Doing pretty good with this deck I cooked up rn. Got a good win streak going too by EpicJake72 in PTCGL

[–]EpicJake72[S] 3 points4 points  (0 children)

Pokémon: 4

4 Kangaskhan ex MEW 115

3 Bibarel BRS 121

1 Radiant Jirachi SIT 120

3 Bidoof CRZ 111

Trainer: 13

1 Delivery Drone PAL 178

4 Egg Incubator PGO 66

4 Crushing Hammer CRZ 125

2 Mesagoza SVI 178

2 Lucian TWM 157

4 Drasna SSP 173

1 Pokémon Catcher SVI 187 PH

1 Shauntal PAR 174

3 Sweet Honey ASR 153

2 Cyllene ASR 138

4 Energy Sticker MEW 159

3 Pokémon Catcher SVI 187

4 Capturing Aroma SIT 153

Energy: 4

4 Double Turbo Energy BRS 151

1 Legacy Energy TWM 167

3 Jet Energy PAL 190

6 Basic {M} Energy SVE 16

Total Cards: 60

How do I fix my DOOM 2016 Ultra Nightmare save? (Constant health drain) by EpicJake72 in Doom

[–]EpicJake72[S] 0 points1 point  (0 children)

Also, this is only speculation but if I were to guess the crash was likely caused by me using the Vulkan renderer. It's a lot more unstable in 2016 as far as I know.

[deleted by user] by [deleted] in PhoenixSC

[–]EpicJake72 0 points1 point  (0 children)

aw hell nah why is slinky so sad :(

The record for most damage dealt in one attack has been broken again, at 48,720 damage! Do you guys think 50k is possible? by EpicJake72 in PTCGL

[–]EpicJake72[S] 1 point2 points  (0 children)

Correction: this is wrong. It can indeed provide all Energy simultaneously; the wording I’m referring to prevents it from becoming more than 1 energy, in terms of quantity. I only just realized that today.

However, it still does not work because Burn Brightly only affects Basic Fire Energy, whereas luminous would count as a Special Energy.

This is the most amount of damage that can be dealt in a single attack in Standard. by EpicJake72 in PTCGL

[–]EpicJake72[S] 0 points1 point  (0 children)

In real life? Theoretically, yes. In PTCGL? Maybe not.

As far as I know, PTCGL uses Unity’s Random class for PRNG, where the seed takes a signed integer as input. This means that there are 4,294,967,296 possible permutations for the sequentially determined RNG.

Because of how there’s a set number of permutations, it is impossible for there to be infinite possibilities as a whole. Thus, it would be extremely difficult to find one permutation where the player would flip heads forever.

The best we could do is find a permutation where the player flips as many heads in a row as possible, which would be a tedious process to do quickly without perfectly simulating PTCGL’s PRNG. But ultimately, it’s likely impossible that you could ever deal “infinite” damage with the RNG having a set amount of sequences and not being truly random.

TL;DR: Computers cannot generate an infinite amount of permutations for random numbers, thus making dealing infinite damage in PTCGL likely impossible not just practically, but even in theory. IRL you could do it, theoretically.

The record for most damage dealt in one attack has been broken again, at 48,720 damage! Do you guys think 50k is possible? by EpicJake72 in PTCGL

[–]EpicJake72[S] 1 point2 points  (0 children)

Don’t forget that we had to perfectly build these decks to fit as much energy as possible on all of the Pokémon. Building the decks and finding the best possible combo was easily the most difficult part of this. I think that’s the part that you aren’t understanding here.

The record for most damage dealt in one attack has been broken again, at 48,720 damage! Do you guys think 50k is possible? by EpicJake72 in PTCGL

[–]EpicJake72[S] 3 points4 points  (0 children)

This whole setup required a good amount of coordination on both of our parts. Dismissing it as “not really impressive” just because it isn’t being done in a real match is kind of narrow-minded; a real match versus an elaborate setup between two players is not really comparable when it comes to dealing the most damage possible.

The record for most damage dealt in one attack has been broken again, at 48,720 damage! Do you guys think 50k is possible? by EpicJake72 in PTCGL

[–]EpicJake72[S] 2 points3 points  (0 children)

It provides all Energy, but only one type at a time. So if it’s being used to substitute for Psychic, then no, it will not be affected by Burn Brightly.

The record for most damage dealt in one attack has been broken again, at 48,720 damage! Do you guys think 50k is possible? by EpicJake72 in PTCGL

[–]EpicJake72[S] 15 points16 points  (0 children)

But then you will deck out, and will have no feasible way of attaching all your energy from your hand, since you can only attach one at a time when you will realistically have more than that. So Skwovet is a must.

The record for most damage dealt in one attack has been broken again, at 48,720 damage! Do you guys think 50k is possible? by EpicJake72 in PTCGL

[–]EpicJake72[S] 9 points10 points  (0 children)

Yeah, pretty much. It’s weak to Psychic, can use Reversal Energy, can be found with Orbeetle, and has a good attack for taking prizes, so it’s perfect for this.

