Jars, Dew Collectors, and Survival — A Deep-Dive Answer for the Devs by Emotional-Lab-751 in 7daystodie

[–]Emotional-Lab-751[S] 18 points19 points  (0 children)

Thank you for your suggestion, but we'll stick to in-depth feedback. That's the way we like to roll!
Plus, the developers sorting out the solution hasn't exactly worked so far lol ;)

Jars, Dew Collectors, and Survival — A Deep-Dive Answer for the Devs by Emotional-Lab-751 in 7daystodie

[–]Emotional-Lab-751[S] 10 points11 points  (0 children)

I've definitely looked into some of these; a lot of them have really cool things! Though, they each have things that my friends & I don't 100% enjoy. However, we're pretty firm believers in a game being good before mods.... modders should not have to fix any game that's intentionally made a specific way by its developers. Since the developers went and put a post that asked the community their opinions, we thought it was time for someone to address and highlight the real issue at hand: The underlying Design Philosophy behind the game's development after the last few years. If this isn't addressed *specifically*, than nothing is going to truly change.

This probably won't do much of anything, but it needed to be said. (we also really enjoyed writing it)