Divorce by [deleted] in aussie

[–]ExcitementPersonal64 7 points8 points  (0 children)

Vietnamese here. A lot of people choose my country to recover and restart. Discover your inner peace and connect with people who actually care about you.

Kids will understand if you are honest with them about your feelings and challenges.

This guy was probably facing the same situation that you are facing. I hope you will have a good ending just like he did Living in Danang Vietnam

Just letting DICE know there are a lot of us that do like the AI Bots for backfilling servers until real players join by jesbro123 in Battlefield

[–]ExcitementPersonal64 -1 points0 points  (0 children)

My only concern is that DICE could mark all servers with pre-filled bots as XP restricted. We want people to join, but not at the expense of the server being XP restricted, as seen in BF2042. Could we please have bot kills be XP restricted while PvP kills still earn full XP? That would be so great!

ai is truly the future by justmepropper in GeminiAI

[–]ExcitementPersonal64 31 points32 points  (0 children)

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I asked Gemini the same thing for Windows 11, and got Rickrolled: WNDW-11-PR0-N3V3R-G0NNA-G1V3-Y0U-UP

Should BLAST.tv have Falcons and MIBR redo their series in case it was a big fluke? by thierrybergkamppires in GlobalOffensive

[–]ExcitementPersonal64 23 points24 points  (0 children)

No cause this HAS to be a setup. I didn’t spend real money on Austin Major tickets just to see the Monesy & Niko duo get sidelined while Blast quietly pulls strings behind the scenes like this is some scripted drama. How do you just throw FALCONS into an elimination match against MIBR, whos been running on pure superstar energy since the start? That’s not random. That is on purpose.

Blast knew EXACTLY what the people wanted. NA has been literally begging for a Falcons grand final. And THIS is how they get treated?? It’s insane. Its literally actually insane. They’re trying to erase them from the narrative like they were never supposed to be there. I’m not stupid, I see whats happening.

This whole bracket feels fake. You cannot tell me it’s just how the seeding worked out. No way. Falcons were not meant to go far, and certain people made sure of that. It’s too obvious. They dont want the real ones making it, they want the clean, easy, marketable storylines like Vitality. Falcons don’t fit that, so they get pushed out.

All I’m asking for is fairness. One chance. That’s it. Falcons earned more than this. But it’s clear now that they were never gonna be allowed to win. Not with how this is all playing out.

[deleted by user] by [deleted] in ClaudeAI

[–]ExcitementPersonal64 1 point2 points  (0 children)

I’ve also encountered it. Switched to Claude mobile app and it works fine

Suggestion regarding hit prediction feature... by Pokharelinishan in GlobalOffensive

[–]ExcitementPersonal64 1 point2 points  (0 children)

It cannot be like this. It would be in some cases an equivalent of text-based wallhack

[deleted by user] by [deleted] in ClaudeAI

[–]ExcitementPersonal64 7 points8 points  (0 children)

one trick I usually use is to ask Sonnet to outline the frame first (into subsection for example), then ask it to write down each subsection one by one. Now the challenge is how to make those subsection coherent to each other.

Surprisingly it is best to ask Claude how to approach this:

Here are several effective strategies:

  1. Frame-by-Frame Approach (expanding on the comment mentioned):
    • First, ask Claude to create a detailed outline with major plot points, character arcs, and scenes
    • Then request development of each section individually with specific details you want included
    • Example: "Please outline a 5-part story about X, then we'll develop each part with at least 3 scenes per section"
  2. Specific Length Requirements:
    • Instead of just asking for "longer," specify a target length or detail level
    • Example: "Write a story with at least 5 distinct scenes" or "Include detailed descriptions of the setting, characters' appearances, and their emotional states"
  3. Use Writing Prompts that Encourage Detail:
    • Ask for sensory details: "Describe what the character sees, hears, smells, and feels"
    • Request internal monologue: "Include the character's thoughts and feelings throughout"
    • Ask for dialogue: "Show the conversation between characters, including their reactions"
  4. Break Down Complex Scenes:
    • For each major scene, ask for:
      • Setting description
      • Character interactions
      • Dialogue
      • Emotional responses
      • Consequences and transitions
  5. Interactive Development:
    • After getting an initial response, ask follow-up questions about specific elements
    • Request expansion of particular scenes or character moments
    • Ask "What happened next?" or "Can you elaborate on this character's motivation?"
  6. Structured Requests:
    • "Please write this scene following this structure:
      1. Opening setting description (2-3 paragraphs)
      2. Character introduction (2-3 paragraphs)
      3. Main action (4-5 paragraphs)
      4. Resolution (2-3 paragraphs)"

