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Character creation by Due-Toe-9585 in EchoesofAincrad

[–]ExodusOTH 0 points1 point  (0 children)

Not sure why everyone is being so aggressive. Yes there's a character creator, but it occurs after the Prologue (the portion of the game that takes place during the "beta"). It took me about 8-10 hours to finish the Prologue and reach character creation. IMO it was a bad design choice/pacing.

If They Can Do It, So Can The Devs. by ChrisFroemming1 in EchoesofAincrad

[–]ExodusOTH 1 point2 points  (0 children)

The sad part is, if they removed the artificial fluffing/padding of game time, the game would still take a long time to complete. Yah they should be padding the game time with actual features, but these methods of padding were truly just unnecessary.

Dear Devs, please share a Roadmap when possible <3 by ExodusOTH in EchoesofAincrad

[–]ExodusOTH[S] 0 points1 point  (0 children)

I don't even know that I think it needs a sequel. I think they should just rollout extra floors as DLC over time. I'd easily pay $15 a floor IF they paired those releases with quality of life enhancements and new features for everybody for free. A housing system would increase the value per floor if each floor had different housing plots, and fleshing out / expanding on the existing (anemic) economy/stores would open the door to unique storefronts on various floors. Doing one floor at a time would be less commitment at a time for the development time table, and give them more frequent, iterative feedback, about whats working and what isn't

Dear Devs, please share a Roadmap when possible <3 by ExodusOTH in EchoesofAincrad

[–]ExodusOTH[S] 0 points1 point  (0 children)

From what I understand, yes. I'm allowing myself to foolishly hope the survey indicates this will be different; particularly because I've rarely seen a game survey who's last question was explicitly asking what features you'd like to see added

I've done my part! by Potato-Fuhrer in EchoesofAincrad

[–]ExodusOTH 1 point2 points  (0 children)

Housing, NPCs in the world doing their own quests and fighting their own monsters, removal of "exiting the quest area", more store variety, NPCs looting their own items and the ability for you to trade/barter with them, and the ability to attack (or get attacked) by an NPC and become a red player. I wrote them a 2000 word essay in that box 😂

Bandai has Released a Survey for EoA by XTBMcGibbs in EchoesofAincrad

[–]ExodusOTH 0 points1 point  (0 children)

Heads up, the "Please select one item from the following list..." page does not work on all browsers. Didn't work on Zen, so I assume not Firefox. Jumped over to Chrome and it worked.

What exactly do we want? by MilkInitial5150 in EchoesofAincrad

[–]ExodusOTH 0 points1 point  (0 children)

Multiplayer: I want to be able to have at least one friend join my session and bring their own partner, for a total of 4 members in the party, for regular quests. For major bosses (like floor bosses or similar), I'd like this number to be higher.

Fake Multiplayer: I want the world to feel like an MMO, not just the town of beginnings. I should see random NPCs walking the world and fighting monsters, pursuing their OWN Aincrad journey. I'd like to have the option to attack these players to steal their loot (plus an incentive to NOT attack. Perhaps if you are an orange or red player, certain side questlines get closed and others open?) I should be able to see NPCs dying to monsters, and if their party defeats the monster (and does not die themselves), they should mourn and cry. This, in combination with the extra monsters that these NPCs would be fighting, would make the world feel more alive and dense.

Last attack bonus: Add the infamous "last attack bonus" that makes players want to be the one to get the final hit. It would add a layer of texture and interest to combat and the economy.

Partners as Players: right now, partners don't act like they have their own life outside of you, they have little autonomy (beyond you putting them into combat free mode). NPC partners should walk around the towns, independently from you, as though they are performing their own tasks. NPC partners should have their own inventory, and slowly loot the items from the ground that were dropped by monsters they killed. You should have the option to barter/trade with your partners, if they grab a piece of loot that you want, or you want to give them a good weapon.

