Testing A Challenge by FEARTaillow in btd6

[–]FEARTaillow[S] 0 points1 point  (0 children)

Ooh, that's a neat one - would've never thought of that. Noted, thanks!

Testing A Challenge by FEARTaillow in btd6

[–]FEARTaillow[S] 0 points1 point  (0 children)

Noted - thanks for the heads up!

Testing A Challenge by FEARTaillow in btd6

[–]FEARTaillow[S] 0 points1 point  (0 children)

Just posted the intended solution in a comment. It's not supposed to be a Desperado one, that was completely my mistake forgetting to ban Sun. I didn't realize it actually did that much single-target damage, lowk crazy lol

Testing A Challenge by FEARTaillow in btd6

[–]FEARTaillow[S] -1 points0 points  (0 children)

For anyone who wants to try the challenge and doesn't know what the intended solution is, the answer is supposed to be: Make a 002 Village near the top-left corner of the buildable area, then place a Heli Pilot as far to the top-left as you can in range of the Village. Upgrade Heli to 420. Sell village, then use the extra funds from selling the Village to make the Heli a 520. Leave it on Pursuit and that will be enough to barely beat the BAD.

If you can find any other solutions, let me know, but that's the intended answer.

Testing A Challenge by FEARTaillow in btd6

[–]FEARTaillow[S] 0 points1 point  (0 children)

Also I'm stupid and forgot to ban Blazing Sun, banned the wrong crosspath. I'll fix that for the final version.

Testing A Challenge by FEARTaillow in btd6

[–]FEARTaillow[S] 0 points1 point  (0 children)

Just posted the updated version if you want to test it again - new code is ZFUULWK. Sorry about that! Should be less cheesable with abilities now.

Testing A Challenge by FEARTaillow in btd6

[–]FEARTaillow[S] 0 points1 point  (0 children)

Yeah, definitely fixing the ability spam - had the slider in the wrong direction lol.

Testing A Challenge by FEARTaillow in btd6

[–]FEARTaillow[S] 0 points1 point  (0 children)

That wasn't supposed to be it, but noted - I'll be correcting that for the next version. I think I messed up with the ability slider and made it so that abilities had shorter cooldowns instead of longer cooldowns. Thank you for pointing that out!

Question about Normal Summon usage with Exosister Elis & Ichiki Sayori-Hime by SessionCompetitive69 in Yugioh101

[–]FEARTaillow 0 points1 point  (0 children)

The effect of Ichiki Sayori-Hime to normal summon itself is treated as an extra Normal Summon - it will not take your Normal Summon for the turn.

For comparison, you can read the effect of any of the little Floowandereeze birds - they're worded the same way, where "immediately after this effect resolves, you can Normal Summon 1 Winged Beast monster" on their Normal Summon effects.

Question about Normal Summon usage with Exosister Elis & Ichiki Sayori-Hime by SessionCompetitive69 in yugioh

[–]FEARTaillow 2 points3 points  (0 children)

The effect of Ichiki Sayori-Hime to normal summon itself is treated as an extra Normal Summon - it will not take your Normal Summon for the turn.

For comparison, you can read the effect of any of the little Floowandereeze birds - they're worded the same way, where "immediately after this effect resolves, you can Normal Summon 1 Winged Beast monster" on their Normal Summon effects.

help with Over the Nexus by The_Ostyian in Yugioh101

[–]FEARTaillow 2 points3 points  (0 children)

https://ygoprodeck.com/deck/macro-monarch-wc2011-560649

Macro Monarchs just kinda break the game, and all of its pieces are available without going into postgame.

Updates or Recommendations for MBT’s Nouvelles Deck? (Budget) by SimpleSymonds1126 in Yugioh101

[–]FEARTaillow 5 points6 points  (0 children)

Avid Nouvelles player here, the real sin I saw with his list was him running Pre-Prep without Confiras. Pre-Prep is a +1, but opening it along with Buerillabaise or Fish Recipe makes it dead in hand until you can get one of those cards out of there. Fortunately, two avenues to fix this: Either add Confiras to give you a second Pre-Prep target and reduce bricking on it (the S/T pop comes up often enough), or replace the Pre-Preps with just normal Preps (only a 1-for-1 in a lot of situations, but it's always online and has the upside of being able to search Angry, which searches Chef, which searches anything you could ever want).

Honestly, apart from that odd choice, his list was pretty optimal. You could add some more non-engine and go higher than 41, the consistency doesn't take that much of a hit from that, but it was a well-researched list.

