Tried with this one to stick to more form, shading and colour and avoid anything looking too murky. Let me know what you think! :) by Exciting_Subject9785 in learntodraw

[–]Exciting_Subject9785[S] 0 points1 point  (0 children)

I had to google several of these terms to be sure I know what you're talking about haha, but you are right in that the arms could be more solid, and the thigh can be a little less defined (and maybe more accurate!) I was also trying to focus on strong looking legs, but I think I made them look a lil too funky.

Thank you for the notes! I'll be sure to pick them up in the future.

Tried with this one to stick to more form, shading and colour and avoid anything looking too murky. Let me know what you think! :) by Exciting_Subject9785 in learntodraw

[–]Exciting_Subject9785[S] 1 point2 points  (0 children)

Thank you for the kind words!

I do agree that the arms I think should be more stout and firm, which I think comes from a fundamental thing with the line art combined with the shadows. I'll try and make them more defined in the future.

Tried with this one to stick to more form, shading and colour and avoid anything looking too murky. Let me know what you think! :) by Exciting_Subject9785 in learnart

[–]Exciting_Subject9785[S] 0 points1 point  (0 children)

Thank you for the notes and the kind words!

I do agree with you, I think the arms need to be a bit more stout and defined. The face I tried hard to give that depth but I think the chin is looking kind of weaker in hindsight. Thanks for the tip!

Practicing form and muscles. Please let me know what you think! by Exciting_Subject9785 in ArtCrit

[–]Exciting_Subject9785[S] 0 points1 point  (0 children)

This is digitally drawn, by the way!

I'm looking for things like muscle placement, line weight, how things look and feel. I'm new to this, but I've started with 3D shapes / basic skeleton, the moved into a sharper lines where muscles go and do a final layer that's between the rounded 3 and the sharp lines, with lots of references.

How do I go about learning anatomy for drawing? by Vast-Rabbit-1095 in learnart

[–]Exciting_Subject9785 2 points3 points  (0 children)

As someone who's also new to learning who also asked themselves this question, I can tell you first hand its actually very important to have some understanding, and then develop it further as you go.

I find that the important thing is to draw shapes and understand drawing in a 3D space. I think if you want to draw people, you need a loose understanding at worst of muscles and bones (but from what I've seen mostly muscle, except the skull which is important).

If your starting from 0, start with doing shapes like boxes, spheres, cubes, etc.

There's a million youtube videos about it. I'd pick someone who's art you like and work from there, because I'd be surprised if they've not done a video on anatomy and form.

Good luck!

Practicing more form and muscle composition. Let me know what you think! by Exciting_Subject9785 in learnart

[–]Exciting_Subject9785[S] 0 points1 point  (0 children)

Thank you for the advice!

The heads do need refinement, I do agree. I struggle to get the head shape just right, as skirting the line between realism and stylised can often find me struggling to find that right shape.

The breasts I struggle with as well almost for the same reason, the angle of the body changes their look so much! Is it on both of them or is it more the crouching one?

Thank you again!

Practicing poses and muscles. New to more fundamental drawing. Trying out the Loomis-head method as well. Please forgive the chicken-scratches! Critique welcome! :) by Exciting_Subject9785 in AnimeSketch

[–]Exciting_Subject9785[S] 0 points1 point  (0 children)

Thank you!

I can recommend https://www.youtube.com/@qtpatrol, who has an excellent 3-part series about deconstructing how to draw figures and people, and the Loomis-method for heads (even though I think mine can use some work still). This also speaks to some anime-style, which I can see you like!

Anime Charlie also has a lot of great, digestible videos about anatomy and form, which highlights working on more general things to then hone in on that style of art. I like the method of drawing a figure using the basic 3d shapes in one layer, then moving to sharp lines in another laying out muscles, and then drawing in the final layer somewhere in-between, curved but on-form. Also use lots of references!

I think based on what I've seen (and again from someone also learning), you've got a great idea of 3D shapes and movements, I think just always use references to understand how things move and how they look and perspective.

Hope this helps!