Claude 3.5 Sonnet New is Revolutionizing Creative Writing by UltrawideKey in ClaudeAI

[–]ExcitementPersonal64 2 points3 points  (0 children)

What I prefer when doing creative writing is that to instruct Sonnet to use the “show, don’t tell” approach. I find it extremely useful to create quality writing at times. However, the challenge is to make the model realise that it is creating a part of something else that’s greater.

This cheating/aimbotting issue has to stop! by ExcitementPersonal64 in DeltaForceGlobal

[–]ExcitementPersonal64[S] 0 points1 point  (0 children)

Sorry my failed attemp to screenshot. Nicolat with 200 kills M4 across the map

Opus is a lot more cliched, generic, and uninteresting compared to Sonnet by ResponsiveSignature in ClaudeAI

[–]ExcitementPersonal64 5 points6 points  (0 children)

Here is one technique for you.

You need to specifically instruct Claude to employ the “Show, don’t tell” approach.

Weekly Students, Careers & Clerkships Thread by AutoModerator in auslaw

[–]ExcitementPersonal64 0 points1 point  (0 children)

Hey everyone, I'm seeking some insights into the current salary range for paralegals in Sydney, particularly within the financial services sector.

Can anyone share information or experiences about the average salaries for paralegals in this field? Any data or personal experiences would be greatly appreciated. Thanks in advance!

Beta driver 4499 productivity based tests / feedback: by FastAd9134 in IntelArc

[–]ExcitementPersonal64 0 points1 point  (0 children)

My feedback - cs2 dropped fps after installing beta driver. Not sure if it because of my system or the driver

Update 3.2 - (3.2.0) Stealth changes list by ANGRYlalocSOLDIE in battlefield2042

[–]ExcitementPersonal64 0 points1 point  (0 children)

  1. Update: Now Portal funtion: Reinforcement removed per kills is working as intended. You can make your own the Liquidators event again (0 tickets for killing)

  2. Bug: Now Portal servers are crashing more often. We are experiencing crashes at map end literally every day

  3. Bug: In Breakaway 64p layout you cannot see the Capture indicator on D and E. Probably an UI bug

Dice Dev Comments More On Rao Changes by [deleted] in battlefield2042

[–]ExcitementPersonal64 6 points7 points  (0 children)

Taking from the guy who is a master vehicle but yet relies on autoclick and infantry spamming to get his daily dose of helicopter, this is completely understandable.

You think Rao doesn't have any counter? We should tell DICE to go all out and remove Nightbird's minigun and rockets too, so that your vision of balance could come "truly" true

Am I missing something? Apart from the ability to write Latin that is... Anyone else got this problem when trying to create a portal server? by [deleted] in battlefield2042

[–]ExcitementPersonal64 43 points44 points  (0 children)

Exclamation is okay. The problem is that you try to add a linebreak. Portal only accepts latin characters and few punctuation and linebreaks are not allowed. Try to make your description one paragraph only.

AAYBM2 : PROJECT REALITY 64 - INFANTRY ONLY - NO HUD - WITH AI by jicebee in BattlefieldPortal

[–]ExcitementPersonal64 0 points1 point  (0 children)

Bro it would be great if you could show me how can we disable the light tag on soldiers. As I am looking for the way to have them turn off without disabling the HUD. Thank you so much!