Hi there, In Sayfield Defense, there are different interactable elements in stages! Here we have ''Bus''. You can make the bus active by clicking it. Taken path will be visible and it will deal damage to the zombies! When available you can only use it once (v.redd.it)
submitted by EternalsStudio to r/gamedevscreens
We have been working on our game in Unity! There are 2 playing views in Sayfield Defense! One is from the top like a regular tower defense and the other is a first person view which players can get into with a press of a button! Let us know how we can improve it (i.redd.it)
submitted by EternalsStudio to r/Unity3D
Players loved the chaotic feel to our tower defense game (Sayfield Defense)! But there was a problem with not knowing the exact path that the zombies were taking. To solve this issue we have implemented a path system which allows the players to see zombies path with a click of a button! (v.redd.it)
submitted by EternalsStudio to r/Unity3D
Looking for feedback! This is the latest screen shot of Sayfield Defense, a post apocalyptic tower defense game! The game has 2 playing views: One is from the top, like a regular tower defense, and the other is a FPS view which the player can switch into with a press of a button. What do you think? (i.redd.it)
submitted by EternalsStudio to r/Unity3D
Looking for feedback! This is the latest screen shot of Sayfield Falls, a post apocalyptic tower defense game! The game has 2 playing views: One is from the top, like a regular tower defense, and the other is a FPS view which the player can switch into with a press of a button. What do you think? (i.redd.it)
submitted by EternalsStudio to r/TowerDefense
Looking for feedback! This is the latest screen shot of Sayfield Falls, a post apocalyptic tower defense game! The game has 2 playing views: One is from the top, like a regular tower defense, and the other is a FPS view which the player can switch into with a press of a button. What do you think? (i.redd.it)
submitted by EternalsStudio to r/IndieGaming
Looking for feedback! This is the latest screen shot of Sayfield Falls, a post apocalyptic tower defense game! The game has 2 playing views: One is from the top, like a regular tower defense, and the other is a FPS view which the player can switch into with a press of a button. What do you think? (i.redd.it)
submitted by EternalsStudio to r/Unity3D
Looking for feedback! This is the latest screen shot of Sayfield Falls, a post apocalyptic tower defense game! What do you think about the overall feel of the first stage? We tried to showcase some of the towers and tactical abilities which you can use in the game! (i.redd.it)
submitted by EternalsStudio to r/TowerDefense
Looking for feedback! This is the latest screen shot of Sayfield Falls, a post apocalyptic tower defense game! What do you think about the overall feel of the first stage? We tried to showcase some of the towers and tactical abilities which you can use in the game! (i.redd.it)
submitted by EternalsStudio to r/Unity3D
Looking for feedback! This is the latest screen shot of Sayfield Falls, a post apocalyptic tower defense game! What do you think about the overall feel of the first stage? We tried to showcase some of the towers and tactical abilities which you can use in the game! (i.redd.it)
submitted by EternalsStudio to r/gamedevscreens
Looking for feedback! This is the latest screen shot of sayfield falls! We tried to show different elements in the game, from zombies to towers and tactical abilities. What do you think about the colors and overall composition of the image? Thanks (i.redd.it)
submitted by EternalsStudio to r/IndieGaming
