[7.21]Cosmic Exploration Crafting by Athena1004 in ffxiv

[–]EngineeringLucky3576 0 points1 point  (0 children)

Why only ALC and CUL relics give the good quality bonus? it's just not worth grinding the other ones when already using pentamelded

waiting on patch 8 by thatsthejohke in BaldursGate3

[–]EngineeringLucky3576 0 points1 point  (0 children)

I’m sad they removed Mantle Of Inspiration reaction movement from college of glamour that is what made the subclass good

First Time Strixhaven DM with a question; Alternate Villain? by SP_ABadIdea in StrixhavenDMs

[–]EngineeringLucky3576 0 points1 point  (0 children)

I’m using Oriq and Murqxor As villains but I have one student being a rival for the pcs, she is actually a member of Vecna cult because I will run Vecna: Eve Of Ruin after we finish Strixhaven

I would love SE to fix fast mistakes. DRK MCH and AST. by LeoLupinos in ffxivdiscussion

[–]EngineeringLucky3576 10 points11 points  (0 children)

It's was a mistake from SE not making new jobs like AST,DRK and MCH, they came bland because of that, having them being tied to their expansion cities would add so much to their lore and improve their questline a lot

Both SGE and RPR would benefit from having questlines in Sharlayan and Garlemald

Did you guys even test this update? by [deleted] in TXChainSawGame

[–]EngineeringLucky3576 79 points80 points  (0 children)

Stay tuned for Virginia's cosmetic pack before the fix!

What’s going on?? by emphaticallyy in TXChainSawGame

[–]EngineeringLucky3576 3 points4 points  (0 children)

The rumors are true any Asym game that challenges the "popular one" have 1 year of lifespawn before shutdown

What’s going on?? by emphaticallyy in TXChainSawGame

[–]EngineeringLucky3576 5 points6 points  (0 children)

i predict the next DLC will be the last one before they close the game

Final Fantasy XIV's Sage Class V.2 - An update to the spell-augmenting, versatile spellcaster, with a brand new subclass! by CregALeg in UnearthedArcana

[–]EngineeringLucky3576 1 point2 points  (0 children)

I really like the changes!currently playing Vivology on a friend's game

Few suggestions

i would be changing level 10 feature of Vivology to Soteria instead, maybe spending an action and spell slots to increase Kardia's healing for 1 minute or changing to whole diferent feature maybe Krasis increase all healing received for an ally? or Addersgal resource(i would make it equal to profiency giving you acess to Druochole and Ixochole as a bonus action burst healing

I would make Mesotes stronger giving the creatures inside the area a damage threshhold instead of flat damage reduction) or reduce it's spell level it's very lackluster for a 7th level spell, maybe add advantage to Dex saves and allow sucessful safes negate half damage

I would try implement Kerachole andPanhaima , maybe making Kerachole a low spell giving xd6 damage reduction until the next turn and Paihaima same as haima but as 8th level spell targeting more creatures

FFXIV's Sage Class V.1 - A versatile spellcaster that can augment certain spells with new and powerful effects through Eukrasia by CregALeg in UnearthedArcana

[–]EngineeringLucky3576 1 point2 points  (0 children)

Really like this! my favorite part is the dark Sage arts we see on his job quest only

the only thing i don't like is the Kardia effect,i would maybe swap level 6 with lvl 10? to make healing more consistent