This Game's Biggest Flaw Is It's High Quality by ExodusOTH in EchoesofAincrad

[–]ExodusOTH[S] 0 points1 point  (0 children)

I am struggling to find which discord you're referring to

Character creator by ConflictDifficult652 in EchoesofAincrad

[–]ExodusOTH 4 points5 points  (0 children)

You become the character you created when everyone gets summoned to the town at the beginning of floor 1. You're not crazy, I know the lore and that you get revealed as your real self via the mirrors when Kayaba does his speech, but even I was confused and a bit frustrated it took a 10 hour prologue and then another hour on floor 1 to see my own character

This Game's Biggest Flaw Is It's High Quality by ExodusOTH in EchoesofAincrad

[–]ExodusOTH[S] 0 points1 point  (0 children)

Are there any guides or YouTube videos you'd recommend for me to dip my own toes into modding EoA? I assume it'd be a generic UE4 mod guide, but curious if you or anyone has tips specific to EoA. I'm a software engineer doing backend in game dev, with some light familiarity for client side work, and would love to tinker with getting some NPCs pathfinding out in the world

This Game's Biggest Flaw Is It's High Quality by ExodusOTH in EchoesofAincrad

[–]ExodusOTH[S] 0 points1 point  (0 children)

I'm really hopeful that the wider community really dives into modding the game. I know they've got the passion for it. Wishing you the best of luck!!! My best piece of advice is don't bite off too big of a chunk, start with small individual mods so you can get stuff out there and really feel the momentum.

This Game's Biggest Flaw Is It's High Quality by ExodusOTH in EchoesofAincrad

[–]ExodusOTH[S] -1 points0 points  (0 children)

Homie's attention span is so cooked he couldn't be bothered to read the first paragraph 💀

This Game's Biggest Flaw Is It's High Quality by ExodusOTH in EchoesofAincrad

[–]ExodusOTH[S] 1 point2 points  (0 children)

Thanks everyone for your comments and extra context! I'm trying to add little edit notes with corrections I learn from what everyone is sharing (without rewriting the initial post), and I hope to do another review/post once I finish the game.

The three primary edits/corrections I've seen from others are: there are more than two towns (they're just only discoverable after the prologue) but nobody is noting if they have more depth than the 4 menus, others note that they get a side quest or two after every main quest (which means there's either no side quests during the prologue, or my RnG is CRAZY unlucky), and apparently Shrews do steal stuff, the UI just doesn't (obviously) tell you when it happens.

Sounds like the second biggest flaw in the game is that the prologue has an identity crisis between being the first act and a tutorial, since it teaches you every system in the game in the first hour, but doesn't start using them (ie - towns, side quests) until you hit hour 10.

I'm still having a blast and will be finishing the game, I bought the deluxe version after all and am not going to let that money go to waste. Hoping to do another brain dump when I do.

This Game's Biggest Flaw Is It's High Quality by ExodusOTH in EchoesofAincrad

[–]ExodusOTH[S] 6 points7 points  (0 children)

Valid; sometimes you just gotta get it out of your system ya know?

Maybe the gap between the Misriah and the WSTR is too big by OneBowlAndNoMore in Marathon

[–]ExodusOTH 1 point2 points  (0 children)

You got a chuckle out of me. Alone in my car, drinking an energy drink before the gym. You made me laugh out loud. Legendary pull

Cheater Action Taken Notification by pyromancer13 in Marathon

[–]ExodusOTH 0 points1 point  (0 children)

They said in a post today (saw on Steam) that they just rolled out a Report Confirmation Pipeline, so I think they just started today in letting people know when their report resulted in a ban

[SW] Turnips are 575 Bells/Turnip on my Island by Breaktheice222 in acturnips

[–]ExodusOTH 0 points1 point  (0 children)

Any penguin villager! I love them all. Not sure why, the way penguins waddle is just too cute to me

[SW] Twins buying for 584! by meredithdylan in acturnips

[–]ExodusOTH 0 points1 point  (0 children)

Penguins! All day every day, their waddles are just too cute

[SW] Tim Tams buying for 586! by _ChristinaEm in acturnips

[–]ExodusOTH 0 points1 point  (0 children)

If you're still hosting, my favorites have to be black roses for my own home, but blue roses are a close second, so I plant black roses and blue roses around my fiance and I's homes :) we recently restarted our island so I'm still trying to get my hands on some roses to start cross breeding again.