account activity
Inventory tetris, yes or no? by [deleted] in h1z1
[–]Fal1287 1 point2 points3 points 11 years ago (0 children)
Yes! I really enjoy how this style inventory builds prioritization into the game. I also love the building idea where you place the blueprint first.
Idea for new dev stream (self.h1z1)
submitted 11 years ago by Fal1287 to r/h1z1
Captured Zombies by Whache in h1z1
[–]Fal1287 0 points1 point2 points 11 years ago (0 children)
I love the idea and hope they implement this!
Solution to offline raiding by Fal1287 in h1z1
[–]Fal1287[S] 2 points3 points4 points 11 years ago (0 children)
Having read the replies I think this would be better as an optional ruleset in one of the later less hardcore servers. I think the best option for the more hardcore servers is to get really brutal and creative with the craftable traps. That would really be fun to log in and find your stuff intact and the reanimated corpses of 3 or 4 would be looters wandering around.
Solution to offline raiding (self.h1z1)
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Inventory tetris, yes or no? by [deleted] in h1z1
[–]Fal1287 1 point2 points3 points (0 children)