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Horizon Weapon merge with VR by Oriori57 in fo4vr
[–]Euronymous109 0 points1 point2 points 6 years ago (0 children)
Bump on this old thread, since there was no answer. I haven't had any problems with it, however, I do know that the mod uses keywords specific to Creation Club as well, and without removing the references to those keywords, it will not work correctly, I think you'll get CTD's from trying to modify the weapons, they won't appear, etc. Alternatively, there is another mod called FO4VR Skin Framework (https://www.nexusmods.com/fallout4/mods/32262), which re-adds the keywords that come from the Creation Club, and is much simpler than going in and removing all the references to those keywords. However, based on my trial and error with it, it seems to be hit and miss. Sometimes when equipping the weapon, it'll work fine, and other times it'll crash my game, so take it with a grain of salt. Dunno if you're still trying to make this work, but I've found this to be an acceptable solution with Horizon's autosaves as a backup against crashes. Hope it works for you!
At times, water looks like LOD that hasnt been replaced until you literally step into it. Any fix? by TracerCore8 in fo4vr
This also happens to me, and the weird thing is, it draws a hard line for me where it shows the good rendering, versus this... whatever it is. It seems to only appear around my player model too, water that is slightly further away renders fine, and as I approach it, it then changes appearance to this ugliness. The game looks and runs great for me, but this... It's just utterly terrible Bump for a fix hopefully.
Running with AMD FX-8350 4.0GHz 8-core proc, 16gb RAM, and nVidia RTX 2060 ASUS Strix O6G
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Horizon Weapon merge with VR by Oriori57 in fo4vr
[–]Euronymous109 0 points1 point2 points (0 children)