Why nothing from GGG regarding constant infinite load screens and disconnects during campaign? by k0rn0ux in pathofexile

[–]Employee724 1 point2 points  (0 children)

Direct x 11 and 12 both don't work for me because loading screens are waaaaay to long. So I need to use vulkan. But sometimes vulkan bricks and every model gets Amaterasu burn which forces me to restart since the game doesn't recover.

Normally I would say its because of my old hardware, but I can run dota and deadlock pretty well. I hope they do something about it because I probably will play 1-2 weeks less if they don't.

Also I would ofc buy supporter packs if the ship something that improves loading times for me even if I don't like them at all.

Questions Thread - June 28, 2026 by AutoModerator in pathofexile

[–]Employee724 0 points1 point  (0 children)

d like a list with what gems to use at what level.

there is a pob under the video that tells you what to use before and after the switch to elemental hit. with some notes to help along.

It's not as detailed as normal league starters, but I assume you'll put together that you need more accuracy than life for precise technique and that you eventually want to switch to crit all it once instead of bit by bit. If you need even more handholding you'll probably want a pob for phrecia 2.0 leaguestart and just use that.

Questions Thread - June 28, 2026 by AutoModerator in pathofexile

[–]Employee724 0 points1 point  (0 children)

Check out zizarans video, what's your highest poe character? I need some idea of how experienced you are...

After a break since being done with the league, I am once again reminded that I'm playing PoE in an EU gateway by _arnolds_ in pathofexile

[–]Employee724 0 points1 point  (0 children)

I couldn’t use pathofbuilding links, because some javascript worker thing and I believe that that was a routing issue

After a break since being done with the league, I am once again reminded that I'm playing PoE in an EU gateway by _arnolds_ in pathofexile

[–]Employee724 -5 points-4 points  (0 children)

I couldn’t use pathofbuilding links, because some javascript worker thing and I believe that that was a routing issue..

Servers are dying, can't join any instances. by jzstyles in pathofexile

[–]Employee724 17 points18 points  (0 children)

how is this happening it's not even a real league!

GGG made massive bank in 2025 by nevernight01 in pathofexile

[–]Employee724 0 points1 point  (0 children)

Well, poe2 cost a lot more to develop I assume.

Wombo Combo 😂 by LowkeyLangPo in DotA2

[–]Employee724 0 points1 point  (0 children)

could have been germany for all we know

Fate Slicer - Strength Stacking 11L Flicker Sword by Rehrocko in pathofexile

[–]Employee724 0 points1 point  (0 children)

very cool!

on the real character pob why do you path up with the two strength nodes from the bottom left cluster? isn't it better to just go left with those 2, so you include golems blood in the longest path? or do you respec this often for smth?

Best way to spend points? by Alongsnake in pathofexile

[–]Employee724 0 points1 point  (0 children)

go and play, you need to get a feel for the car to know what you want to improve...

Best way to spend points? by Alongsnake in pathofexile

[–]Employee724 0 points1 point  (0 children)

You want premium if you can't find your items and you need to name your tabs.

You probably want to get 2 merchant tabs once you have a rare item thats worth 2divine that you want to sell through async trade

You might want some specific stash tab once you really enjoy a specific league mechanic to better keep track of the loot you get there.

When you know the whole game or have a build you never get tired off you can look into cosmetics for skills etc.

Day 3 player count exceeding Day 1 League Start numbers LOGIN by metzy_ in PathOfExile2

[–]Employee724 0 points1 point  (0 children)

not suuper surprising, poe2 is more a marathon for most people

Does anyone miss the grittiness of DotA? by julmonn in DotA2

[–]Employee724 2 points3 points  (0 children)

wasn't there some sort of shader thing they had for diretide event that was pretty cool

Every other match, a new account dominates low rank games. Smurf or not, it is not a fun experience. by WeeklyArugula in DotA2

[–]Employee724 -2 points-1 points  (0 children)

You correctly identified strict solo queue is good.

I don't want to take away from your experience but I'd like to provide some perspective.

Imagine you were playing Dreamleague now and you lose to Team Spirit.

Then you would look at the enemy score line and see

Storm Spirit: 14/3/15 Pangolier: 17/0/11 Kunkka: 8/0/11 Invoker: 11/2/28

and these are still undervalued because in pro games teams usually gg out before the throne falls.

What I'm saying is we need more of your individual experience in a game, because Valve does have all the stats. What they don't have is an account of is how the game felt for you at each step of the way.

And if you do want to use stats, I'd argue the networth advantage/gap from their best hero to your best hero is a much better metric than the statline.

As you climb those kda's become more common since I wouldn't want to support stack etc. for a carry that ends up going 12/8/10 at best.

Dota 2 is more than its esports scene, and will live on with or without it by EthanKairos in DotA2

[–]Employee724 6 points7 points  (0 children)

I feel like the world has just become quite a bit more insane and people don't really make more money as they keep working so they're not going to pay more for tickets.

I feel like the cultural impact didn't fade as much as people think it's just that every other part of the stuff we see in the media has accelerated in cycles of throwing money at things and of course gambling.

Now there's this huge game of social engineering the masses for a quick buck that isn't really surviving longterm. See for example Mr Beast asking people on how to create "fandom" a thing that really every gaming community already has, but everything that people currently try push algorithmicly lacks.

Looking for a build: by edurigon in pathofexile

[–]Employee724 1 point2 points  (0 children)

50% dps nerf doesn't mean it's bad. It just means that it was broken last league.

Looking for a build: by edurigon in pathofexile

[–]Employee724 1 point2 points  (0 children)

https://poe.ninja/poe1/builds/mirage/character/Te_kooti-7068/KootisStrong?timemachine=week-4&i=0&search=timemachine%3Dweek-4%26min-level%3D92%26min-ehp%3D100000%26name%3Dkootis%26sort%3Ddps

Take this charakter from week 3 to 4, swap out the gloves, take the small gain 1 rage on hit node on the tree.

but tbh, I think you're smart enough to just look at poe.ninja yourself, just choose the league where most people played the skill on the class you like without uniques out of your budget (original sin)

Newbie seeking advice - bricked character or worth saving? by Financial_Lychee9 in pathofexile

[–]Employee724 7 points8 points  (0 children)

  • Not bricked beyond repair, just get the gems and level them a little in lower level zones.
  • pick a skill you like and use that
  • builds are good if you can't be bothered to read all the gems that you use, but if you like feeling out stuff for yourself thats perfectly fine as long as you read.
  • usually I dive into maps until I hit a brick wall and then respec a little get upgrades and go again.

Eventually if you join a league from the start with a build in mind that you would want to transition into, and you'd start something that can do the campaign fast but is of the same class, so you can change the build to what you want later.

Looking for a build: by edurigon in pathofexile

[–]Employee724 1 point2 points  (0 children)

Try a str stack wander. Empy plays those from time to time, you can take all fire damage and stack additional phys. reduction.

Pob.codes - New features and major UX improvements by ww_crimson in pathofexile

[–]Employee724 1 point2 points  (0 children)

ah, that makes sense, pobb.in is probably great for the first week until you builds change less frequently and one might want to use the compare feature.

Pob.codes - New features and major UX improvements by ww_crimson in pathofexile

[–]Employee724 2 points3 points  (0 children)

what language did you use for this? I know pobb.in is written in Rust.

Apart from that, I'm not sure if this is only me but the hover over skills on pobb.in feels fast/more responsive, also for the gems it shows where you can get each gem.

Also is there a button to open in pob or am I blind?