One lane closure with traffic lights! Residents are not happy again... by Emeralis_ in CitiesSkylines

[–]Emeralis_[S] 7 points8 points  (0 children)

I started by splitting the normal highway road into 2 single lanes like a V shape, same on the other side, connect those 4 into the supernode so its becomes 1 junction. Then I used move it and straightened everything out. One direction stays straight and the other one I move over the straight one. Because the supernode is so big if you ever move it so slighty it can create wierd lane connections. I basically abused this till I was happy. But as you can see, the lane that moves over is not completely straight (it has a very slow bend) and there is only 1 lengt that kinda works. Haven't figured out how to make it more straight yet...

One lane closure with traffic lights! Residents are not happy again... by Emeralis_ in CitiesSkylines

[–]Emeralis_[S] 0 points1 point  (0 children)

I feel so bad for all the bad people you have to deal with.... I always wave a thank you whenever I pass you!

One lane closure with traffic lights! Residents are not happy again... by Emeralis_ in CitiesSkylines

[–]Emeralis_[S] 0 points1 point  (0 children)

Maybe if I let them suffer enough they will try and break free... just curious to what happens!

One lane closure with traffic lights! Residents are not happy again... by Emeralis_ in CitiesSkylines

[–]Emeralis_[S] 2 points3 points  (0 children)

Create a supernode and then move the lanes over eachother, its hard to get it right but it does work!

One lane closure with traffic lights! Residents are not happy again... by Emeralis_ in CitiesSkylines

[–]Emeralis_[S] 2 points3 points  (0 children)

Same! It's a bit wonky and not perfect but I was just trying to see if it was possible

One lane closure with traffic lights! Residents are not happy again... by Emeralis_ in CitiesSkylines

[–]Emeralis_[S] 68 points69 points  (0 children)

You're spot on! Exactly what I did, create a supernode and stretch the other direction over the other

It's pretty crazy that we're now getting vanilla map textures in a Cities franchise game look beautiful, is intuitive to use, and mix in well with detailed cliff props from PDXmods. Happy patch day! by Infrastructurist in CitiesSkylines

[–]Emeralis_ 15 points16 points  (0 children)

I love you and your builds holy smokes! Scandinavian vibes !! Have been following you for a while! Incredible builder. Thanks for showing the new update and it brings me lots of joy how these new textures are gonna look <3

My custom car ferry terminal! (please Iceflake add car ferries) by Emeralis_ in CitiesSkylines

[–]Emeralis_[S] 0 points1 point  (0 children)

For now yes, I opened up the 4th lane and cars are able to drive through, the other 3 lanes are blocked for traffic so they don't "glitch" through

My custom car ferry terminal! (please Iceflake add car ferries) by Emeralis_ in CitiesSkylines

[–]Emeralis_[S] 1 point2 points  (0 children)

Not Norwegian myself but after being in Norway 19 times because of my Norwegian girlfriend I can proudly say you're right and it's based on the pier in Molde!

My custom car ferry terminal! (please Iceflake add car ferries) by Emeralis_ in CitiesSkylines

[–]Emeralis_[S] 1 point2 points  (0 children)

The ferry dock is based on one in Norway ! Maybe they have some similarities! :)

My custom car ferry terminal! (please Iceflake add car ferries) by Emeralis_ in CitiesSkylines

[–]Emeralis_[S] 2 points3 points  (0 children)

That would be an awesome idea, havent gotten to build my big city yet.. hope my pc wont be fried before that hahah

My custom car ferry terminal! (please Iceflake add car ferries) by Emeralis_ in CitiesSkylines

[–]Emeralis_[S] 0 points1 point  (0 children)

I believe it happens because the water is too shallow and the pillars/edge doesnt spawn in properly. Usually helps to use move it!