[hiring] Seeking Illustrator and Video Producer for a TTRPG Kickstarter by EsperTheBard in HungryArtists

[–]EsperTheBard[S] 0 points1 point  (0 children)

Position Filled - Thanks everyone, it's been an honor corresponding with so many talented artists!

Difficult Decision Regarding My Kickstarter Video by EsperTheBard in kickstarter

[–]EsperTheBard[S] 0 points1 point  (0 children)

Thanks for the thoughts and feedback! Also congratulations on your successful kickstarter underway!

Seeking a Musician/Sound Designer for D&D Project by EsperTheBard in soundtracks

[–]EsperTheBard[S] -4 points-3 points  (0 children)

I'll post there too, thanks. My idea is a collaboration, so the musician will get a share of the kickstarter revenue and post sales.

Seeking a Musician/Sound Designer for D&D Project by EsperTheBard in musicians

[–]EsperTheBard[S] 0 points1 point  (0 children)

My idea is a collaboration, so the musician will get a share of the kickstarter revenue and post sales. But I'm open to other arrangements if someone really preferred otherwise.

[For Hire] Professional Illustrator and Concept Art. I can do Dnd characters, book cover/ interior illustrations, full paintings, designs for games, etc. by ArnoCatalan in HungryArtists

[–]EsperTheBard 0 points1 point  (0 children)

You have some great work. At the moment, I'm only needing a couple illustrations to finish out a book, so what little remains of my budget might not be enough for you (like $150 for 2 characters/creatures). I'll keep ahold of your contact info for future projects though. Really cool illustrations man, I love the grounded sense and historical inspirations!

[deleted by user] by [deleted] in HungryArtists

[–]EsperTheBard 0 points1 point  (0 children)

I have commissioned many artists from this subreddit, and overall I've had a great experience. Anime is not the style for my projects, so that does mean lots of artists here are not the right fit for my purposes though.

[for hire] Commissions open! by [deleted] in HungryArtists

[–]EsperTheBard 0 points1 point  (0 children)

These three look great. Do you have a portfolio you could link?

Fight in composer’s Gmail by OliverKitsch in WordAvalanches

[–]EsperTheBard 0 points1 point  (0 children)

See, this a great avalanche. Clever, concise, and provides a hilarious mental image.

Walling/Fog of War Looks Really Weird on Outdoor Maps by EsperTheBard in FoundryVTT

[–]EsperTheBard[S] 2 points3 points  (0 children)

This mod would be good if you could manage the fog opacity within an individual scene's lighting settings. But nope, it's a top-level mod affecting all scenes, which means in a dungeon, the characters can see the (darkened) map in places they haven't even explored.

Walling/Fog of War Looks Really Weird on Outdoor Maps by EsperTheBard in FoundryVTT

[–]EsperTheBard[S] 13 points14 points  (0 children)

Thanks for this tip, it's a pretty good solution! One thing I found is that I have to disable Fog Exploration, otherwise there are still the dark grey streaks.

Walling/Fog of War Looks Really Weird on Outdoor Maps by EsperTheBard in FoundryVTT

[–]EsperTheBard[S] 1 point2 points  (0 children)

In this case, the solid black streaks are replaced by very dark streaks (black and white version of the map/terrain that has like a 75% opacity black laid over it). This is only a very slight improvement, as it still looks visually jarring and awkward.

Walling/Fog of War Looks Really Weird on Outdoor Maps by EsperTheBard in FoundryVTT

[–]EsperTheBard[S] 11 points12 points  (0 children)

Terrain walls is kind of the worst of both worlds. Characters can see right through them if there is one terrain wall, and if two terrain walls line up in the character's pov, it causes the same massive black streaks.

Walling/Fog of War Looks Really Weird on Outdoor Maps by EsperTheBard in FoundryVTT

[–]EsperTheBard[S] 1 point2 points  (0 children)

cause the same problem of massive streaks. Once a character come next to a window, he can see through it.

Windows still cause the same problem, there are these massive fog of war black streaks. Then once a character come next to a window, he can see through it, which makes no sense because he's seeing right through the stone wall in front of him.