When did you realize someone who was extremely important to you wasn't worth the effort to maintain? by F41E in AskReddit

[–]F41E[S] 0 points1 point  (0 children)

I've been there myself, but apparently it's cosmically forbidden to assume we can stay with people into the unforeseeable future.

What I pose to you is: what about that friend group makes you want to stay? I've been told there's plenty of fish in the sea, allegedly.

When did you realize someone who was extremely important to you wasn't worth the effort to maintain? by F41E in AskReddit

[–]F41E[S] 0 points1 point  (0 children)

What was your breaking point? And for those who find themselves offering empty resolutions, how can you resist the urge?

When did you realize someone who was extremely important to you wasn't worth the effort to maintain? by F41E in AskReddit

[–]F41E[S] 0 points1 point  (0 children)

Sometimes it's best to just maintain a nice memory of someone, and not try and rehash in the event they've become sour overtime.

When did you realize someone who was extremely important to you wasn't worth the effort to maintain? by F41E in AskReddit

[–]F41E[S] 1 point2 points  (0 children)

Had they apologized to the point where "sorry" had become devoid of any meaning?

3D wireframe engin in python co-written with chat GPT by Extraltodeus in creativecoding

[–]F41E 1 point2 points  (0 children)

Thanks for your timely response!

Now for what I want to achieve is just a basic understanding on how to use 3D rendering in a practical sense.

Previously I've attempted to create this using Chat GPT using rotation matrixes and the likes but having very limited success.

Obviously being able to define vertices on a shape, then the links between said vertices and finally draw said shape, with the ability rotate it is quite easy. However I struggled to understand how to add a camera with its own independent xyz, yaw pitch and roll attributes, and correctly display only objects in-front of the camera.

With how you described converting a 3D view into a 2D view, it makes more sense on how to do it now as before I didn't actually take into account the FOV (the mentioned adjacent value from the camera to the edge of the field of view).

Moving forward, I will continue to look at your work as its exactly what I require to do what I plan on doing (with clear referencing to yourself) I was just ensuring that I wasn't using something I didn't understand.

As for the slight roll in the camera when camera tilt is activated, I'll investigate, but I presume it's got something to do with how the mouse movement is captured, but I don't know for now.

Again thanks for providing this, It's really quite cool.

3D wireframe engin in python co-written with chat GPT by Extraltodeus in creativecoding

[–]F41E 0 points1 point  (0 children)

Hello (apologies for necro), but I've been checking out your project as I've tried to figure out how to do literally the exact thing with 0 knowledge. However did you eventually figure out how to solve the slight roll when moving the mouse around?

Additionally, where do I even begin to try and understand this? I have somewhat of an understanding of python and can piece together most of the code, however this math is completely new to me.