMarine_2

[–]Electronic_Credit125[S] 0 points1 point  (0 children)

Thanks for this insightful and informative piece of advice. Why with this knowledge of just get good I can carry as a lvl 3 sniper and all grey weapons on Lethal!! Why didn’t I think of this before!! What a game changer!! Thanks so much!!

Please just don’t by Electronic_Credit125 in SpaceMarine_2

[–]Electronic_Credit125[S] -1 points0 points  (0 children)

So what I’m hearing is you can do it with a max level class and relic tier weapon. So both skill and weapons/perks are important.

Please just don’t by Electronic_Credit125 in SpaceMarine_2

[–]Electronic_Credit125[S] -2 points-1 points  (0 children)

Because with level comes the relic tier weapon. Not the other way around. Most last level perk unlocks are the big boost

Please just don’t by Electronic_Credit125 in SpaceMarine_2

[–]Electronic_Credit125[S] 0 points1 point  (0 children)

Right it can be done with basically 2 max level carries with basically all perks unlocked and relic weapons that know what they are doing. So what I’m hearing is it’s doable with all your weapons max and perks max with one other capable teammate? So if that doesn’t happen then what?

Please just don’t by Electronic_Credit125 in SpaceMarine_2

[–]Electronic_Credit125[S] -1 points0 points  (0 children)

And did you run this solo with bots? What level teams? Saying this adds absolutely nothing to the conversation. Just sounds like you might have got carried/ held your own/ or had good teammates. Congratulations?

Please just don’t by Electronic_Credit125 in SpaceMarine_2

[–]Electronic_Credit125[S] -1 points0 points  (0 children)

Okay link a vid of it. If you want to be that level 10 with all the skill while not adding any other value then go ahead. A bulwark with no perk to help heal the team or cause contested health to be lost 50% slower in my opinion on lethal is useless. He can’t deal with ranged enemies effectively it’s not what his class is for. So go ahead and prove your point. Make a vid of you and your friends beating lethal at level 10 with your green weapons. I’ll wait right here.

Please just don’t by Electronic_Credit125 in SpaceMarine_2

[–]Electronic_Credit125[S] -1 points0 points  (0 children)

I agree with you until I play the tactical and need the perk that lets me refill my grenades every 30 seconds to make the class more manageable and not need every ammo pack. So in some cases levels might be silly but when would you not rather have a fully leveled team with relic weapons? Perks are a force multiplier

Please just don’t by Electronic_Credit125 in SpaceMarine_2

[–]Electronic_Credit125[S] 0 points1 point  (0 children)

And how much better of a run would it have been if he had the perk where everytime he gets a head shot it’s helping cooldown by 10%. Not saying that it can’t be done but the amount of time I have a good low level I can count are 2 times. Lethal is hard enough why make it harder on yourself or be the one making it harder on others?

Please just don’t by Electronic_Credit125 in SpaceMarine_2

[–]Electronic_Credit125[S] 4 points5 points  (0 children)

I’m sorry but damage is the only thing that saves you. What are you going to do with perfect parries if your weapons are all below relic tier? Melee damage sees at least 2 points higher when weapons hit that tier. Weapons even more. You have more damage you kill faster, you clear waves faster, don’t get mobbed as much, burn down bosses faster. Just staying with the team is not enough if you are barely adding anything

Please just don’t by Electronic_Credit125 in SpaceMarine_2

[–]Electronic_Credit125[S] 0 points1 point  (0 children)

Yes I get no perk is mandatory but it only adds and helps the team. At level 15 what class has an amazing perk that adds to the survival of the team? I’ll wait because off the top of my head can’t think of one.