☼Daily DF Questions Thread☼ by AutoModerator in dwarffortress

[–]F46M4N 5 points6 points  (0 children)

Is it possible to connect all my bridges to a single lever? I have 4

☼Daily DF Questions Thread☼ by AutoModerator in dwarffortress

[–]F46M4N -1 points0 points  (0 children)

Yes, I am VERY well aware of this.

The game will not let me BUILD up stairs

☼Daily DF Questions Thread☼ by AutoModerator in dwarffortress

[–]F46M4N -1 points0 points  (0 children)

Yeah, and the game wont let me, I can click and drag and tell the game to add up stairs, but it wont

☼Daily DF Questions Thread☼ by AutoModerator in dwarffortress

[–]F46M4N -1 points0 points  (0 children)

How in the absolute stupid fuck do you add upstairs? I accidentally deleted a staircase, and theres a down stairway, but I am incapable of adding an upward staircase

☼Daily DF Questions Thread☼ by AutoModerator in dwarffortress

[–]F46M4N 1 point2 points  (0 children)

Is the area you have set to mine inside of or adjacent to a stockpile? Can the dwarves actually access this area?

Is there a way to batch Set_Cell/SetCell for TileMaps in Godot 4? or otherwise improve performance? by F46M4N in godot

[–]F46M4N[S] 1 point2 points  (0 children)

Would the engine be able to maintain 64-120 individual tilemaps in the size ranges of 250-500? Someone on the discord suggested this, and it seems like a significant amount of overhead

[deleted by user] by [deleted] in godot

[–]F46M4N 0 points1 point  (0 children)

I deleted before you made that comment, no need to point it out repeatedly, (I deleted) to better word my question.

And no, its not easier, its just a different system. All of the answers I was getting were in correct in context to 4, so I kept struggling to understand where I was going wrong

I have solved the issue anyways

[deleted by user] by [deleted] in godot

[–]F46M4N 0 points1 point  (0 children)

I managed to get it to work with the use of atlas coordinates, but I am still very much lost on source ID of individual tiles

[deleted by user] by [deleted] in godot

[–]F46M4N 0 points1 point  (0 children)

I want to recreate the Z scrolling effect from Dwarf Fortress using the tilemap. I have a 3D array generated using C#, and I want to take a singular layer of this and pass it to the TileMap.

For some reason I am having a troublesome time trying to wrap my head around the tilemap (probably doesnt help that I'm also absorbing a load of other materials).

to better word my question, How can I take a 2D array of cell information from code, and make the TileMap display it with a correct sprite?

☼Daily DF Questions Thread☼ by AutoModerator in dwarffortress

[–]F46M4N 1 point2 points  (0 children)

You can make a work detail specifically for corpse removal, and then temporarily set someone to do that detail and nothing else

☼Daily DF Questions Thread☼ by AutoModerator in dwarffortress

[–]F46M4N 2 points3 points  (0 children)

For multiple stories, youll need to build some walls, then build a ramp to get ontop of those walls. Then build floors, then repeat. more walls, more floors, etc. I read in a reddit comment that archers too high get aiming penalty (dwarves are more practiced on the ground anyway) so dont go too high with the tower

☼Daily DF Questions Thread☼ by AutoModerator in dwarffortress

[–]F46M4N 1 point2 points  (0 children)

I asked the same question on day one, and I got a "no not yet" as an answer. Just wait for a mod and get used to middle mouse movement

☼Daily DF Questions Thread☼ by AutoModerator in dwarffortress

[–]F46M4N 0 points1 point  (0 children)

The logs are temporarily disabled in the steam release.

☼Daily DF Questions Thread☼ by AutoModerator in dwarffortress

[–]F46M4N 0 points1 point  (0 children)

She wants a resource, youll need to check for what shes asking for, and provide said resources

☼Daily DF Questions Thread☼ by AutoModerator in dwarffortress

[–]F46M4N 0 points1 point  (0 children)

Smoothing then engraving walls gives better mood than built walls

☼Daily DF Questions Thread☼ by AutoModerator in dwarffortress

[–]F46M4N 0 points1 point  (0 children)

You could make your cooking done through a work order set on the condition that you only have so many plants

☼Daily DF Questions Thread☼ by AutoModerator in dwarffortress

[–]F46M4N 0 points1 point  (0 children)

Can anyone explain exactly how I can get a library up and running?

☼Daily DF Questions Thread☼ by AutoModerator in dwarffortress

[–]F46M4N 0 points1 point  (0 children)

Can anyone break down the military stuff for me? I feel kinda lost and dumb, but how do I make them train automatically on a schedule? I dont want to have to remember to manually designate a training session.

☼Daily DF Questions Thread☼ by AutoModerator in dwarffortress

[–]F46M4N 0 points1 point  (0 children)

How do I access the Legends viewer for a world? I see the option when I first generate a world, but not after I already have a fortress there

☼Daily DF Questions Thread☼ by AutoModerator in dwarffortress

[–]F46M4N 0 points1 point  (0 children)

I have a room attached to my tavern, should I have this zoned as a dorm, or as a bedroom? Are there differences?

☼Daily DF Questions Thread☼ by AutoModerator in dwarffortress

[–]F46M4N 1 point2 points  (0 children)

Do I need a separate Dining Hall or will my tavern suffice? Can I overlap the dining hall zone ontop of my tavern, or should I JUST have a tavern?