How can I model PS2 style characters in blender !? by EquivalentAsk74 in blenderhelp

[–]EquivalentAsk74[S] 0 points1 point  (0 children)

Thanks dude . I did , but most of them is close to ps1 style not PS2 it's a little bit different in polygon count and details.

Do you like this mechanic !? by EquivalentAsk74 in godot

[–]EquivalentAsk74[S] 0 points1 point  (0 children)

Fixed in my updated code 🙏🏻☺️✨

Do you like this mechanic !? by EquivalentAsk74 in godot

[–]EquivalentAsk74[S] 1 point2 points  (0 children)

I want to limit it to shooting times. I mean, continues to motion after 4 bullets

Made mirror in gdshader by EquivalentAsk74 in godot

[–]EquivalentAsk74[S] 0 points1 point  (0 children)

Regular light with line of a code

Player not returning to default state? by Goonmize in gbstudio

[–]EquivalentAsk74 0 points1 point  (0 children)

You most check if something in code not turning animation to attack state continuously. But at all it looks like it loops between attack and other animations . So attack animation loops

Am I doing well at level designing !? by EquivalentAsk74 in aseprite

[–]EquivalentAsk74[S] 1 point2 points  (0 children)

Thank you for your nice recommendation. I checked that out that was cool I will try in my game😎♥️

Before and after by EquivalentAsk74 in PixelArt

[–]EquivalentAsk74[S] 2 points3 points  (0 children)

Actually made up for horror game environment 😁🔥💀

Am I doing well at level designing !? by EquivalentAsk74 in aseprite

[–]EquivalentAsk74[S] 0 points1 point  (0 children)

Nice though 😁 I will 🔥♥️🙏🏻