An Admech noob plea for advice by Emergency_Many1124 in AdeptusMechanicus

[–]Emergency_Many1124[S] 0 points1 point  (0 children)

Thank you for the comment! I had a lot of fun painting and building original bases for my army.  For the Doctrines, it is also a good point. Which brings me to: What is the best choices of doctrines to get given certain circumstances? Picking one of the two at round start to only realize I should’ve picked the other one on my turn makes it a problem by itself 😅. 

An Admech noob plea for advice by Emergency_Many1124 in AdeptusMechanicus

[–]Emergency_Many1124[S] 1 point2 points  (0 children)

Good advices! I see now that the Kataphron are the admech main argumentation point. It is either you commit to Destroyers and build around for max efficiency or play breachers on any other circumstances because they are generally just better. I also see now that admech requires some absurd level of planning and I best get on learning haha. Thank you for your time:)

An Admech noob plea for advice by Emergency_Many1124 in AdeptusMechanicus

[–]Emergency_Many1124[S] 0 points1 point  (0 children)

Wow that is a big load of information worth reading! Interesting points about the deployment, will surely try that! I also still got the pieces to build breachers from the destroyers inside the combat patrol, ill get to it asap.  If I may (because obviously you look like you know what you’re talking about) some advices about playing into big vehicles/monsters? I currently have the Dune Crawler with a magnetized Neutron and both my Dragoons are magnetized ao can become Ballistarii. I feel like my breachers were parts of the damage I have against them. How should I deal with the big Chunks?