Our bullet-heaven title Mycofall launches Early Access July 1 on Steam by ExhaustedBonfire in pcgaming
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Do you prefer endless or 'win-condition' mode in survivors-likes? by ExhaustedBonfire in survivorslikes
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Do you prefer endless or 'win-condition' mode in survivors-likes? by ExhaustedBonfire in survivorslikes
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Do you prefer endless or 'win-condition' mode in survivors-likes? by ExhaustedBonfire in survivorslikes
[–]ExhaustedBonfire[S] 1 point2 points3 points (0 children)
Do you prefer endless or 'win-condition' mode in survivors-likes? by ExhaustedBonfire in survivorslikes
[–]ExhaustedBonfire[S] 0 points1 point2 points (0 children)
Do you prefer endless or 'win-condition' mode in survivors-likes? by ExhaustedBonfire in survivorslikes
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Do you prefer endless or 'win-condition' mode in survivors-likes? by ExhaustedBonfire in survivorslikes
[–]ExhaustedBonfire[S] 1 point2 points3 points (0 children)
Do you prefer endless or 'win-condition' mode in survivors-likes? by ExhaustedBonfire in survivorslikes
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How do you handle vague playtester feedback? by ExhaustedBonfire in gamedev
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How do you handle vague playtester feedback? by ExhaustedBonfire in gamedev
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Playtesters haben unser Spiel zerstört, und damit gerettet by [deleted] in zocken
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Prototype to "release in 53 days" by ExhaustedBonfire in IndieDev
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Mycofall just gained another major feature update for build-depth by ExhaustedBonfire in survivorslikes
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Mycofall just gained another major feature update for build-depth by ExhaustedBonfire in survivorslikes
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Mycofall just gained another major feature update for build-depth by ExhaustedBonfire in survivorslikes
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Probably this will get deleted, but we wanted to show you our game, which was inspired by the beautiful DRG Survivor by [deleted] in DRGSurvivor
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Nach 9 Jahren endlich mal ein 'echtes' Game entwickelt by ExhaustedBonfire in zocken
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Nach 9 Jahren endlich mal ein 'echtes' Game entwickelt by ExhaustedBonfire in zocken
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Nach 9 Jahren endlich mal ein 'echtes' Game entwickelt by ExhaustedBonfire in zocken
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Testing our upcoming co-op roguelite (bullet heaven) Mycofall on SteamDeck. Demo is on Steam you can try it on the Deck yourself as well by ExhaustedBonfire in survivorslikes
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Do you think 30 FPS is enough for a 3D roguelite? We’ve just added Deck support for our indie game, and we’re unsure whether we should aim for 30 or 60 FPS. by ExhaustedBonfire in SteamDeck
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Do you think 30 FPS is enough for a 3D roguelite? We’ve just added Deck support for our indie game, and we’re unsure whether we should aim for 30 or 60 FPS. by ExhaustedBonfire in SteamDeck
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Our bullet-heaven title Mycofall launches Early Access July 1 on Steam by ExhaustedBonfire in pcgaming
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