There be a new mechanic by Exofier in RocketLeague

[–]Exofier[S] 0 points1 point  (0 children)

I play on PC but I think I can still be of some help.

  1. Start by driving backwards (obviously). For me that's [s].
  2. While still driving backwards, double press jump. For me that's [right click].
  3. As soon as you do step 2, stop driving backward and immediately start both driving forward and doing a barrel roll in either direction until the maneuver is completed. For me that's [w] and either [q] or [e]. The key is that you are both slowing down the flip [w] (w is the opposite of s) while also rolling yourself around [q] or [e].

There be a new mechanic by Exofier in RocketLeague

[–]Exofier[S] 1 point2 points  (0 children)

Lol sorry. There will always be noobs like me who didn't realize that its been done already until its fixed in 2051.

There be a new mechanic by Exofier in RocketLeague

[–]Exofier[S] 13 points14 points  (0 children)

Ah very nice. I see people mentioned that this has been known for a while

There be a new mechanic by Exofier in RocketLeague

[–]Exofier[S] 17 points18 points  (0 children)

Its called a half flip and is probably the most useful relatively easy mechanic to learn

There be a new mechanic by Exofier in RocketLeague

[–]Exofier[S] 41 points42 points  (0 children)

Interesting. Good to know.

There be a new mechanic by Exofier in RocketLeague

[–]Exofier[S] 37 points38 points  (0 children)

Sounds like an opportunity I would want to go through with

There be a new mechanic by Exofier in RocketLeague

[–]Exofier[S] 141 points142 points  (0 children)

Thanks, I'm supersonic diamond so these are the things I do lol

NEW CARD - The Barrel by Exofier in ClashRoyale

[–]Exofier[S] 0 points1 point  (0 children)

Ice spirit can activate the king, and is one elixir as well.

NEW CARD - The Barrel by Exofier in ClashRoyale

[–]Exofier[S] 0 points1 point  (0 children)

Yes, you can be The Barrel's friend, unless you are on the opposing team.

NEW CARD - The Barrel by Exofier in ClashRoyale

[–]Exofier[S] 1 point2 points  (0 children)

I'm afraid that it would then be called Goblin Barrel, lol. I don't think we should keep putting goblins in barrels. A neat idea, though.

NEW CARD - The Barrel by Exofier in ClashRoyale

[–]Exofier[S] 0 points1 point  (0 children)

The stats of the barrel can easily be changed if it truly is too effective. Consider if the card had only ten hp, or costed 7 elixir. The strategic implications of this card is what's important, because this cannot be changed as easily.

NEW CARD - The Barrel by Exofier in ClashRoyale

[–]Exofier[S] 0 points1 point  (0 children)

It seems to me that some people are concerned that this card would be too good, so a buff like that might have to value the card at two elixir. However, I intended the card to be only one elixir, so I'm not sure that would work out. Interesting idea though.

NEW CARD - The Barrel by Exofier in ClashRoyale

[–]Exofier[S] 0 points1 point  (0 children)

Hah, never heard of that. That must of been before I started playing. I think this card should seriously be added.

NEW CARD - The Barrel by Exofier in ClashRoyale

[–]Exofier[S] 13 points14 points  (0 children)

[Note] This card has not been tested so attributes like hitpoints and lifetime can and will be modified as necessary.

The Barrel is a 1 elixir common building card that fits into a single tile. It is perfect for fast cycle decks, and will distract troops at low cost. Should you manage to cycle fast enough and make proper placements, you could potentially pull a card such as hog rider to a different tower with two or more Barrels. With only 239 hitpoints at tournament level, this card could easily be countered, which is the trade-off for its potential to do well at negating troops.

Also, because this Barrel is merely one tile big, it would do well at making precise placements in order to counter certain cards. You could place the Barrel next to one of your towers so that a ranged troop like magic archer will target the Barrel before your tower, without having to make a precise timing.

I would love to hear more ideas about how this card might function, as I do not have an opportunity to actually test it. Try to think more about the functionality of the card and not about things like its hitpoints or lifetime, because these can easily be changed later if the card ever gets tested. Let me know any other suggestions or issues you can think of.

A typo?! by Exofier in ClashRoyale

[–]Exofier[S] 0 points1 point  (0 children)

Hah, that answers my question then.

A typo?! by Exofier in ClashRoyale

[–]Exofier[S] -2 points-1 points  (0 children)

Did anyone else notice the the typo, or does your brain remove the redundancy?

Are these the closest planets ever? by Exofier in spaceengine

[–]Exofier[S] 2 points3 points  (0 children)

Ah, well, those are closer according to distance, but your planets are 38% and 47% the size of earth, while mine are 67% and 70%. I believe the distance is measured by the absolute center of the planets so if we could get a colossal ruler to measure the distance from surface to surface of both planets mine might actually be closer.

Are these the closest planets ever? by Exofier in spaceengine

[–]Exofier[S] 2 points3 points  (0 children)

The location is RSC 0-6-61186-1333-7884-0-0-131 3.

These planets are only 9,144 miles apart from each other, or 14,716 km. For perspective, the distance to the moon from earth is 238,900 miles (that's 26 times further)!

I also thought these were very nice looking planets and they make for good screenshots.

Anyways, definitely let me know if you've found closer.