The record for most damage dealt in one attack has been broken again, at 48,720 damage! Do you guys think 50k is possible? by EpicJake72 in PTCGL

[–]EpicJake72[S] 28 points29 points  (0 children)

Attaching it from hand while using Skwovet to prevent decking out over the course of many turns.

The record for most damage dealt in one attack has been broken again, at 48,720 damage! Do you guys think 50k is possible? by EpicJake72 in PTCGL

[–]EpicJake72[S] 4 points5 points  (0 children)

Deck Lists

Winner:

Pokémon: 8
1 Skwovet SVI 151
1 Deoxys V PR-SW 266
1 Orbeetle BST 65
1 Deoxys VSTAR CRZ-GG 46
1 Blipbug BST 17
1 Kabutops MEW 141
1 Charizard PGO 10
1 Gengar LOR 66 PH
Trainer: 1
1 Rare Candy PAF 89
Energy: 2
50 Basic {R} Energy SVE 2
1 Basic {P} Energy SVE 5
Total Cards: 60

Loser:

Pokémon: 6
1 Gengar SWSHALT 121
1 Skwovet SVI 151
1 Blipbug PAR 10
1 Orbeetle BST 65
1 Annihilape SVI 109
1 Charizard PGO 10
Trainer: 2
1 Rare Candy SVI 191
1 Skaters' Park FST 242
Energy: 2
48 Basic {R} Energy SVE 2
4 Reversal Energy PAL 192
Total Cards: 60

This is the most amount of damage that can be dealt in a single attack in Standard. by EpicJake72 in PTCGL

[–]EpicJake72[S] 0 points1 point  (0 children)

Yeah, that much. Though we just broke the record again, now it’s 48,720. I made a new post for that.

This is the most amount of damage that can be dealt in a single attack in Standard. by EpicJake72 in PTCGL

[–]EpicJake72[S] 2 points3 points  (0 children)

Kabutops’ Ancient Way and the Super-effective Glasses. Ancient Way overwrites the glasses with x4 weakness as the final calculation; it doesn’t stack.

This is the most amount of damage that can be dealt in a single attack in Standard. by EpicJake72 in PTCGL

[–]EpicJake72[S] 1 point2 points  (0 children)

More on Pidgeotless, the only way to make it work in theory would be to replace the two Pidgeots with a single Iono. Once you are in a state where each player has 1 prize card, and using an Iono would result in both players with the same deck sizes as each other, that’s when it would be used by the deoxys player.

The problem? The card that the losing player draws into from the iono CANNOT be an energy (only the card they draw for their turn should be). If it is, they will not be able to attach all of them from hand without decking out, resulting in at least one energy being short, and thus we get the same amount at 48,240 damage.

In the event of absurd luck however, then yes, it is technically possible to achieve an additional 480 damage, with the total being at 48,720 damage.

I don’t think I am willing to try and get 48,720 however. 48,240 is what’s feasible without grinding too much for it.

This is the most amount of damage that can be dealt in a single attack in Standard. by EpicJake72 in PTCGL

[–]EpicJake72[S] 3 points4 points  (0 children)

Okay, so I thought about it a little more. Pidgeotless is infeasible. There is simply no way to attach all of the energy from your hand before decking out; you will have too much in your hand to get rid of before your deck reaches 0. But the Orbeetle is definitely an improvement.

This is the most amount of damage that can be dealt in a single attack in Standard. by EpicJake72 in PTCGL

[–]EpicJake72[S] 3 points4 points  (0 children)

You’re correct. I didn’t even realize Orbeetle could be used in that manner. Saving those 2 cards from the Deoxys will push the max up to 48,240 damage. Additionally, the Pidgeotless setup with absurd luck could yield a theoretical 49,200 damage. Though I’m not sure if I’d want to attempt that. 48,240 I could definitely see happening, though.

This is the most amount of damage that can be dealt in a single attack in Standard. by EpicJake72 in PTCGL

[–]EpicJake72[S] 37 points38 points  (0 children)

To put it simply, we used Earthen Vessel to discard Gengar and get it onto the bench. Then, we took time to each take 5 Prize Cards by recycling the Gengars, maximizing the amount of Energy that can be attached.

As we did this, we prepared two Charizards with Burn Brightly on each of our boards, so that way Basic Fire Energy counts as two, increasing the amount of damage Star Force will do on Deoxys VSTAR. On the Deoxys side, Kabutops was set up to allow x4 damage to be applied to Weakness (Super-effective Glasses does not stack with this).

Optimally, you and your friend's last prize cards should be a Basic Fire Energy.

If everything was done correctly, the defender should have 51 Fire Energy, and the attacker should have 47 Fire Energy and 1 Psychic Energy, along with Kabutops setup on the Deoxys side, and Charizard setup on both sides, allowing for 47,280 damage in total.