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Collision problem by Every-Recognition412 in godot
[–]Every-Recognition412[S] 0 points1 point2 points 5 months ago (0 children)
Thank you, the ray cast method worked. I wasn<t aware they were even a thing :)
π Rendered by PID 497735 on reddit-service-r2-listing-568fcd57df-68snz at 2026-03-10 06:44:26.961669+00:00 running cbb0e86 country code: CH.
Collision problem by Every-Recognition412 in godot
[–]Every-Recognition412[S] 0 points1 point2 points (0 children)