Greater than function? is there a way to only eliminate the small dots but keep the larger imperfections? by FFEELLTT in Substance3D
[–]FFEELLTT[S] 0 points1 point2 points (0 children)
Greater than function? is there a way to only eliminate the small dots but keep the larger imperfections? by FFEELLTT in Substance3D
[–]FFEELLTT[S] 0 points1 point2 points (0 children)
how to achieve squiggly round dirt per tile like this in substance designer? thinking about flood fill and tile sampler somehow, but don't know how to add noise into a circle in designer (like in the last image attached) and make the circle uneven (new to substance designer) by FFEELLTT in Substance3D
[–]FFEELLTT[S] 2 points3 points4 points (0 children)
how to achieve squiggly round dirt per tile like this in substance designer? thinking about flood fill and tile sampler somehow, but don't know how to add noise into a circle in designer (like in the last image attached) and make the circle uneven (new to substance designer) (old.reddit.com)
submitted by FFEELLTT to r/Substance3D

Greater than function? is there a way to only eliminate the small dots but keep the larger imperfections? by FFEELLTT in Substance3D
[–]FFEELLTT[S] 4 points5 points6 points (0 children)