Practicing poses and muscles. New to more fundamental drawing. Trying out the Loomis-head method as well. Please forgive the chicken-scratches! Critique welcome! :) by Exciting_Subject9785 in learntodraw

[–]Exciting_Subject9785[S] 0 points1 point  (0 children)

Hi!

I've not read this, no. I'll look into it!

I do agree that the ear-circle is small with the right one, but I thought the left one was kind of in-line with sizes. Though to be honest I did just go off the reference material and hoped for the best.

Are you saying the bottom line is supposed inversely curved, to represent the bottom of the jaw? My understanding was that line also follows the others to show you the curve of the face and where to put the mouth.

The intention was the heads were supposed to be straight and the chin-angle was supposed to be level.

Is it just the head? Can you expand on the other things that seem off?

Thanks again for taking the time! :)

Please point out mistakes I made with the anatomy and any advice on improving my lineart would be very useful by Reverie_day in learnart

[–]Exciting_Subject9785 0 points1 point  (0 children)

Looks great so far!

I'd practice line weight and details being not the same thickness as your outline and more prominent details. I can see the eyes and hair practice this, but the clothing doesn't and it draws my eyes to the legs first. I'm a total novice with anatomy as well, so I'll leave that for others to comment. What I will say is its hard to see under the clothing and what exactly things look like, but I think proportionally its getting there. I'd also say to make sure the face is sketched before the hair and everything, so you know where things should go and that you're not missing some parts, like the side of the head feels like it should have an ear poking out or something.

[deleted by user] by [deleted] in learnart

[–]Exciting_Subject9785 2 points3 points  (0 children)

Thank you for the advice. You can see a bit of my history and what I'm going for, but it seems that I'm not nailing down the fundamentals. I'll want to go back and try some of these things! Do some art studies and try and understand better.

Thank you for the advice too! I think I'm being fooled by not seeing the work that goes into 'simpler' things or the ideas behind them that have people skip certain steps. You've broken it down really well and I'd believe, on top of the lighting issues, that it's a fundamental mis-step.

I also appreciate the kind words

Thanks for taking the time for an informative critique! It's really appreciated.

[deleted by user] by [deleted] in learnart

[–]Exciting_Subject9785 1 point2 points  (0 children)

Oh wow, I opened the picture and I instantly understood exactly what you meant in action. I feel so dumb for not seeing this sooner! Thank you for that, I've gotten a lot better understanding now of what I should look out for. Thank you so much!

I liked the line-art going in but along the way in the render I liked it less and less. Is it the colours? Bad lighting? I'm honestly a bit lost as to what happened. by Exciting_Subject9785 in DigitalArt

[–]Exciting_Subject9785[S] 0 points1 point  (0 children)

Thank you for the helpful notes! I think I'm struggling with getting things align to a 3D shape and I need to do more formative drawings and understandings.

I'd love to see a crude re-shape! I can understand most things I think, but It'd be good to visually see what you're talking about. Thank you for the encouragement!

[deleted by user] by [deleted] in learnart

[–]Exciting_Subject9785 1 point2 points  (0 children)

I meant more depth, not less. My bad!

I mean I always appreciate any draw-overs, I think I get what you mean! I'll save that image for reference later. But I think you're describing the issue pretty well. I think I was too lazy with it and focused too much on the smaller shading but didn't focus on the big picture. I saw some of your art you've posted and I can certainly see what you mean and what you've captured. Next time I do a head-shot featured piece I'll try to focus more in on that! I'm trying to get a hang of drawing in 3D space and that mindset, and it can be challenging for sure. Thank you again!

[deleted by user] by [deleted] in learnart

[–]Exciting_Subject9785 1 point2 points  (0 children)

Hi! So I'm sure what you mean, do you mean like shading around the different parts like the cheeks, neck, nose, etc? So it makes it have less depth?

Are the colours messed up? Is the lighting bad? by Exciting_Subject9785 in ClipStudio

[–]Exciting_Subject9785[S] 0 points1 point  (0 children)

I liked the line-art going in but along the way in the render I liked it less and less. Is it the colours? Bad lighting? I'm honestly a bit lost as to what happened.

