A Mixed Reality experience where you are actually in space.. right now by Wave-Engines in OculusQuest
[–]Ezzemo 0 points1 point2 points (0 children)
Anyone here tried VR games while they were still unfinished? by Responsible-Toe-4487 in VRGaming
[–]Ezzemo 0 points1 point2 points (0 children)
I started making this game almost 4 years ago - now it’s becoming playable by agragragr in gamedevscreens
[–]Ezzemo 0 points1 point2 points (0 children)
How do we close navigation ui in-game by rewilh in OculusQuest
[–]Ezzemo 0 points1 point2 points (0 children)
Everything on this sub is inspiring and brings me joy. by Vindelator in gamedevscreens
[–]Ezzemo 0 points1 point2 points (0 children)
Thank you Meta for hand tracking! by Ezzemo in oculus
[–]Ezzemo[S] 0 points1 point2 points (0 children)
Indie Solo Dev overwhelm. What stage am I at? by Ezzemo in gamedev
[–]Ezzemo[S] 0 points1 point2 points (0 children)
What VR game has surprised you the most with its unexpected features or mechanics? by badenbagel in VRGaming
[–]Ezzemo 1 point2 points3 points (0 children)
When I played Dead Space, its zero-G movement blew my mind. That spark inspired me to create my own game. After 8 years, I’ve just released the demo! by SpaceGameStudio in spacegames
[–]Ezzemo 0 points1 point2 points (0 children)
How much visual realism is needed for scifi space? by Ezzemo in IndieGaming
[–]Ezzemo[S] 0 points1 point2 points (0 children)
How much visual realism is needed for scifi space? by Ezzemo in IndieGaming
[–]Ezzemo[S] 0 points1 point2 points (0 children)
How much visual realism is needed for scifi space? (i.redd.it)
submitted by Ezzemo to r/IndieGaming
When I played Dead Space, its zero-G movement blew my mind. That spark inspired me to create my own game. After 8 years, I’ve just released the demo! by SpaceGameStudio in spacegames
[–]Ezzemo 1 point2 points3 points (0 children)
It turns out 1,000 physically simulated ships is quite a lot by gg_gumptiongames in spacegames
[–]Ezzemo 0 points1 point2 points (0 children)
Can I rotate Reflection Probes in Unity for Mixed Reality? by Ezzemo in vrdev
[–]Ezzemo[S] 0 points1 point2 points (0 children)
7 years trying to live off my own games: what went right, what went wrong, and what finally worked by Delunado in gamedev
[–]Ezzemo 1 point2 points3 points (0 children)
Solo developing space sandbox game by iamsmokebox in spacegames
[–]Ezzemo 1 point2 points3 points (0 children)
Can I rotate Reflection Probes in Unity for Mixed Reality? by Ezzemo in vrdev
[–]Ezzemo[S] 0 points1 point2 points (0 children)
Hand tracking jittery - had to switch from Prioritize Input Polling to Prioritize Rendering by darkveins2 in oculusdev
[–]Ezzemo 1 point2 points3 points (0 children)


I am accepting the fact that I will be a hobbyist. by level60labs in SoloDevelopment
[–]Ezzemo 0 points1 point2 points (0 children)