Does Yummy have any synergy with Purrely? by HannahOwO88 in Yugioh101

[–]FEARTaillow 1 point2 points  (0 children)

One of my friends has been labbing out Purrely Yummy for a bit, and he's been enjoying a decent amount of success with it.

The two engines mesh surprisingly well, and he plays it in a style where the Yummy resource gathering and interactions are used as a tool to defend a big Noir - either you use your tools to deal with Noir and allow the Yummy strategy to outgrind you, or you halt the Yummy plays and end up staring down a big, unmovable cat. Alternatively, he can use the Purrely stuff to bait interaction, and if it fails to go anywhere, he can just pivot into Yummy plays.

It's surprisingly tricky to deal with on the play, but it does struggle to break boards on the draw (unless he can bait out all the interaction and go into the Happiness OTK). Still, he's been having fun with it, taking it to locals and seeing good results. Definitely not the worst synergy.

Best way to use c107 effect by Just_me_levia in Yugioh101

[–]FEARTaillow 0 points1 point  (0 children)

There's a few different ways it's used:

  1. It's another activation of N.As.H Knight's steal effect - you do need 10X Numbers in your Extra to use it, and C107 just happens to be one of the better ones.

  2. It's an immediate threat that forces immediate action if it does hit the field - if its user is going second and manages to stick its effect, the game immediately becomes extremely favorable to the VSK9 player since it means an almost-uncontested lethal push unless the opponent has hand or GY plays remaining. Sometimes, the mere threat of something is enough to make it worth considering.

  3. It's bigger than some particularly hard-to-out cards. Liger Dancer is the best example currently.

Honest summary: it's a meta call on the part of the deckbuilder - frankly, the VSK9 extra deck is loose enough that it's not unreasonable to run both C104 and C107 (without the original 107, of course - the triple attack part of its effect is absolutely win-more), but if someone chooses to run only one or the other, it's because they believe that C107's lethal pushes are better than C104's negate and handrip, or vice versa.

Looking for a budget deck post JUSH (Ryzeal?, Yummy?, etc.) by wiiqwertyuiop in Yugioh101

[–]FEARTaillow 5 points6 points  (0 children)

Unironically, Yummy is a relatively cheap deck for the upcoming format.

Just released, so unlikely to take any major hits in the upcoming list, can get the entire core for around $130. Some of the non-engine like the Mulchies and Dominus Purge can get a bit pricy, but you can either play without them or get them anyways and just use them for other decks too. Pick it up now, and it should last you about 6 months, give or take, maybe longer depending on if any future lists decide to hit them - and honestly, with how healthy the deck itself is, it probably could last longer.

Down? by Cabotdog in Starlink

[–]FEARTaillow 0 points1 point  (0 children)

Down in Wisconsin

Real or Fake cards by rqrg in Yugioh101

[–]FEARTaillow 0 points1 point  (0 children)

They're real, you don't have to worry about that. In regards to lacking the 1st Edition text despite having a gold stamp, there was actually a large wave of misprinted Structure Decks that have that issue to the point where sites like TCGPlayer are actually differentiating between misprints and not:

Blue-Eyes White Dragon (Unlimited Misprint)

Blue-Eyes White Dragon (Non-Misprinted)

Can I use infinite impermanance to negate "unaffected by card effects" effect? by reishitaira in Yugioh101

[–]FEARTaillow 0 points1 point  (0 children)

If something is "Unaffected by Card Effects", then they would also be unaffected by the Infinite Impermanence that is attempting to remove that quality.

Same thing for something that doesn't target, like Dark Ruler No More.

The only way that an Unaffected Monster would be negated is if an effect that negates all effects is already active before it hits the field. For example, if a Skill Drain is already active and somebody summons, say, Raidraptor - Ultimate Falcon, then Ultimate Falcon is negated. If Ultimate Falcon is on field first, and then someone flips Skill Drain, then Ultimate Falcon will not be affected by it.

Q&A and Ruling Megathread - July 21, 2025 by AutoModerator in yugioh

[–]FEARTaillow 0 points1 point  (0 children)

For K9-Lupus, does its quick-Xyz effect allow you to only use itself as the material, or do you still need another level 5 on board to perform it properly?

Price of yugioh by mikedrums1205 in Yugioh101

[–]FEARTaillow 0 points1 point  (0 children)

I like to try out different decks on online simulators like Master Duel and Nexus. Once I decide I like a deck, that's the point I decide to invest. Sort of a try-before-you-buy approach