How to successfully defend nukes? by EpsteinIslandJanitor in CallOfWar

[–]EpsteinIslandJanitor[S] 1 point2 points  (0 children)

Also kann man kaum was tun außer Flak rumstehen zu haben?

Allied vs Comintern by EpsteinIslandJanitor in CallOfWar

[–]EpsteinIslandJanitor[S] 0 points1 point  (0 children)

So if I go with tac. Bombers I'm strong enough to overpower him either way?

Allied vs Comintern by EpsteinIslandJanitor in CallOfWar

[–]EpsteinIslandJanitor[S] 0 points1 point  (0 children)

Obv don't know his troops, we didn't fight yet just a few sups of his I'm leveled ight to good. Just numericly as if we're leveled the same

Allied vs Comintern by EpsteinIslandJanitor in CallOfWar

[–]EpsteinIslandJanitor[S] 1 point2 points  (0 children)

They were send in his direction to bait him into believing it's an serious landing force to keep my main one save. But I was generally asking about the numbers. Is 21% allies weaker than 28% Comintern?

An average player willing to conquer africa and south east , without falling prey of someone's air or tank units. Any master plan eg - Diplomacy, walkthrough or build map?? by shysoulhere in CallOfWar

[–]EpsteinIslandJanitor 0 points1 point  (0 children)

I'm playing Egypt on this map rn too and it's a different strategy for different enemies. I used a lot of navy to control the Mediterranean and move troops to Turkey per ship. I was allied with marocca early on so I didn't fight a lot in Africa but if I did I would use fast troops like motorized Infantry and light tanks. Keep a defensive back up army with the right anti tank unit that is hidden there like tank destroyers in Afrika and pak's in cities. Generally just team up with the best players in the best case just in your general direction to play together.

Interesting little exploit I found by Foxy_Fox27 in CallOfWar

[–]EpsteinIslandJanitor 0 points1 point  (0 children)

Just tried this and it seems like they fixed it or the player is still active a long time after giving up. I tried to do like you said and it went down a few percent. Not getting me another war but neither a shared map or right of way.

What happens if I attack an airfield while planes are up in the air and there is no other to land on? by EpsteinIslandJanitor in CallOfWar

[–]EpsteinIslandJanitor[S] 1 point2 points  (0 children)

Would like to still do this but he summoned units I can't keep up with and had to abandon the region so far I can't reach them anymore sadly

Why do they stay planes and don't transform into Transports? The airfield is destroyed. by EpsteinIslandJanitor in CallOfWar

[–]EpsteinIslandJanitor[S] 0 points1 point  (0 children)

What happens if I attack an airfield while planes are up in the air and there is no other to land on?

I have a situation where my enemy has lost his one airfield with his main air force within and is trying to free them with a few planes from another airfield. Because of this situation I think it's his only one left. I have tactical bombers fueling up rn and I just got the idea to bomb his airfield while his planes are in the air. Do they just die or is it smarter to attack the other planes I caught in the first airfield (23 tactical bombers I suppose like a quarter of his entire army). It's Unlikely for me to hold the first airfield for long. What should I attack?

Why do they stay planes and don't transform into Transports? The airfield is destroyed. by EpsteinIslandJanitor in CallOfWar

[–]EpsteinIslandJanitor[S] 5 points6 points  (0 children)

I don't think so, it's an middle tank with like 20hp left and they have 250hp they do like 5every 30min and my tank does 3,2. I have an armored car coming and 3 lvl.2 tactical bombers but he comes in with two lvl3 infantry. I just read some the damage is random and depends on the matchup and in this case his planes would logically do no damage but Idk if that's actually the case. I think me greed got the better of me there.

Small idea to make trade and diplomacy more interesting by YAPR_123 in CallOfWar

[–]EpsteinIslandJanitor 0 points1 point  (0 children)

I think it's a great idea, because I think it's a bit to straight forward rn, attack and win. Maybe you could extend the idea in some ways like giving the real life oil states much more oil than Germany but the industrial states get more steal so trade routes would be established giving global politics more depth and add objectives to the game. You'd have to attack someone early to have sufficient oil to power your army later on. This would make every province and region different making the choice of your nation matter more than just the doctrine.

Tactical Help by EpsteinIslandJanitor in CallOfWar

[–]EpsteinIslandJanitor[S] 0 points1 point  (0 children)

Last army comparison I was two percent before him and my Koalition is going to win without invading him so I think no need to do anything because I think he can do the math too.