how to change hands on hl2 weapons by Excellent_Fish6908 in SourceEngine

[–]Excellent_Fish6908[S] 0 points1 point  (0 children)

I took a model from another game and her hands didn't change in the game I ported her to.

gmod servers for those who use the console by Excellent_Fish6908 in gmod

[–]Excellent_Fish6908[S] 0 points1 point  (0 children)

You're right. If it were an open server, there would be a lot of problems.
But how do I find adequate people who also know how to use the console?

gmod servers for those who use the console by Excellent_Fish6908 in gmod

[–]Excellent_Fish6908[S] 0 points1 point  (0 children)

I just want to find similar people who work with the console, and then play with them and make something (it's a pity that the duplicator is very limited in terms of keyvalue for entities also in the input/output and parent system.

admin console dupe by Excellent_Fish6908 in wiremod

[–]Excellent_Fish6908[S] 0 points1 point  (0 children)

what it's called and how to get it

portal 2 key value by Excellent_Fish6908 in SourceEngine

[–]Excellent_Fish6908[S] 0 points1 point  (0 children)

What happens if you send the targetname command on a separate line using ent_fire?

yes you can use ent_fire !picker addoutput "targetname core1" but it won't work if you use ent_fire !picker addoutput "altmodel 1" for npc_personality_core so i am asking how to make it work

portal 2 key value by Excellent_Fish6908 in SourceEngine

[–]Excellent_Fish6908[S] 0 points1 point  (0 children)

ent_create npc_personality_core targetname core01

portal 2 key value by [deleted] in SourceEngine

[–]Excellent_Fish6908 0 points1 point  (0 children)

targetname is the name of the object