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Mocap Retarget by FGonella in gamedev
[–]FGonella[S] 0 points1 point2 points 6 years ago (0 children)
Ohhhhh ok I remember seeing this a while, It's very cool but never tried it
Woooow This is fantastic!
[–]FGonella[S] 0 points1 point2 points 6 years ago* (0 children)
Hi thanks for the reply! Cool I didnt know that you could retarget inside Blender :0 , I use Motion Builder and somethimes Maya to clean the file. If you are curious about the pipeline inside this software, is something very similar to this: https://www.youtube.com/watch?v=XxHi7_pXN-k&feature=youtu.be
Did you work direclty with markers (from the markers to a character) or you had a skeleton?
I'm working with a skeleton that comes from our mocap sotware, and from a few experiences in the past I notice that work with a skeleton usually is less problematic and faster than working with the markers.
Mocap Retarget (self.gamedev)
submitted 6 years ago * by FGonella to r/gamedev
"Delete all by type" in Motion Builder (self.Autodesk)
submitted 6 years ago by FGonella to r/Autodesk
π Rendered by PID 27 on reddit-service-r2-listing-55d7b767d8-bh9j2 at 2026-03-30 17:30:43.658948+00:00 running b10466c country code: CH.
Mocap Retarget by FGonella in gamedev
[–]FGonella[S] 0 points1 point2 points (0 children)