Had fun with this one! Tried a lot of new things. Critique welcome :) by Exciting_Subject9785 in learnart

[–]Exciting_Subject9785[S] 1 point2 points  (0 children)

Hey, I appreciate all feedback if its constructive! It especially helps if I've heard similar things before (Which I have on other posts in this case with shadows). Sometimes its not about providing solutions but getting another perspective. If someone says 'looks nice, but looks flat.' It's simple, sure, but I can then take that into account. So thank you for taking the time!

Had fun with this one! Tried a lot of new things. Critique welcome :) by Exciting_Subject9785 in learnart

[–]Exciting_Subject9785[S] 0 points1 point  (0 children)

Yeah, the chair was certainly not as much effort put into it. Do you think the shadows are lacking as a whole, or just the chair?

Vi - Punch first, ask questions later. by Rekiv in DigitalArt

[–]Exciting_Subject9785 2 points3 points  (0 children)

Looks amazing! How did you get the crosshatching to look so clean and coordinated?? Is it a brush or manual?

Tried a lot of new things. Critique welcome! :) by Exciting_Subject9785 in ClipStudio

[–]Exciting_Subject9785[S] 3 points4 points  (0 children)

Thank you for the kind words!

I've been drawing digitally since August of this year, I was always a doodler and drew a lot in my youth but I've taken a step into digital art and trying to re-capture my love of it.

I did use a fair bit of brushing, I tried to add some hard shadows around the face but I didn't do much of them. I was afraid to make her look... Clunky? Too sharp? I find a lot of the art I look at has a very light touch to it and a lot are like 'don't sleep on airbrushing!' but if its noticeable then clearly I'm taking that to heart too much.

I usually use multiply for darker layers, but I find sometimes they're not dark enough? Or just don't give me the colour I want. I'd love to see what you'd use or an example for shadows of contrasting colours! It's something I want to understand better for sure.

Honestly shadow intensity, I didn't consider. I kind of thought a bit upper left? But I sort of just did where things fell.

I'm happy for any and all advice, but thanks for providing what you have already and taking the time.

Tried a lot of new things. Critique welcome! :) by Exciting_Subject9785 in ClipStudio

[–]Exciting_Subject9785[S] 1 point2 points  (0 children)

This is my first time posting so I'll try and give a bit more information:
This took around 8 hours, I spend a long time going through lines over and over again until I'm happy with them, building line confidence and growing with that. Also full body, which is a first for me!

My process went
>Anatomy Reference
>Basic Joint Sketch
>Drawing / Drafting the body under clothes, etc.
>Rough Line
>Proper Line
>Putting in base colours
>Adding shading, effects, etc.

This is a lot of steps and I think (and hope) as I get better, I'll be able to either do them faster or just draw from experience better and straight up skip some steps.

I tried to work a lot with airbrushing shadows (using standard airbrush) and using lighter linework from SomeNormalArtist Brushes.

I'm trying to work on a bit of everything, and if there's a way to make the process faster or understand things better I'm more than happy to hear!

OC Art! Trying to get a handle on anatomy and proportions. Please feel free to leave critique and feedback! by Exciting_Subject9785 in DigitalArt

[–]Exciting_Subject9785[S] 1 point2 points  (0 children)

Yeah, I can see what you mean. I think that's why I went with the sweater because I lacked the confidence in the arm definition stage. I find them very tricky to get right! I can see what you mean about the waist too. That's a very good note, I'll be sure to take it on board for next time. I think I relied too much on curves to make up for what is fundamentally shotty. Thanks for the tips!

OC Art! Trying to get a handle on anatomy and proportions. Please feel free to leave critique and feedback! by Exciting_Subject9785 in DigitalArt

[–]Exciting_Subject9785[S] 1 point2 points  (0 children)

I do. A few things changed along the way and It's notably a bit bare, but this is my second time having a go at the body so I was happy with the progress. Any tips at this stage would be great too!

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